Dungeon Crawl Stone Soup version 0.31-a0-18-gea43df2a32 (webtiles) character file. Game seed: 2626888495420260629 23 elagabalus the Magician (level 3, 24/25 HPs) Began as a Djinni Necromancer on May 12, 2023. Quit the game on level 2 of the Dungeon. The game lasted 00:07:04 (698 turns). elagabalus the Magician (Djinni Necromancer) Turns: 698, Time: 00:07:05 Health: 24/25 AC: 2 Str: 7 XL: 3 Next: 10% Gold: 15 EV: 12 Int: 18 God: SH: 0 Dex: 13 rFire + + . d - +0 dagger rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.00/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons b - a +0 spear d - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of vulnerability {unknown} g - a scroll of identify {unknown} Potions e - a potion of curing {unknown} f - a potion of berserk rage {unknown} h - a potion of heal wounds {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth * Level 3.9 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 68% 1d7 3% 1 b - Vampiric Draining Necr 17% 2d7 9% 3 c - Animate Dead Necr 17% N/A 30% 4 d - Agony Necr 17% N/A 63% 5 e - Summon Small Mammal Summ 68% N/A 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You reach down and open the door. There is an open door here. There is an open door here. There is a stone staircase leading down here. You fly downwards. Found a stone staircase leading up. There is a stone staircase leading up here. An adder comes into view. Aiming: Necrotise (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - adder Aim: an adder (asleep, chance to affect: 78%) The adder hisses angrily. The adder barely resists. Aiming: Necrotise (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - adder Aim: an adder (chance to affect: 78%) The adder writhes in agony. The adder barely misses you. Aiming: Necrotise (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, chance to affect: 78%) The adder writhes in agony. The adder bites you. Aiming: Necrotise (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead, chance to affect: 78%) The adder writhes in agony. You kill the adder! The dead are slithering! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 The power to cast Summon Small Mammal wells up from within. Spell assigned to 'e'. Casting: Necrotise (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You swap places. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #..# #.# #..####.## #........# #.#####..# #.##.....# #.##..#### #.##..# ########Z##..# .......@.##..# ###########..# #..# #..##########. #............. ##.####...###. #.# #...# #.####<..# #.......## You could see a friendly adder skeleton. Vanquished Creatures An adder (D:2) 2 giant cockroaches (D:1) 2 goblins (D:1) 2 kobolds (D:1) A quokka (D:1) 2 ball pythons (D:1) A frilled lizard (D:1) 11 creatures vanquished. Vanquished Creatures (collateral kills) A ball python (D:1) 1 creature vanquished. Grand Total: 12 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | elagabalus the Djinni Necromancer began the quest for the | Orb. 0 | D:1 | elagabalus set off with the following spells memorised: | Necrotise, Vampiric Draining, Animate Dead, Agony. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 278 | D:1 | Reached XP level 2. HP: 15/21 MP: 0/0 305 | D:1 | Found Liax's Antique Weapon Emporium. 551 | D:1 | Found a faded altar of an unknown god. 679 | D:2 | Reached XP level 3. HP: 19/25 MP: 0/0 679 | D:2 | Learned a level 1 spell: Summon Small Mammal 698 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_funnel, layout_basic, serial_shops, nicolae_shop_crystal, hellmonk_ecumenical_altar_prayer_group D:2: layout_loops_ring, basic_altar Action || total ---------------------------++------- Cast: Necrotise || 26 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 696 | 84 | 612 | 0 | 0 | 2 | 348.0 | Dungeon | 696 | 84 | 612 | 0 | 0 | 2 | 348.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 647 daAuts D:2: 49 daAuts