Dungeon Crawl Stone Soup version 0.33-a0-1126-g9300408954 (webtiles) character file. Game seed: 11693059354120781805 18 ellveeaitch the Magician (level 2, 0/15 HPs) Began as a Deep Elf Hedge Wizard on Mar 24, 2025. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:18 (512 turns). ellveeaitch the Magician (Deep Elf Hedge Wizard) Turns: 512, Time: 00:00:18 Health: 0/15 AC: 2 Str: 7 XL: 2 Next: 48% Magic: 1/10 EV: 11 Int: 18 God: Gold: 94 SH: 0 Dex: 14 Spells: 10/11 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.24/turn %: no passive effects @: very slightly contaminated A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 94 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls e - 2 scrolls of identify {unknown} h - a scroll of enchant armour {unknown} Potions d - a potion of magic f - a potion of brilliance {unknown} g - a potion of curing {unknown} Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 5.2 Spellcasting + Level 2.5 Conjurations + Level 1.1 Summonings + Level 1.3 Necromancy + Level 1.1 Translocations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 18% 2d8 11% 2 Blink Tloc 16% N/A 12% 2 Call Imp Summ 16% N/A 12% 2 Slow Hex 16% N/A 13% 1 Mephitic Cloud Conj/Alch/Air 7% N/A 28% 3 Confusing Touch Hex 4% N/A 36% 3 Cigotuvi's Putrefaction Necr/Air 7% N/A 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: a quokka (almost dead, 100% to hit) The magic dart hits the quokka. You kill the quokka! The jackal falls through a shaft! The shaft crumbles and collapses. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (100% to hit) The magic dart hits the jackal but does no damage. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (100% to hit) The magic dart hits the jackal but does no damage. The jackal closely misses you. The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is almost dead. The jackal barely misses you. The jackal bites you. You die... ####.....###.......### .>..... #............####### ....... #...............# ...ß... #....###.........##### ....... #....# #.......##..... ....... #....# #......#....... ......† #....# #.....#........ .......##....###....#......... ........'....@.#....#......... .....##.#....#h#...#.......... $..#.##.#....#B#...#.......#.. . #...†######g#...#........#. ###...# #.#...#......#.#. ##..## #g#...#....<.#..# #######...####.#...#.....#...# #.........hh...#...#.........# #........Bg#####....#........# You could see a jackal, a giant cockroach, a hobgoblin and a goblin. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A goblin (D:1) 3 hobgoblins (D:1) A jackal (D:1) 3 quokkas (D:1) A bat (D:1) A kobold (D:1) 2 rats (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ellveeaitch the Deep Elf Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 56 | D:1 | Found a faded altar of an unknown god. 360 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/9 429 | D:1 | Reached skill level 5 in Spellcasting 512 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_solitude, layout_basic, shapermc_ecumenical_altar_gd, st_stairs_1, minivault_4, minmay_pentomino_t4 Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 5 | 5.2 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 2.5 Summonings | | 1.1 Necromancy | | 1.3 Translocations | | 1.1 Action || total ---------------------------++------- Cast: Magic Dart || 43 Armour: Robe || 14 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 512 | 512 | 0 | 0 | 428 | 1 | 512.0 | Dungeon | 512 | 512 | 0 | 0 | 428 | 1 | 512.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 512 daAuts