Dungeon Crawl Stone Soup version 0.28-a0-529-g3bad584f25 (webtiles) character file. Game seed: 12010234711958885977 2 elongatedgoose the Sneak (level 1, 0/10 HPs) Began as a Kobold Enchanter on Sept 24, 2021. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:13 (30 turns). elongatedgoose the Sneak (Kobold Enchanter) Turns: 30, Time: 00:00:13 Health: 0/10 AC: 2 Str: 5 XL: 1 Next: 33% Magic: 3/3 EV: 15 Int: 16 God: Gold: 0 SH: 0 Dex: 15 Spells: 4/4 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Faith . (shield restricted) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++++...... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: small, no large weapons, nightstalker 3 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Potions c - a potion of invisibility Skills: + Level 1.3 Short Blades + Level 2.4 Dodging + Level 4.1 Stealth + Level 2.1 Spellcasting + Level 3.0 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 12% N/A 17% 2 Confusing Touch Hex 11% N/A 17% 3 Tukima's Dance Hex 11% N/A 17% 3 Dazzling Flash Conj/Hex 12% N/A 32% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History You add the spells Ensorcelled Hibernation, Confusing Touch, Tukima's Dance and Dazzling Flash to your library. Welcome, elongatedgoose the Kobold Enchanter. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Why would you want to do that? There is a staircase leading out of the dungeon here. Found a golden potion. You open the door. There is an open door here. An endoplasm comes into view. A ball python comes into view. The helpless endoplasm fails to defend itself. You puncture the endoplasm! You kill the endoplasm! The ball python misses you. The ball python grabs you. The ball python constricts you. The ball python's grasp on you weakens, but your attempt to escape fails. The ball python misses you. The ball python constricts you. You escape the ball python's grasp. An endoplasm comes into view. Found a throwing net. The endoplasm quivers. The ball python bites you. The ball python grabs you. The ball python constricts you. You hit the ball python. You kill the ball python! The endoplasm hits you. You see here a ball python corpse. The endoplasm freezes you. You are frozen. Ouch! That really hurt! You die... ..... ≈###≈≈≈#### !.#.....#.. #...(..≈..⌠..§.. ######......≈..<..≈.§ .....#......#.....#.§ ........... ##≈≈≈#'.. ....@†.######........ ....J#.........###... .....##........# #... ...............# #... ####...........# #... ...........# You could see an endoplasm. Vanquished Creatures An endoplasm (D:1) A ball python (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | elongatedgoose the Kobold Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 30 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_with_view, layout_basic Action || total -------------------------++------- Melee: Dagger || 2 Stab: Sleeping || 1 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 29 | 29 | 0 | 0 | 0 | 1 | 29.0 | Dungeon | 29 | 29 | 0 | 0 | 0 | 1 | 29.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 29 daAuts