Dungeon Crawl Stone Soup version 0.31-a0-1227-g0136665373 (console) character file. Game seed: 5341800831771640807 5353 elliptic the Thaumaturge (level 10, -8/76 HPs) Began as a Djinni Conjurer on Dec 14, 2023. Was an Elder of Makhleb. Mangled by an unseen horror simulacrum (13 damage) ... on level 9 of the Dungeon. The game lasted 00:26:01 (7651 turns). elliptic the Thaumaturge (Djinni Conjurer) Turns: 7651, Time: 00:26:02 Health: -8/76 AC: 8 Str: 12 XL: 10 Next: 97% Gold: 333 EV: 12 Int: 23 God: Makhleb [****..] SH: 5 Dex: 16 rFire + + + a - +4 trident (drain) rCold . . . s - +0 buckler rNeg . . . d - +1 leather armour rPois inf r - +1 hat rElec . D - +2 cloak rCorr . (no gloves) SInv + (boots unavailable) Will +.... t - amulet of regeneration Stlth ++ x - ring of protection from fire HPRegen 1.12/turn G - ring of Patience {rC+ Str+6 Dex+3 SInv} MPRegen 0.00/turn %: infuse magic (-9 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Minor Destruction, Lesser Servant of Makhleb, Major Destruction You were on level 9 of the Dungeon. You worshipped Makhleb. Makhleb was greatly pleased with you. You visited 1 branch of the dungeon, and saw 9 of its levels. You also visited: Sewer. You collected 525 gold pieces. You spent 192 gold pieces at shops. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Skills: + Level 7.9 Fighting - Level 4.0 Dodging - Level 1.5 Stealth - Level 3.4 Shields - Level 10.0 Spellcasting - Level 10.0 Conjurations - Level 10.0 Hexes - Level 10.0 Summonings - Level 10.0 Necromancy - Level 10.0 Translocations - Level 10.0 Transmutations - Level 10.0 Fire Magic - Level 10.0 Ice Magic - Level 10.0 Air Magic - Level 10.0 Earth Magic - Level 10.0 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 d - Fulminant Prism Conj/Hex 27% 3d14 1% 4 e - Ensorcelled Hibernat Hex/Ice 100% N/A 1% 2 g - Sting Tmut/Pois 100% 1d8 1% 1 q - Iskenderun's Mystic Conj/Tloc 55% 2d12 1% 4 w - Sticky Flame Conj/Fire 55% 2d7 1% 4 X - Dazzling Flash Conj/Hex 100% N/A 1% 3 Z - Teleport Other Tloc 55% N/A 1% 3 Your spell library was empty. Inventory: Hand Weapons a - a +4 trident of draining (weapon) y - the +7 sling of the Healing Wolf {freeze, rElec Str-3 Stlth+} (You found it on level 6 of the Dungeon) Str-3: It affects your strength (-3). rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. Missiles g - 3 throwing nets Armour d - a +1 leather armour (worn) l - a +0 robe r - a +1 hat (worn) s - a +0 buckler (worn) u - +2 storm dragon scales w - the +1 ring mail of the Cicada {+Blink rC+} (You found it on level 4 of the Dungeon) rC+: It protects you from cold. +Blink: It lets you blink. D - a +2 cloak (worn) F - the +2 ring mail "Torom" {Dex+3} (You found it on level 7 of the Dungeon) Dex+3: It affects your dexterity (+3). Magical Staves H - a staff of death Jewellery t - an amulet of regeneration (around neck) x - a ring of protection from fire (left hand) G - the ring of Patience (right hand) {rC+ Str+6 Dex+3 SInv} (You acquired it on level 8 of the Dungeon) [ring of strength] Str+6: It affects your strength (+6). Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. SInv: It lets you see invisible. Wands z - a wand of roots (14) E - a wand of mindburst (11) I - a wand of paralysis (14) Scrolls b - 5 scrolls of teleportation c - 2 scrolls of enchant armour j - 2 scrolls of enchant weapon n - 4 scrolls of fog v - a scroll of blinking C - 2 scrolls of butterflies Potions e - 2 potions of lignification {!q} f - 3 potions of resistance h - a potion of might i - 2 potions of haste k - 2 potions of mutation {!q} m - a potion of berserk rage {!q} o - 3 potions of heal wounds p - a potion of brilliance {unknown} q - 3 potions of attraction A - a potion of curing {unknown} B - 4 potions of magic {unknown} Message History The searing ray hits the ice beast. The ice beast is severely wounded. (Press . to maintain the ray.) The searing ray hits the ice beast! You kill the ice beast! Makhleb accepts your kill. You feel better. You start resting. An unseen horror simulacrum comes into view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. The searing ray hits the unseen horror simulacrum. The unseen horror simulacrum is moderately damaged. (Press . to maintain the ray.) The unseen horror simulacrum hits you. The unseen horror simulacrum freezes you! The unseen horror simulacrum hits you. The unseen horror simulacrum freezes you! Your fulminant prism crackles loudly. You are too injured to fight recklessly! