Dungeon Crawl Stone Soup version 0.27-a0-1136-g0b992a5a9d (webtiles) character file. Game seed: 10053319611040308569 6 elagabalus the Gusty (level 1, -1/10 HPs) Began as a Tengu Air Elementalist on May 5, 2021. Slain by a kobold ... wielding a +0 club (3 damage) ... on level 1 of the Dungeon. The game lasted 00:02:58 (196 turns). elagabalus the Gusty (Tengu Air Elementalist) Turns: 196, Time: 00:03:00 Health: -1/10 AC: 2 Str: 8 XL: 1 Next: 90% Magic: 1/4 EV: 12 Int: 15 God: Gold: 29 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: very slightly contaminated A: beak, talons 3 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 29 gold pieces. Inventory: Armour a - a +0 robe (worn) Skills: - Level 2.1 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting - Level 1.3 Conjurations + Level 4.6 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 40% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 10% N/A 10% 2 Swiftness Air 15% N/A 10% 3 Airstrike Air 7% N/A 32% 4 Lightning Bolt Conj/Air 5% 1d17 87% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History The jackal barks! A jackal comes into view. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - jackal Aim: a jackal (60% to hit) The zap hits the jackal. The jackal is almost dead. A jackal comes into view. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - jackal, p - jackal Aim: a jackal (lightly wounded, 60% to hit) The zap hits the jackal but does no damage. The jackal is almost dead. The zap hits the jackal. The jackal is heavily wounded. The zap hits the jackal. The jackal is severely wounded. The jackal bites you. A jackal comes into view. The jackal misses you. The jackal barely misses you. Found a stone staircase leading down. You hit the jackal. You kill the jackal! The jackal barely misses you. The jackal barks! The jackal completely misses you. You barely miss the jackal. Your peck misses the jackal. The jackal is moderately wounded. The jackal misses you. The jackal bites you. You closely miss the jackal. Your kick misses the jackal. The jackal is moderately wounded. The jackal bites you. You barely miss the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The kobold hits you with a +0 club. You die... # .. ####.# ...... #########...#.# ......#.......#> #.###....h........ #.#.....h@......#.. ## #.#.....K........#. .. #.#....h..#....... #. #.##......#####..# #. ##.........# #..# #. #...#.#....#####..###### #. #.......#......#........ ####.##.h.#.#.....###...# .K.K.....##.##.#.## ##..### # You could see 3 jackals and a kobold. Vanquished Creatures 2 endoplasms (D:1) A jackal (D:1) A quokka (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | elagabalus the Tengu Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 196 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_d, layout_loops_ring Action || total -------------------------++------- Melee: Unarmed || 5 Kick || 1 Cast: Shock || 13 Use: Potion || 2 Armor: Robe || 1 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 196 | 83 | 113 | 0 | 0 | 1 | 196.0 | Dungeon | 196 | 83 | 113 | 0 | 0 | 1 | 196.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 196 daAuts