Dungeon Crawl Stone Soup version 0.32-a0-960-g3814254bd7 (webtiles) character file. Game seed: 4784141728340775546 111 elagabalus the Slasher (level 4, 31/33 HPs) Began as a Coglin Gladiator on Apr 17, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:06:32 (1223 turns). elagabalus the Slasher (Coglin Gladiator) Turns: 1223, Time: 00:06:32 Health: 31/33 AC: 4 Str: 14 XL: 4 Next: 92% Magic: 4/4 EV: 11 Int: 7 God: Gold: 190 SH: 0 Dex: 18 Spells: 3/3 levels left rFire . . . a - +0 long sword (protect) {Ishtar-belessa} rCold . . . f - +0 dagger {Imanvir} rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.25/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 190 gold pieces. Inventory: Hand Weapons a - a +0 long sword of protection (weapon) {Ishtar-belessa} f - a +0 dagger (offhand) {Imanvir} Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Wands m - a wand of flame (15) Scrolls g - 2 scrolls of teleportation n - a scroll of enchant weapon {unknown} o - a scroll of poison {unknown} q - a scroll of brand weapon Potions h - a potion of cancellation {unknown} i - a potion of attraction {unknown} j - a potion of brilliance {unknown} k - a potion of degeneration {unknown} l - a potion of curing {unknown} p - a potion of might {unknown} r - a potion of mutation {unknown} s - a potion of heal wounds {unknown} Skills: - Level 2.0 Fighting * Level 5.4 Long Blades - Level 1.7 Throwing - Level 2.6 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 0% N/A 65% 2 Sublimation of Blood Necr 0% N/A 65% 2 Summon Hydra Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You now have 165 gold pieces (gained 8). Terence the Incautious comes into view. He is wielding a +0 mace. The ball python closely misses you. The ball python grabs you. The ball python constricts you. The ball python bites you but does no damage. The ball python constricts you. Terence shouts! You hit the ball python with your +0 long sword of protection. Your weapon exudes an aura of protection. The ball python is heavily wounded. You hit the ball python with your +0 dagger. You kill the ball python! Terence barely misses you. You barely miss Terence with your +0 long sword of protection. You closely miss Terence with your +0 dagger. Terence barely misses you. You hit Terence but do no damage. You barely miss Terence with your +0 long sword of protection. Terence misses you. You hit Terence with your +0 dagger. Terence is lightly wounded. You completely miss Terence with your +0 long sword of protection. Terence hits you with a +0 mace. You barely miss Terence with your +0 dagger. Terence is lightly wounded. You hit Terence with your +0 long sword of protection. Your weapon exudes an aura of protection. Terence hits you with a +0 mace. You hit Terence but do no damage. Terence is heavily wounded. You hit Terence with your +0 long sword of protection. Terence barely misses you. You slash Terence with your +0 long sword of protection! You kill Terence! You now have 181 gold pieces (gained 16). Things that are here: a +0 mace; a +0 ring mail Found 9 gold pieces. You now have 190 gold pieces (gained 9). Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ############## #........)...# #.##########.# .. #.# #.# .# #.# #.######## .# ###.##########.@......# .# #...........#########.# ### .# #.......###.# ###.###.##.### #.........#.# #......#.....# #.....#.#.#.#######.###.###.##.# #(....###...........##.## ##.#.. #.#.#.# #.#.#######.###.###.##.# #.#.#.....#.# #...)).#.....# #......####.#########.###.##)### There were no monsters in sight! Vanquished Creatures Jessica (D:2) Terence (D:2) Robin (D:2) 2 dart slugs 2 ball pythons 5 endoplasms (D:1) 2 giant cockroaches (D:1) 11 goblins 5 hobgoblins 3 kobolds (D:1) A quokka (D:1) A bat (D:1) 5 frilled lizards A rat (D:1) 41 creatures vanquished. Vanquished Creatures (others) A goblin (D:2) 1 creature vanquished. Grand Total: 42 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | elagabalus the Coglin Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 141 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 393 | D:1 | Reached skill level 4 in Long Blades 471 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 711 | D:2 | Noticed Jessica 715 | D:2 | Killed Jessica 818 | D:2 | Noticed Robin 823 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/4 833 | D:2 | Killed Robin 834 | D:2 | Reached skill level 5 in Long Blades 1201 | D:2 | Noticed Terence 1211 | D:2 | Killed Terence 1223 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_flooded_house, layout_basic D:2: layout_loops_ring, uniq_robin, uniq_terence, uniq_jessica Skill XL: | 1 2 3 4 | ---------------+-------------+----- Long Blades | 4 5 | 5.4 Fighting | | 2.0 Throwing | | 1.7 Dodging | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Long sword | 47 | 29 || 76 Dagger | 42 | 24 || 66 Use: Scroll | 3 | || 3 Stab: Sleeping | 1 | || 1 Armour: Leather armour | 17 | 20 || 37 Dodge: Dodged | 28 | 19 || 47 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1226 | 1226 | 0 | 0 | 0 | 2 | 613.0 | Dungeon | 1226 | 1226 | 0 | 0 | 0 | 2 | 613.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 663 daAuts D:2: 562 daAuts