Dungeon Crawl Stone Soup version 0.28-a0-1199-gef9e1dbd39 (webtiles) character file. Game seed: 12509849189422857436 19 elagabalus the Grave Robber (level 2, 15/19 HPs) Began as a Demonspawn Necromancer on Dec 19, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:05:26 (469 turns). elagabalus the Grave Robber (Demonspawn Necromancer) Turns: 469, Time: 00:05:26 Health: 15/19 AC: 2 Str: 8 XL: 2 Next: 55% Magic: 4/5 EV: 12 Int: 16 God: Gold: 10 SH: 0 Dex: 15 Spells: 3/5 levels left rFire . . . SeeInvis . g - +0 spear rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: thin skeletal structure 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons e - a +0 hunting sling g - a +0 spear (weapon) Missiles f - 22 stones Armour a - a +0 robe (worn) Scrolls d - 4 scrolls of identify {unknown} h - a scroll of fear {unknown} i - a scroll of vulnerability {unknown} Potions b - a potion of invisibility {unknown} c - 2 potions of attraction {unknown} j - a potion of mutation {unknown} Skills: - Level 0.1 Polearms - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting * Level 5.2 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 72% 1d7 2% 1 b - Animate Skeleton Necr 36% N/A 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 18% 2d7 8% 3 Animate Dead Necr 9% N/A 24% 4 Agony Necr 18% N/A 56% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a somewhat thin skeletal structure. (Dex +2, Stealth+) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat (moderately wounded, chance to affect: 89%) The rat writhes in agony. You kill the rat! An endoplasm comes into view. Found a viscous brown potion. The endoplasm quivers. Casting: Pain (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (chance to affect: 89%) The endoplasm writhes in agony. Casting: Pain (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (heavily wounded, chance to affect: 89%) The endoplasm writhes in agony. You kill the endoplasm! j - a viscous brown potion Found a faded altar of an unknown god. There is a faded altar of an unknown god here. A quokka comes into view. Casting: Pain (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (asleep, chance to affect: 89%) The quokka writhes in agony. Reach: g) +0 spear Press: ? - help, Dir - move target, f/p - quokka Aim: a quokka (almost dead, about 50% to evade your +0 spear) You reach to attack! You closely miss the quokka. The quokka is almost dead. You hit the quokka. You kill the quokka! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #... #.. #### ... #... #.. #.## ##.## #. ... ####### #. #.# ###8#8#8####. #.# #...._....##. #@####.#8#8#8#.... #......#######.... ######## ##### There were no monsters in sight! Vanquished Creatures A ball python (D:1) A bat (D:1) 5 endoplasms (D:1) 2 goblins (D:1) 2 jackals (D:1) 2 quokkas (D:1) A frilled lizard (D:1) A rat (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | elagabalus the Demonspawn Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 58 | D:1 | Learned a level 1 spell: Animate Skeleton 164 | D:1 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [demonic ancestry] 164 | D:1 | Reached XP level 2. HP: 11/19 MP: 0/5 193 | D:1 | Reached skill level 5 in Necromancy 443 | D:1 | Found a faded altar of an unknown god. 469 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_whirlpool, layout_loops_ring, ebering_ecumenical_altar_hall Skill XL: | 1 2 | ---------------+-------+----- Necromancy | 5 | 5.2 Polearms | | 0.1 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Action || total -------------------------++------- Melee: Spear || 9 Cast: Pain || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 469 | 116 | 353 | 0 | 0 | 1 | 469.0 | Dungeon | 469 | 116 | 353 | 0 | 0 | 1 | 469.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 469 daAuts