Dungeon Crawl Stone Soup version 0.33-a0-1126-g9300408954 (webtiles) character file. Game seed: 16321151435303506895 47 ellveeaitch the Magician (level 3, 0/19 HPs) Began as a Deep Elf Hedge Wizard on Mar 24, 2025. Frozen to death by an endoplasm (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:03 (1404 turns). ellveeaitch the Magician (Deep Elf Hedge Wizard) Turns: 1404, Time: 00:01:04 Health: 0/19 AC: 2 Str: 7 XL: 3 Next: 48% Magic: 3/11 EV: 11 Int: 20 God: Gold: 33 SH: 0 Dex: 14 Spells: 11/12 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 33 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery g - a ring of protection from fire Scrolls e - a scroll of fog {unknown} f - 2 scrolls of identify {unknown} i - a scroll of teleportation {unknown} j - 3 scrolls of enchant weapon {unknown} Potions d - a potion of magic h - a potion of brilliance {unknown} Skills: + Level 2.7 Dodging + Level 3.2 Stealth + Level 5.3 Spellcasting + Level 2.5 Conjurations + Level 1.3 Summonings + Level 1.4 Necromancy + Level 1.1 Translocations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 20% N/A 10% 2 Grave Claw Necr 22% 2d8 10% 2 Blink Tloc 18% N/A 11% 2 Mephitic Cloud Conj/Alch/Air 8% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The magic dart hits the jackal. You kill the jackal! Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The endoplasm quivers. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (catching its breath, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is moderately wounded. The endoplasm barely misses you. The ribbon worm bites you. The endoplasm freezes you. You are frozen. The ribbon worm bites you. The endoplasm attacks as it pursues you! The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The ribbon worm barely misses you. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The endoplasm attacks as it pursues you! The endoplasm closely misses you. You see here a jackal corpse. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (100% to hit) The magic dart hits the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You die... #..........# #####.###### ##†# #..# #..# #########w.# ##...)......## #.........J..## #......†...@...# #..............# #..............# #..........?...# #..........†....... ##..............### ##.............# #...........#.# ..!......(.#.# You could see a ribbon worm and an endoplasm. Vanquished Creatures An adder (D:2) An orc (D:2) 5 ball pythons (D:1) 3 endoplasms (D:1) 4 goblins (D:1) 3 hobgoblins 7 jackals 2 quokkas (D:1) 2 bats 2 kobolds (D:1) 2 rats (D:1) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ellveeaitch the Deep Elf Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 271 | D:1 | Reached XP level 2. HP: 11/15 MP: 3/9 1140 | D:2 | Reached skill level 5 in Spellcasting 1214 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/11 1404 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_chamrin_arrival_tetris, layout_rooms, hangedman_feature_mirror D:2: minmay_general_purpose_star, layout_rooms, basic_altar, chequers_big_river Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.2 Spellcasting | 5 | 5.3 Dodging | | 2.7 Conjurations | | 2.5 Summonings | | 1.3 Necromancy | | 1.4 Translocations | | 1.1 Action || total ---------------------------++------- Cast: Magic Dart || 87 Armour: Robe || 29 Dodge: Dodged || 41 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1404 | 1359 | 45 | 637 | 554 | 2 | 702.0 | Dungeon | 1404 | 1359 | 45 | 637 | 554 | 2 | 702.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1194 daAuts D:2: 209 daAuts