Dungeon Crawl Stone Soup version 0.27-a0-1136-g0b992a5a9d (webtiles) character file. Game seed: 7726388203631750232 54 elagabalus the Conjurer (level 4, 30/30 HPs) Began as a Human Conjurer on May 5, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:13:27 (1364 turns). elagabalus the Conjurer (Human Conjurer) Turns: 1364, Time: 00:13:28 Health: 30/30 AC: 2 Str: 6 (7) XL: 4 Next: 12% Magic: 2/7 EV: 12 Int: 18 (20) God: Gold: 55 SH: 0 Dex: 9 (11) Spells: 1/7 levels left rFire . . . SeeInvis . b - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 55 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Missiles d - 25 stones Armour a - a +0 robe (worn) e - a +0 buckler Scrolls c - a scroll of fear {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting - Level 5.4 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 b - Searing Ray Conj 42% 3d4 3% 2 c - Dazzling Flash Conj/Hex 22% N/A 19% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Corona Hex 1% N/A 19% 1 Ensorcelled Hibernation Hex/Ice 2% N/A 26% 2 Confusing Touch Hex 1% N/A 47% 3 Tukima's Dance Hex 1% N/A 47% 3 Fulminant Prism Conj/Hex 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 [(( Message History An endoplasm comes into view. You finish channeling your searing ray. The endoplasm quivers. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (98% to hit) The searing ray hits the endoplasm! You kill the endoplasm! (Press . to maintain the ray.) Without enough magic to sustain it, your searing ray dissipates. You see here a +0 club. Found a buckler. A hobgoblin comes into view. Okay, then. Unknown command. Okay, then. This spell is quite dangerous to cast! Memorise Dazzling Flash, consuming 3 spell levels and leaving 1? You start memorising the spell. You continue memorising. x3 The hobgoblin shouts! You finish memorising. Spell assigned to 'c'. A rat comes into view. A kobold comes into view. It is wielding a +0 whip. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line The searing ray hits the hobgoblin. You kill the hobgoblin! (Press . to maintain the ray.) The kobold shouts! The searing ray hits the bat! You kill the bat! The searing ray hits the rat! You kill the rat! The searing ray hits the kobold. You kill the kobold! You finish channeling your searing ray. You see here a +0 buckler. e - a +0 buckler Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .....# #.# #......## ♣8.....♣♣ #.#.## # #♣∩♣...# ♣_..⌠.♣♣♣ #.#.# #......# ♣8......♣♣ #.# # ##♣.#### ♣..♣♣♣♣... #.# ♣...♣ #♣♣♣ ##.## ♣♣..♣♣ #...# ♣♣..♣# #...# ♣♣♣.# #.@.# #.# ###.# #.#### #†# #..... #†# ###### .)# ..# ..# ...# There were no monsters in sight! Vanquished Creatures A gnoll (D:1) 4 ball pythons (D:1) 4 endoplasms (D:1) 3 giant cockroaches (D:1) 5 goblins (D:1) 5 hobgoblins (D:1) 3 jackals (D:1) A quokka (D:1) 4 bats (D:1) A frilled lizard (D:1) 6 kobolds (D:1) A rat (D:1) 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | elagabalus the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 68 | D:1 | Found Osauguto's Antique Weapon Shop. 120 | D:1 | Found Quuzib's Weapon Boutique. 122 | D:1 | Found Beckuz's Antique Armour Shoppe. 126 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 504 | D:1 | Learned a level 2 spell: Searing Ray 515 | D:1 | Reached XP level 3. HP: 24/24 MP: 1/6 671 | D:1 | Reached skill level 5 in Conjurations 896 | D:1 | Found a faded altar of an unknown god. 1248 | D:1 | Reached XP level 4. HP: 30/30 MP: 3/7 1354 | D:1 | Learned a level 3 spell: Dazzling Flash 1364 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_reflecting_pool, layout_loops_cross, shapermc_ecumenical_altar_totnotflames, serial_shops, shop, nicolae_shop_trees, nicolae_shop_stone, nicolae_shop_trees, st_stairs_7 Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.4 Dodging | | 2.0 Stealth | | 2.0 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 12 | || 12 Cast: Magic Dart | 29 | || 29 Searing Ray | 9 | 2 || 11 Use: Scroll | 2 | || 2 Potion | 1 | || 1 Armor: Robe | 6 | || 6 Dodge: Dodged | 13 | || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1363 | 786 | 577 | 0 | 0 | 1 | 1363.0 | Dungeon | 1363 | 786 | 577 | 0 | 0 | 1 | 1363.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1363 daAuts