Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 10913027485361414508 268 elongatedgoose the Conjurer (level 6, -2/34 HPs) Began as a Deep Elf Conjurer on May 23, 2022. Slain by an orc ... wielding a +0 flail (5 damage) ... on level 3 of the Dungeon. The game lasted 00:05:00 (2775 turns). elongatedgoose the Conjurer (Deep Elf Conjurer) Turns: 2775, Time: 00:05:00 Health: -2/34 AC: 3 Str: 4 XL: 6 Next: 0% Magic: 7/15 EV: 13 Int: 25 God: Gold: 73 SH: 0 Dex: 13 Spells: 5/15 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . g - +0 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.14/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 73 gold pieces. Inventory: Hand Weapons f - the +10 hunting sling of Tenacity {freeze, Str+5} (You found it on level 2 of the Dungeon) Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+5). Armour a - a +0 robe (worn) g - a +0 cloak (worn) Wands e - a wand of iceblast (12) Scrolls b - 4 scrolls of identify {unknown} Potions c - a potion of brilliance {unknown} d - a potion of lignification {unknown} Skills: + Level 1.2 Fighting + Level 1.5 Staves + Level 0.2 Slings + Level 3.4 Dodging + Level 3.6 Stealth * Level 5.0 Spellcasting * Level 5.6 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 c - Dazzling Flash Conj/Hex 40% N/A 8% 3 d - Fulminant Prism Conj/Hex 10% 3d9 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 6% N/A 24% 3 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 26% 4 Anguish Hex/Necr 3% N/A 63% 4 Enfeeble Hex 3% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Message History The orc shouts! The searing ray misses the orc priest. (Press . to maintain the ray.) The orc priest hits you with a +0 dagger. The searing ray hits the orc priest! The orc priest is heavily wounded. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc, p - orc priest Aim: an orc, wielding a +0 falchion and wearing a +0 scale mail (83% to hit) The searing ray hits the orc. The orc is severely wounded. The searing ray hits the orc priest. The orc priest is severely wounded. The searing ray hits the orc. The orc is heavily wounded. (Press . to maintain the ray.) The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! The searing ray hits the orc. You kill the orc! The searing ray hits the orc priest. The orc priest is almost dead. The searing ray hits the orc! You kill the orc! The orc priest calls down the wrath of Beogh upon you. Beogh smites you! * * * LOW HITPOINT WARNING * * * Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 dagger (almost dead, 81% to hit) The searing ray hits the orc priest! You kill the orc priest! (Press . to maintain the ray.) Your Spellcasting skill increases to level 5! You have reached level 6! This spell is extremely dangerous to cast! Memorise Iskenderun's Mystic Blast, consuming 4 spell levels and leaving 1? You start memorising the spell. You continue memorising. x4 The orc hits you with a +0 flail. Your memorisation is interrupted. You die... ## ####.##.## #.##.######.# #. #........# #....##... ####.# #.# . ##.# ....###..# .......@## ........o)).# ...###..##### #. #..# #... ##.# #?# #.# You could see an orc. Vanquished Creatures Sigmund (D:2) An orc priest (D:3) 4 adders A worm (D:2) 2 orcs (D:3) 4 endoplasms 2 giant cockroaches (D:1) 5 goblins 4 hobgoblins A quokka (D:2) 5 ball pythons 6 bats 3 frilled lizards (D:1) 4 kobolds 4 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | elongatedgoose the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 354 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 1153 | D:2 | Learned a level 2 spell: Searing Ray 1186 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 1190 | D:2 | Learned a level 3 spell: Dazzling Flash 1291 | D:2 | Noticed Sigmund 1299 | D:2 | Killed Sigmund 1300 | D:2 | Reached skill level 1 in Fighting 1300 | D:2 | Reached skill level 1 in Staves 1300 | D:2 | Reached skill level 5 in Conjurations 1300 | D:2 | Reached XP level 4. HP: 9/25 MP: 2/12 1300 | D:2 | Reached XP level 5. HP: 11/29 MP: 2/13 1999 | D:2 | Identified the +10 hunting sling of Tenacity {freeze, | Str+5} 2709 | D:2 | Learned a level 4 spell: Fulminant Prism 2771 | D:3 | Reached skill level 5 in Spellcasting 2771 | D:3 | Reached XP level 6. HP: 3/34 MP: 6/15 2775 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: co_arrival_square_in_a_square_in_a_square, layout_basic, serial_corexii_hall, chequers_hall_statues_wall_a, corexii_hall_statues_deadend D:2: layout_loops_corners, uniq_sigmund D:3: layout_loops_ring, hellmonk_ecumenical_altar_inner_sanctum, uniq_grinder Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 | 1.2 Staves | 1 | 1.5 Dodging | 3 | 3.4 Stealth | 3 | 3.6 Spellcasting | 4 5 | 5.0 Conjurations | 5 | 5.6 Slings | | 0.2 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 2 | || 2 Cast: Magic Dart | 52 | || 52 Searing Ray | 1 | 21 || 22 Armor: Robe | | 1 || 1 Dodge: Dodged | 2 | 6 || 8