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - unseen horror simulacrum Aim: an unseen horror simulacrum (moderately damaged, ally target, 94% to hit) The searing ray hits the unseen horror simulacrum! The unseen horror simulacrum is severely damaged. (Press . to maintain the ray.) The unseen horror simulacrum barely misses you. The unseen horror simulacrum hits you. The unseen horror simulacrum freezes you! * * * LOW HITPOINT WARNING * * * The unseen horror simulacrum hits you. * * * LOW HITPOINT WARNING * * * The unseen horror simulacrum freezes you! You die... ###### #....# #...@# ......Z.# ..[.....# .....*..# ........# ...#....# ...#....# .. #....# You could see an unseen horror simulacrum (ally target) and a friendly fulminant prism. Vanquished Creatures Maurice (D:7) Jeremiah (D:7) A polar bear (D:9) Prince Ribbit (D:5) Grinder (D:6) 4 yaks (D:8) Menkaure (D:5) Duvessa (D:7) 2 orc warriors 4 sky beasts An ice beast (D:9) 3 ogres A centaur (D:8) 2 phantoms (D:6) 7 bullfrogs A kobold brigand (D:7) Blork the orc (D:4) Dowan (D:7) 5 wights A killer bee (D:4) 3 howler monkeys (D:7) 2 orc priests A jelly (D:5) A sleepcap (D:5) 7 hounds Jessica (D:2) 3 iguanas 9 orc wizards A centaur simulacrum (D:9) 11 gnolls 12 adders 5 river rats (Sewer) A shadow imp (D:6) 2 white imps 4 worms 6 dart slugs 24 orcs 15 ball pythons 10 endoplasms 4 giant cockroaches 3 goblins 13 hobgoblins 4 jackals (D:1) 10 kobolds 5 quokkas 5 bats 4 frilled lizards 39 rats 245 creatures vanquished. Vanquished Creatures (others) 20 fulminant prisms 20 creatures vanquished. Grand Total: 265 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | elliptic the Djinni Conjurer began the quest for the Orb. 0 | D:1 | elliptic set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 68 | D:1 | Reached XP level 2. HP: 16/21 MP: 0/0 325 | D:1 | Reached XP level 3. HP: 22/25 MP: 0/0 325 | D:1 | Learned a level 1 spell: Sting 1001 | D:2 | Reached XP level 4. HP: 24/31 MP: 0/0 1840 | D:2 | Noticed Jessica 1842 | D:2 | Killed Jessica 1843 | D:2 | Reached XP level 5. HP: 32/35 MP: 0/0 1843 | D:2 | Learned a level 2 spell: Ensorcelled Hibernation 2142 | D:3 | Reached XP level 6. HP: 25/40 MP: 0/0 2242 | D:3 | Found a glowing drain. 2306 | Sewer | Entered a sewer 2838 | Sewer | Reached skill level 6 in Spellcasting 2838 | Sewer | Reached skill level 6 in Conjurations 2838 | Sewer | Reached skill level 6 in Hexes 2838 | Sewer | Reached skill level 6 in Summonings 2838 | Sewer | Reached skill level 6 in Necromancy 2838 | Sewer | Reached skill level 6 in Translocations 2838 | Sewer | Reached skill level 6 in Transmutations 2838 | Sewer | Reached skill level 6 in Fire Magic 2838 | Sewer | Reached skill level 6 in Ice Magic 2838 | Sewer | Reached skill level 6 in Air Magic 2838 | Sewer | Reached skill level 6 in Earth Magic 2838 | Sewer | Reached skill level 6 in Poison Magic 2905 | Sewer | Reached XP level 7. HP: 38/45 MP: 0/0 2905 | Sewer | Learned a level 3 spell: Teleport Other 3140 | D:3 | Found a burning altar of Makhleb. 3140 | D:3 | Found a glowing golden altar of the Shining One. 3149 | D:3 | Became a worshipper of Makhleb the Destroyer 3229 | D:4 | Found Quise's General Store. 3571 | D:4 | Found Niddo's Magic Scroll Shoppe. 3575 | D:4 | Found Qelakhad's Antique Armour Emporium. 