Dungeon Crawl Stone Soup version 0.28-a0-620-g539b0f7ac7 (webtiles) character file. Game seed: 4770132515585740053 15 elagabalus the Conjurer (level 2, 20/20 HPs) Began as a Draconian Conjurer on Sept 25, 2021. Quit the game on level 1 of the Dungeon on Oct 6, 2021. The game lasted 00:05:05 (386 turns). elagabalus the Conjurer (Draconian Conjurer) Turns: 386, Time: 00:05:06 Health: 20/20 AC: 4 Str: 9 XL: 2 Next: 34% Magic: 2/5 EV: 12 Int: 18 God: Gold: 0 SH: 0 Dex: 9 Spells: 2/5 levels left rFire . . . SeeInvis + c - +2 dagger (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn b - ring of see invisible MPRegen 0.09/turn (no ring) @: no status effects A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +2 dagger of venom (weapon) Jewellery b - a ring of see invisible (left hand) Scrolls a - a scroll of teleportation {unknown} d - a scroll of identify {unknown} Potions e - 2 potions of attraction {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting * Level 4.6 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 4% N/A 19% 1 Dazzling Flash Conj/Hex 20% N/A 21% 3 Call Canine Familiar Summ 1% N/A 47% 3 Summon Guardian Golem Hex/Summ 1% N/A 47% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Things that are here: a +0 dagger; a goblin corpse HP restored. You open the door. There is an open door here. There is an open door here. There is an escape hatch in the floor here. A rat comes into view. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line Okay, then. Found a spear. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (100% to hit) The magic dart hits the rat. You kill the rat! You open the door. There is an open door here. An endoplasm and a giant cockroach come into view. Found a mace. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you Okay, then. The endoplasm quivers. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line The searing ray hits the endoplasm. The endoplasm is heavily wounded. (Press . to maintain the ray.) The searing ray hits the endoplasm! You kill the endoplasm! The searing ray misses the giant cockroach. The searing ray hits the giant cockroach! You kill the giant cockroach! Welcome back, elagabalus the Draconian Conjurer. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #†# #.# #.. ..####### #.##. ........######.... .>......##........ .(.....).......).# # )...............## .# )..###.#.........##.# ...# #.#...†...#@.†)# ...###.###'#.....#...# .......# #.###.### ....# .......# #.# #.# ###. ......## #.# #.# ......# #.# #.# .)....# #.###.###.# .....># #.........# ......# #####.##### There were no monsters in sight! Vanquished Creatures A ball python (D:1) 2 bats (D:1) 3 endoplasms (D:1) A giant cockroach (D:1) 2 goblins (D:1) A hobgoblin (D:1) A kobold (D:1) A rat (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | elagabalus the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 199 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 202 | D:1 | Learned a level 2 spell: Searing Ray 386 | D:1 | Upgraded the game from 0.28-a0-533-g9f97627e2a to | 0.28-a0-620-g539b0f7ac7 386 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_b, layout_basic, dilly_ecumenical_altar_fadedgnrine, minmay_hexomino_u4 Action || total -------------------------++------- Melee: Dagger || 2 Tailslap || 1 Cast: Magic Dart || 13 Searing Ray || 3 Armor: Skin || 3 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 386 | 159 | 227 | 0 | 0 | 1 | 386.0 | Dungeon | 386 | 159 | 227 | 0 | 0 | 1 | 386.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 386 daAuts