Dungeon Crawl Stone Soup version 0.33-a0-1135-g4c332b3a82 (webtiles) character file. Game seed: 17975473953458208449 59 ellveeaitch the Magician (level 3, -6/19 HPs) Began as a Deep Elf Hedge Wizard on Mar 27, 2025. Mangled by a gnoll ... wielding a +0 flail (9 damage) ... on level 2 of the Dungeon. The game lasted 00:01:41 (1215 turns). ellveeaitch the Magician (Deep Elf Hedge Wizard) Turns: 1215, Time: 00:01:42 Health: -6/19 AC: 2 Str: 7 XL: 3 Next: 78% Magic: 3/12 EV: 12 Int: 20 God: Gold: 28 SH: 0 Dex: 14 Spells: 12/13 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.26/turn %: no passive effects @: very slightly contaminated A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 28 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls e - a scroll of immolation {unknown} Potions d - a potion of magic f - a potion of cancellation {unknown} g - a potion of heal wounds {unknown} h - a potion of moonshine {unknown} Skills: + Level 2.9 Dodging + Level 2.8 Stealth + Level 5.8 Spellcasting + Level 2.6 Conjurations + Level 1.3 Summonings + Level 1.2 Necromancy + Level 1.1 Translocations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 22% N/A 10% 2 Grave Claw Necr 20% 2d8 10% 2 Blink Tloc 20% N/A 11% 2 Mephitic Cloud Conj/Alch/Air 9% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (moderately wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (moderately wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is moderately wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 flail! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (heavily wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is heavily wounded. The gnoll hits you with a +0 flail! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 flail! You die... # #### .# .. . ...### ..# ##.#. . ..# .... # ..... #.#.# .[ ..#. g... ##.##.#.####.# .#)###... ......†...@g.# . ....). ##.##.#.###)....# #.#.##.# ...##.#.####!#.## #.#.##g# #......<.# ..... #......# ####.....# ..# . ###.#### ###...# .## #.#### ##.## # #.g... #.# #####. #.# ##. You could see a gnoll. Vanquished Creatures 2 gnolls (D:2) An adder (D:2) 2 ball pythons (D:1) 3 bats 6 endoplasms (D:1) A giant cockroach (D:1) 3 goblins (D:1) 3 hobgoblins (D:1) 2 kobolds (D:1) 3 frilled lizards (D:1) 3 rats (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ellveeaitch the Deep Elf Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 249 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/9 415 | D:1 | Reached skill level 5 in Spellcasting 756 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/11 1215 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_twist, layout_basic D:2: layout_loops_cross, shapermc_ecumenical_altar_mp_highgroup Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 5 | 5.8 Dodging | | 2.9 Stealth | | 2.8 Conjurations | | 2.6 Summonings | | 1.3 Necromancy | | 1.2 Translocations | | 1.1 Action || total ---------------------------++------- Cast: Magic Dart || 83 Armour: Robe || 9 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1215 | 1132 | 83 | 221 | 757 | 2 | 607.5 | Dungeon | 1215 | 1132 | 83 | 221 | 757 | 2 | 607.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1111 daAuts D:2: 103 daAuts