Dungeon Crawl Stone Soup version 0.33-a0-1126-g9300408954 (webtiles) character file. Game seed: 11526974591137021932 28 ellveeaitch the Magician (level 2, -5/15 HPs) Began as a Deep Elf Hedge Wizard on Mar 24, 2025. Slain by Terence ... wielding a +1 mace of protection (11 damage) ... on level 2 of the Dungeon. The game lasted 00:00:36 (1096 turns). ellveeaitch the Magician (Deep Elf Hedge Wizard) Turns: 1096, Time: 00:00:37 Health: -5/15 AC: 3 Str: 7 XL: 2 Next: 96% Magic: 7/10 EV: 11 Int: 18 God: Gold: 53 SH: 0 Dex: 14 Spells: 10/11 levels left rFire . . . m - +2 dagger (protect) rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . i - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 53 gold pieces. Inventory: Hand Weapons m - a +2 dagger of protection (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) i - a +0 cloak (worn) Scrolls e - 2 scrolls of teleportation {unknown} f - a scroll of amnesia {unknown} g - 2 scrolls of identify {unknown} j - a scroll of fear {unknown} k - a scroll of vulnerability {unknown} Potions d - a potion of magic h - 2 potions of heal wounds {unknown} l - a potion of attraction {unknown} Skills: + Level 2.4 Dodging + Level 3.0 Stealth + Level 5.4 Spellcasting + Level 2.3 Conjurations + Level 1.1 Summonings + Level 1.2 Necromancy + Level 1.1 Translocations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 16% N/A 12% 2 Call Imp Summ 16% N/A 12% 2 Grave Claw Necr 18% 2d8 12% 2 Mephitic Cloud Conj/Alch/Air 7% N/A 28% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +1 mace of protection and wearing a +0 ring mail (asleep, 100% to hit) The magic dart hits Terence but does no damage. Terence shouts! Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +1 mace of protection and wearing a +0 ring mail (100% to hit) The magic dart hits Terence. Terence is lightly wounded. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +1 mace of protection and wearing a +0 ring mail (lightly wounded, 100% to hit) The magic dart hits Terence. Terence is lightly wounded. Terence barely misses you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +1 mace of protection and wearing a +0 ring mail (lightly wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is lightly wounded. Terence hits you with a +1 mace of protection. Terence attacks as he pursues you! Terence hits you with a +1 mace of protection. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Terence attacks as he pursues you! Terence hits you with a +1 mace of protection! Ouch! That really hurt! You die... Terence says, "And stay out!" #.# #.# #.## #..# ####### ##.# #...>.. #.# #.).... #.# #.....<####.# ........@@..# #....#.###### #.# #. .. ### You could see Terence. Vanquished Creatures A dart slug (D:1) 3 ball pythons (D:1) 2 bats (D:1) 4 endoplasms 4 goblins (D:1) 2 hobgoblins (D:1) 2 kobolds 2 quokkas (D:1) A frilled lizard (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ellveeaitch the Deep Elf Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 234 | D:1 | Reached XP level 2. HP: 15/15 MP: 7/9 378 | D:1 | Reached skill level 5 in Spellcasting 1090 | D:2 | Noticed Terence 1096 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_farm, layout_basic D:2: layout_loops_cross, uniq_sigmund, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 5 | 5.4 Stealth | 3 | 3.0 Dodging | | 2.4 Conjurations | | 2.3 Summonings | | 1.1 Necromancy | | 1.2 Translocations | | 1.1 Action || total ---------------------------++------- Cast: Magic Dart || 46 Armour: Robe || 7 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1114 | 1033 | 81 | 0 | 927 | 2 | 557.0 | Dungeon | 1114 | 1033 | 81 | 0 | 927 | 2 | 557.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1065 daAuts D:2: 48 daAuts