Dungeon Crawl Stone Soup version 0.33-a0-1133-gf708817d99 (webtiles) character file. Game seed: 6069948551099728638 9 ellveeaitch the Magician (level 2, 0/15 HPs) Began as a Deep Elf Hedge Wizard on Mar 26, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:11 (376 turns). ellveeaitch the Magician (Deep Elf Hedge Wizard) Turns: 376, Time: 00:00:12 Health: 0/15 AC: 2 Str: 7 XL: 2 Next: 6% Magic: 0/9 EV: 11 Int: 18 God: Gold: 27 SH: 0 Dex: 14 Spells: 9/10 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 27 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls e - a scroll of fog {unknown} Potions d - a potion of magic f - a potion of heal wounds {unknown} Skills: + Level 2.5 Dodging + Level 2.4 Stealth + Level 4.9 Spellcasting + Level 2.5 Conjurations + Level 1.1 Summonings + Level 1.2 Necromancy + Level 1.1 Translocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 16% 2d8 12% 2 Blink Tloc 16% N/A 13% 2 Call Imp Summ 16% N/A 13% 2 Mephitic Cloud Conj/Alch/Air 7% N/A 28% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You kill the jackal! The jackal bites you. The jackal misses you. You have reached level 2! The jackal closely misses you. The jackal completely misses you. The jackal bites you. x2 Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (moderately wounded, 100% to hit) The magic dart hits the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (severely wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. There is a stone staircase leading down here. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (severely wounded, 100% to hit) The magic dart hits the jackal but does no damage. The jackal is severely wounded. The jackal closely misses you. The jackal bites you. You die... ....... ..... ... .# #####†##### .. #.........# ##.## #.###.###.# #...######.###.## #...#.........h.##.### ###...#.###..#..@....... .........#...##>..##.### ................#.# # .........#...##...# ###...#.###........ #...#..........### #...##########.# ###........# #.# #####.######.# #.# ###### You could see a jackal. Vanquished Creatures A hobgoblin (D:1) 2 jackals (D:1) 2 kobolds (D:1) 2 quokkas (D:1) A bat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ellveeaitch the Deep Elf Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 2 | D:1 | Noticed a vine stalker 4 | D:1 | Noticed an armataur 4 | D:1 | Noticed a spriggan 6 | D:1 | Noticed a gargoyle 6 | D:1 | Noticed a draconian 8 | D:1 | Noticed a barachi 8 | D:1 | Noticed a ghoul 10 | D:1 | Noticed a formicid 10 | D:1 | Noticed a djinni 12 | D:1 | Noticed a minotaur 12 | D:1 | Noticed a naga 14 | D:1 | Noticed a demigod 14 | D:1 | Noticed a dwarf 16 | D:1 | Noticed a tengu 18 | D:1 | Noticed a merfolk 20 | D:1 | Noticed a vampire 20 | D:1 | Noticed a demonspawn 22 | D:1 | Noticed an elf 24 | D:1 | Noticed an octopode 24 | D:1 | Noticed a felid 27 | D:1 | Noticed a human 27 | D:1 | Noticed a troll 29 | D:1 | Noticed an oni 370 | D:1 | Reached XP level 2. HP: 8/15 MP: 1/9 376 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: kb_arrival_jail, layout_loops_corners Action || total ---------------------------++------- Cast: Magic Dart || 27 Armour: Robe || 13 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 376 | 376 | 0 | 57 | 274 | 1 | 376.0 | Dungeon | 376 | 376 | 0 | 57 | 274 | 1 | 376.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 376 daAuts