Dungeon Crawl Stone Soup version 0.33-a0-1107-g3039f5625e (webtiles) character file. Game seed: 3681818828613930882 36 ellveeaitch the Magician (level 3, 19/19 HPs) Began as a Deep Elf Hedge Wizard on Mar 19, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:57 (1595 turns). ellveeaitch the Magician (Deep Elf Hedge Wizard) Turns: 1595, Time: 00:00:57 Health: 19/19 AC: 2 Str: 9 XL: 3 Next: 19% Magic: 10/11 EV: 11 Int: 18 God: Gold: 68 SH: 0 Dex: 14 Spells: 11/12 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 68 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls e - 2 scrolls of teleportation {unknown} f - a scroll of revelation {unknown} h - a scroll of amnesia {unknown} i - 2 scrolls of identify {unknown} k - a scroll of fear {unknown} Potions d - a potion of magic g - a potion of attraction {unknown} j - a potion of mutation {unknown} l - a potion of berserk rage {unknown} m - a potion of brilliance {unknown} Skills: + Level 2.6 Dodging + Level 2.5 Stealth + Level 5.3 Spellcasting + Level 2.8 Conjurations + Level 1.4 Summonings + Level 1.2 Necromancy + Level 1.1 Translocations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 20% N/A 11% 2 Blink Tloc 16% N/A 12% 2 Grave Claw Necr 18% 2d8 12% 2 Mephitic Cloud Conj/Alch/Air 8% N/A 26% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You kill the goblin! An adder comes into view. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (wandering, hasn't noticed you, 100% to hit) The magic dart hits the adder. The adder is heavily wounded. The adder hisses angrily. An adder is nearby! Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (heavily wounded, 100% to hit) The magic dart hits the adder. The adder is severely wounded. An adder is nearby! Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (severely wounded, 100% to hit) The magic dart hits the adder. You kill the adder! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 A quokka comes into view. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (wandering, hasn't noticed you, 100% to hit) The magic dart hits the quokka. The quokka is heavily wounded. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.. # ####.#### .. #.......# ... .)..##.# .r.. ###.....#####..... #....#....#....... #.#..#.<..@.#. #.#.<#.........†.. #........##.....). ####.#######.#####. #....#......[# #>.....†...... #.#.##..##.#.. #.#.#....#.###. #.#.#....#.# You could see a quokka. Vanquished Creatures An adder (D:2) 2 bats (D:1) 3 endoplasms (D:1) 2 goblins A hobgoblin (D:1) 6 jackals (D:1) A quokka (D:1) 2 ball pythons 3 kobolds (D:1) 4 rats 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ellveeaitch the Deep Elf Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 491 | D:1 | Found a faded altar of an unknown god. 640 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/9 672 | D:1 | Reached skill level 5 in Spellcasting 772 | D:1 | Found Baguum's Antique Weapon Emporium. 1576 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/11 1595 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_radial02, layout_basic, serial_shops, shop, shapermc_ecumenical_altar_acropolis, chequers_jeans, minmay_misc_feat_square D:2: layout_basic, basic_altar, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 5 | 5.3 Dodging | | 2.6 Stealth | | 2.5 Conjurations | | 2.8 Summonings | | 1.4 Necromancy | | 1.2 Translocations | | 1.1 Action || total ---------------------------++------- Melee: Dagger || 1 Cast: Magic Dart || 63 Armour: Robe || 4 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1595 | 1559 | 36 | 251 | 1189 | 2 | 797.5 | Dungeon | 1595 | 1559 | 36 | 251 | 1189 | 2 | 797.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1522 daAuts D:2: 72 daAuts