Dungeon Crawl Stone Soup version 0.31-a0-851-g7ff8af7976 (webtiles) character file. Game seed: 15960425514265540195 6 elagabalus the Stinger (level 2, 14/21 HPs) Began as a Djinni Necromancer on Oct 6, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:01:42 (130 turns). elagabalus the Stinger (Djinni Necromancer) Turns: 130, Time: 00:01:43 Health: 14/21 AC: 2 Str: 7 XL: 2 Next: 0% Gold: 5 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . e - +0 dagger rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.00/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery d - a ring of willpower Scrolls b - a scroll of vulnerability {unknown} c - a scroll of teleportation {unknown} Skills: + Level 2.3 Dodging + Level 1.7 Stealth + Level 3.4 Spellcasting + Level 3.4 Conjurations + Level 3.4 Hexes + Level 3.4 Summonings + Level 3.4 Necromancy + Level 3.4 Translocations + Level 3.4 Transmutations + Level 3.4 Fire Magic + Level 3.4 Ice Magic + Level 3.4 Air Magic + Level 3.4 Earth Magic + Level 3.4 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 52% 1d6 4% 1 b - Vampiric Draining Necr 13% 2d6 13% 3 c - Animate Dead Necr 13% N/A 41% 4 d - Agony Necr 13% N/A 77% 5 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Press: ? - help, Q - select action Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (chance to affect: 83%) The goblin writhes in agony. The goblin hits you with a +0 club. Aiming: Necrotise (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (moderately wounded, chance to affect: 83%) The goblin writhes in agony. The goblin hits you with a +0 club. Aiming: Necrotise (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (heavily wounded, chance to affect: 83%) The goblin writhes in agony. You kill the goblin! The dead are walking! You now have 5 gold pieces. Found a robe. A goblin comes into view. It is wielding a +0 dagger. Aiming: Necrotise (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - you Okay, then. Aiming: Necrotise (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (asleep, ally target, chance to affect: 83%) The goblin writhes in agony. Aiming: Necrotise (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 dagger (severely wounded, ally target, chance to affect: 83%) The goblin writhes in agony. You kill the goblin! The dead are walking! You have reached level 2! You swap places. You see here a +0 dagger. e - a +0 dagger e - a +0 dagger (weapon) Okay, then. There are no items here. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #. ############.# ..........##.# #########.##.# #########.##.# ..........##.# ########..##.### # #####..#....######### # #..........#Z@....... # #.###..#...Z######### # #.# #.......)...... # #.####.##.######### ####.).##.#...## ...............# ##.>...........# #.###.###.....[. #.# #.####....## You could see 2 friendly goblin skeletons. Vanquished Creatures 2 ball pythons (D:1) 2 goblins (D:1) A bat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | elagabalus the Djinni Necromancer began the quest for the | Orb. 0 | D:1 | elagabalus set off with the following spells memorised: | Necrotise, Vampiric Draining, Animate Dead, Agony. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 124 | D:1 | Reached XP level 2. HP: 12/21 MP: 0/0 130 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_lonely_grave, layout_loops_ring Action || total ---------------------------++------- Cast: Necrotise || 10 Armour: Robe || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 129 | 129 | 0 | 0 | 0 | 1 | 129.0 | Dungeon | 129 | 129 | 0 | 0 | 0 | 1 | 129.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 129 daAuts