Dungeon Crawl Stone Soup version 0.28.0 (webtiles) character file. Game seed: 7012509199299156678 13 elagabalus the Firebug (level 2, 29/29 HPs) Began as an Ogre Fire Elementalist on Feb 14, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:06:23 (431 turns). elagabalus the Firebug (Ogre Fire Elementalist) Turns: 431, Time: 00:06:24 Health: 29/29 AC: 3 Str: 11 XL: 2 Next: 37% Magic: 1/5 EV: 10 Int: 16 God: Gold: 0 SH: 0 Dex: 9 Spells: 2/5 levels left rFire . . . SeeInvis . d - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons d - a +0 dagger (weapon) Missiles e - 2 stones Armour a - a +0 robe (worn) Scrolls b - a scroll of teleportation {unknown} Potions c - a potion of curing {unknown} f - a potion of invisibility {unknown} Skills: + Level 2.3 Fighting - Level 2.0 Dodging - Level 1.4 Stealth - Level 2.4 Spellcasting - Level 0.8 Conjurations - Level 2.6 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 28% 2x1d5 10% 1 b - Scorch Fire 20% 2d6 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Conjure Flame Conj/Fire 7% 6-21 28% 3 Inner Flame Hex/Fire 6% N/A 34% 3 Flame Wave Conj/Fire 7% 2d5 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History Memorise Scorch, consuming 2 spell levels and leaving 2? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. A bat comes into view. Casting: Scorch (safe; 10% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Flames lash the bat. You kill the bat! Your Fighting skill increases to level 2! An endoplasm comes into view. You see here a bat corpse. Casting: Scorch (safe; 10% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Flames lash the endoplasm. You kill the endoplasm! An endoplasm comes into view. Casting: Scorch (safe; 10% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Okay, then. Casting: Scorch (safe; 10% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Okay, then. Casting: Scorch (safe; 10% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Flames lash the endoplasm. You kill the endoplasm! Found a hand axe. A goblin comes into view. It is wielding a +0 dagger. Found 6 gold pieces. The goblin shouts! Casting: Scorch (safe; 10% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Okay, then. Casting: Scorch (safe; 10% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Flames lash the goblin. You kill the goblin! A rat comes into view. Found a stone staircase leading down. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # #.###.###.##....# # #># #.# .....# # # #.# #.# ##...##.# # #># #.#####.....#.## ####.###.##..†......... ##.......##.##.....#.# #..#.######.###......# .# .#.#.# #.# ##.##..##. ###..# ##.####@# ..... .#.#.#####.......##...## #.##........####..#.. . #.#########.# ##.#.# ... #.# #.#####r#.#..r.. #.# #........))..... #.# #######.#....... #.# #.#####.$. #.# #.# . You could see a rat. Vanquished Creatures A dart slug (D:1) A ball python (D:1) 3 endoplasms (D:1) A goblin (D:1) A hobgoblin (D:1) A bat (D:1) A frilled lizard (D:1) A kobold (D:1) 10 creatures vanquished. Vanquished Creatures (others) 12 foxfires (D:1) 12 creatures vanquished. Grand Total: 22 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | elagabalus the Ogre Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 198 | D:1 | Reached skill level 1 in Fighting 282 | D:1 | Reached XP level 2. HP: 15/28 MP: 1/5 285 | D:1 | Learned a level 2 spell: Scorch 431 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.0 Fighting | 1 2 | 2.3 Stealth | | 1.4 Spellcasting | | 2.4 Conjurations | | 0.8 Fire Magic | | 2.6 Action || total -------------------------++------- Cast: Foxfire || 13 Scorch || 4 Armor: Robe || 3 Dodge: Dodged || 2