Dungeon Crawl Stone Soup version 0.27-a0-1136-g0b992a5a9d (webtiles) character file. Game seed: 13015005812559157218 4 elagabalus the Magician (level 1, -2/13 HPs) Began as a Gnoll Hedge Wizard on May 5, 2021. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:40 (135 turns). elagabalus the Magician (Gnoll Hedge Wizard) Turns: 135, Time: 00:01:41 Health: -2/13 AC: 2 Str: 9 XL: 1 Next: 70% Magic: 0/8 EV: 13 Int: 13 God: Gold: 0 SH: 0 Dex: 11 Spells: 13/14 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.11/turn (no ring) @: very slightly contaminated A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Skills: + Level 0.1 Fighting + Level 0.1 Short Blades + Level 0.1 Long Blades + Level 0.1 Axes + Level 0.1 Maces & Flails + Level 0.1 Polearms + Level 0.1 Staves + Level 0.1 Slings + Level 0.1 Bows + Level 0.1 Crossbows + Level 0.1 Throwing + Level 0.1 Armour + Level 4.4 Dodging + Level 4.0 Stealth + Level 0.1 Shields + Level 0.1 Unarmed Combat + Level 7.0 Spellcasting + Level 2.0 Conjurations + Level 0.1 Hexes + Level 2.0 Summonings + Level 0.1 Necromancy + Level 2.0 Translocations + Level 0.1 Transmutations + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Poison Magic + Level 0.2 Invocations + Level 0.1 Evocations You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 36% 1d4 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc N/A N/A 10% 2 Call Imp Summ 9% N/A 10% 2 Slow Hex 4% N/A 22% 2 Conjure Flame Conj/Fire 7% 6-21 30% 3 Mephitic Cloud Conj/Pois/Air 6% N/A 32% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The jackal is severely wounded. The jackal barely misses you. Unknown command. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, 100% to hit) You miscast Magic Dart. Nothing appears to happen. The jackal bites you but does no damage. The jackal bites you. The jackal misses you. You hit the jackal. The jackal is almost dead. The jackal closely misses you. The jackal bites you. x2 Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, 100% to hit) The magic dart hits the jackal but does no damage. The jackal is almost dead. The jackal barely misses you. The jackal bites you. You barely miss the jackal. The jackal is almost dead. The jackal barely misses you. x2; The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. The jackal is almost dead. The jackal closely misses you. x2 You hit the jackal. You kill the jackal! The jackal barely misses you. Your Conjurations skill increases to level 2! Your Summonings skill increases to level 2! Your Translocations skill increases to level 2! You closely miss the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You barely miss the jackal. The jackal is moderately wounded. The jackal bites you. You die... .. .......... #......... #####......... #............. #............. #............. ###†.....h.?.... #.'.....@....... #.#............. #.#....####...## #.#....# ..# #.#....# ## #.#....# #.#....# #.#....# #####.#....# You could see a jackal. Vanquished Creatures 2 hobgoblins (D:1) A jackal (D:1) A bat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | elagabalus the Gnoll Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 8/8 135 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_e, layout_basic, basic_ecumenical_altar, chequers_arboretum, minmay_close_crescents Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.0 Summonings | 2 | 2.0 Translocations | 2 | 2.0 Fighting | | 0.1 Short Blades | | 0.1 Long Blades | | 0.1 Axes | | 0.1 Maces & Flails | | 0.1 Polearms | | 0.1 Staves | | 0.1 Slings | | 0.1 Bows | | 0.1 Crossbows | | 0.1 Throwing | | 0.1 Armour | | 0.1 Dodging | | 4.4 Stealth | | 4.0 Shields | | 0.1 Unarmed Combat | | 0.1 Spellcasting | | 7.0 Hexes | | 0.1 Necromancy | | 0.1 Transmutations | | 0.1 Fire Magic | | 0.1 Ice Magic | | 0.1 Air Magic | | 0.1 Earth Magic | | 0.1 Poison Magic | | 0.1 Invocations | | 0.2 Evocations | | 0.1 Action || total -------------------------++------- Melee: Dagger || 6 Cast: Magic Dart || 16 Armor: Robe || 1 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 135 | 93 | 42 | 0 | 0 | 1 | 135.0 | Dungeon | 135 | 93 | 42 | 0 | 0 | 1 | 135.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 135 daAuts