3593 | D:4 | Bought 2 scrolls of teleportation for 66 gold pieces 3593 | D:4 | Bought a scroll of blinking for 82 gold pieces 3593 | D:4 | Bought a scroll of identify for 22 gold pieces 3593 | D:4 | Bought a scroll of identify for 22 gold pieces 3737 | D:4 | Found a large runed translucent door. 3737 | D:4 | Found a large runed translucent door. 3740 | D:4 | Found a large runed translucent door. 3740 | D:4 | Found a large runed translucent door. 3770 | D:4 | Reached skill level 1 in Fighting 3820 | D:4 | Found a runed translucent gate. 3820 | D:4 | Found a runed translucent gate. 3821 | D:4 | Found a runed translucent gate. 3822 | D:4 | Noticed hgbash's ghost (amateur DECj) 3831 | D:4 | Noticed Blork the orc 3836 | D:4 | Killed Blork the orc 3912 | D:4 | Reached * piety under Makhleb 3918 | D:4 | Reached skill level 3 in Fighting 3930 | D:4 | Reached XP level 8. HP: 29/56 MP: 0/0 4035 | D:4 | Reached skill level 3 in Dodging 4042 | D:4 | Identified the +1 ring mail of the Cicada {+Blink rC+} 4123 | D:5 | Entered Level 5 of the Dungeon 4428 | D:5 | Noticed Prince Ribbit 4429 | D:5 | uh 4434 | D:5 | Killed Prince Ribbit 4694 | D:5 | Noticed Menkaure 4702 | D:5 | Killed Menkaure 4703 | D:5 | Reached XP level 9. HP: 29/63 MP: 0/0 4703 | D:5 | Learned a level 4 spell: Sticky Flame 4797 | D:5 | Reached ** piety under Makhleb 4876 | D:5 | Found an ornate altar of the Wu Jian Council. 5150 | D:6 | Identified the +7 sling of the Healing Wolf {freeze, rElec | Str-3 Stlth+} 5404 | D:6 | Noticed a moth of wrath 5407 | D:6 | Found a bloodstained altar of Trog. 5560 | D:6 | Noticed Grinder 5564 | D:6 | Killed Grinder 5565 | D:6 | Reached skill level 9 in Spellcasting 5565 | D:6 | Reached skill level 9 in Conjurations 5565 | D:6 | Reached skill level 9 in Hexes 5565 | D:6 | Reached skill level 9 in Summonings 5565 | D:6 | Reached skill level 9 in Necromancy 5565 | D:6 | Reached skill level 9 in Translocations 5565 | D:6 | Reached skill level 9 in Transmutations 5565 | D:6 | Reached skill level 9 in Fire Magic 5565 | D:6 | Reached skill level 9 in Ice Magic 5565 | D:6 | Reached skill level 9 in Air Magic 5565 | D:6 | Reached skill level 9 in Earth Magic 5565 | D:6 | Reached skill level 9 in Poison Magic 5991 | D:7 | Found a staircase to the Ecumenical Temple. 5995 | D:7 | Reached *** piety under Makhleb 6042 | D:7 | Noticed Dowan 6132 | D:7 | Noticed Maurice 6146 | D:7 | Killed Maurice 6147 | D:7 | Reached XP level 10. HP: 50/69 MP: 0/0 6582 | D:7 | Noticed Jeremiah 6591 | D:7 | Killed Jeremiah 6592 | D:7 | Reached skill level 3 in Shields 6610 | D:7 | Identified the +2 ring mail "Torom" {Dex+3} 6611 | D:7 | Noticed Duvessa 6617 | D:7 | Killed Duvessa 6663 | D:7 | Killed Dowan 6962 | D:8 | Found a runed translucent door. 6962 | D:8 | Noticed Curundu's ghost (novice MiBe) 6986 | D:8 | Acquired the ring of Patience {rC+ Str+6 Dex+3 SInv} 7008 | D:8 | Reached skill level 6 in Fighting 7170 | D:8 | Found a stormy altar of Qazlal. 7233 | D:8 | Found a glowing silver altar of Zin. 7348 | D:8 | Reached **** piety under Makhleb 7651 | D:9 | HP: 10/76 [unseen horror simulacrum (10)] 7651 | D:9 | Mangled by an unseen horror simulacrum Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_b, layout_basic D:2: layout_basic, basic_altar, minmay_quadrilaterals, uniq_jessica D:3: layout_rooms, amethyst_overflow_temple_binary, mainiacjoe_sewer_entry_somewhere_in_here_1 D:4: layout_cave_pools, serial_shops, shop_fountains, shop_scrolls, shop, ebering_ghost_rock_garden, hangedman_feature_mirror, minmay_hollow_rounded_squares, uniq_blork_the_orc D:5: layout_loops_ring, lemuel_round_altar, nicolae_sif_muna_condensation, hellmonk_no_cap, uniq_prince_ribbit1, uniq_menkaure D:6: layout_basic, tgw_trog, uniq_grinder D:7: layout_basic, minmay_temple_entry_proselytizer, minivault_4, uniq_duvessa, uniq_maurice, uniq_jeremiah D:8: nicolae_BIG_FREAKIN_CUBE, layout_cave_pools, kennysheep_mini, mainiacjoe_overflow_24_doors, ebering_ghost_inner_flame, hangedman_decor_points, dreamdust_princess_corridor D:9: layout_irregular_city, amcnicky_altar_gilded, serial_ice, serial_ice_h, serial_ice_e, serial_ice_c, serial_ice_l, serial_ice_m, serial_ice_f, enter_bailey_5 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Cast: Magic Dart | 8 | 18 | 34 | 1 || 61 Searing Ray | 27 | 58 | 86 | 38 || 209 Fulminant Prism | | | 6 | 15 || 21 Evoke: Wand | | | 3 | || 3 Use: Scroll | | 12 | 7 | 4 || 23 Armour: Leather armour | 9 | 18 | 45 | 26 || 98 Dodge: Dodged | 8 | 36 | 23 | 14 || 81 Block: Buckler | | | 10 | 7 || 17