Dungeon Crawl Stone Soup version 0.29-a0-541-gaf1fc19f1b (webtiles) character file. Game seed: 5373733542272422530 3 elagabalus the Magician (level 1, 4/15 HPs) Began as a Djinni Hedge Wizard on June 3, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:01:40 (122 turns). elagabalus the Magician (Djinni Hedge Wizard) Turns: 122, Time: 00:01:41 Health: 4/15 AC: 2 Str: 9 XL: 1 Next: 55% Gold: 25 EV: 12 Int: 15 God: SH: 0 Dex: 12 rFire + + . SeeInvis . a - +0 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Potions d - 2 potions of heal wounds {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth * Level 2.6 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 36% 1d4 7% 1 b - Blink Tloc 18% N/A 11% 2 c - Call Imp Summ 9% N/A 11% 2 d - Slow Hex 36% N/A 7% 1 e - Conjure Flame Conj/Fire 9% 6-21 22% 3 f - Mephitic Cloud Conj/Pois/Air 9% N/A 22% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History * * * LOW HITPOINT WARNING * * * You hit the endoplasm. You kill the endoplasm! You now have 10 gold pieces. You see here a rat corpse. Found 9 gold pieces. d - 2 smoky white potions Found a ring mail. You now have 19 gold pieces (gained 9). Found 6 gold pieces. You reach down and open the door. There is an open door here. Found a stone staircase leading down. You see here a +0 ring mail. You now have 25 gold pieces (gained 6). You see here a +0 ring mail. There is an open door here. A giant cockroach comes into view. A goblin comes into view. It is wielding a +0 club. The goblin shouts! Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (100% to hit) The magic dart hits the goblin. The goblin is moderately wounded. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (moderately wounded, 100% to hit) The magic dart hits the goblin. The goblin is severely wounded. * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (severely wounded, 100% to hit) The magic dart hits the goblin. You kill the goblin! * * * LOW HITPOINT WARNING * * * A goblin comes into view. It is wielding a +0 club. The goblin shouts! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .B #..# ###...... . ##.## #...†.... #..# #.#####'# ##.########'#####.# #.#<.............# ####.######.......#.# #....## ##..♣..##.# #.....# ##...##..# #...@.# ##.## .## #......# ### .# .P....).#.# # ♣♣♣♣PP..#.# ♣.♣P..... ♣PP.....#.. ♣.....g.. .. P........ ... You could see a goblin. Vanquished Creatures An endoplasm (D:1) A goblin (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | elagabalus the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 122 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_feature_with_door, layout_basic, serial_forest, infiniplex_forest_zigzag_1, infiniplex_forest_clump_curved, infiniplex_forest_clump_medium, infiniplex_forest_lined_2, infiniplex_forest_lined_corner Action || total -------------------------++------- Melee: Dagger || 3 Cast: Magic Dart || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 122 | 25 | 97 | 0 | 0 | 1 | 122.0 | Dungeon | 122 | 25 | 97 | 0 | 0 | 1 | 122.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 122 daAuts