Dungeon Crawl Stone Soup version 0.30-a0-847-g17996783a1 (webtiles) character file. Game seed: 16531324730209295821 40 elongatedgoose the Ducker (level 3, 0/28 HPs) Began as a Merfolk Gladiator on Mar 3, 2023. Slain by Sigmund ... wielding a +0 scythe (11 damage) ... on level 2 of the Dungeon. The game lasted 00:01:50 (1302 turns). elongatedgoose the Ducker (Merfolk Gladiator) Turns: 1302, Time: 00:01:50 Health: 0/28 AC: 4 Str: 14 XL: 3 Next: 50% Magic: 3/3 EV: 13 Int: 7 God: Gold: 56 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . c - +0 helmet rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn (no ring) @: attractive A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 56 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin o - 2 boomerangs Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls g - 5 scrolls of identify {unknown} h - a scroll of teleportation {unknown} i - 2 scrolls of enchant weapon {unknown} j - 2 scrolls of magic mapping {unknown} m - a scroll of summoning {unknown} n - 3 scrolls of acquirement {unknown} r - a scroll of immolation {unknown} Potions f - a potion of invisibility {unknown} k - 3 potions of curing l - 2 potions of attraction p - 2 potions of might {unknown} q - a potion of heal wounds {unknown} s - a potion of brilliance {unknown} t - a potion of berserk rage {unknown} Skills: + Level 2.6 Fighting + Level 4.3 Polearms + Level 2.3 Throwing + Level 0.6 Armour + Level 4.4 Dodging + Level 1.0 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 52% 1 Shock Conj/Air 0% 1d3 52% 1 Scorch Fire 0% 2d5 65% 2 Searing Ray Conj 0% 2d4 65% 2 Swiftness Air 0% N/A 87% 3 Airstrike Air 0% 2d(0-16) 99% 4 Flame Wave Conj/Fire 0% 2d4 99% 4 Fulminant Prism Conj/Hex 0% 3d5 99% 4 Summon Cactus Giant Summ 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Makhleb Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History It was a potion of curing. You feel better. Sigmund screams, "I am the angel of ZOT!!!" The endoplasm misses you. It was a potion of attraction. You feel attractive to monsters. Sigmund misses you. The endoplasm barely misses you. You puncture the endoplasm! You kill the endoplasm! Sigmund hits you from afar with a +0 scythe. Sigmund is attracted toward you. You closely miss Sigmund. Sigmund is lightly wounded. You hit Sigmund. Sigmund is moderately wounded. Sigmund hits you with a +0 scythe. You hit Sigmund. Sigmund is moderately wounded. Sigmund misses you. You hit Sigmund. You punch Sigmund, but do no damage. Sigmund is heavily wounded. Sigmund misses you. You barely miss Sigmund. Sigmund is heavily wounded. You hit Sigmund. Sigmund is severely wounded. Sigmund gestures at you while chanting. You resist with significant effort. You hit Sigmund. Sigmund is severely wounded. Sigmund casts a spell at you. You are confused. Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You're too confused to move! Something hits you! * * * LOW HITPOINT WARNING * * * You feel better. You miss something. Something hits you. You closely miss something. Something hits you! You die... #.# #.##.#####..... #.# #....# #..... #.# ####.# #..... #.# #.# #..... #.# #.#######.## #.## #.........# #..# #####.##.## ## ##.# #.##.# .. #@# #.##.# ####.##{# #.##.# #.....†.# #.##.# #.......# #.##.# #.......# #.##.# #.......# #.##.# #.......# #.##.# #.......# #.##.# #......># ####.##.# There were no monsters in sight! Vanquished Creatures An adder (D:2) A dart slug (D:1) A bat (D:1) 3 endoplasms (D:2) 2 giant cockroaches 3 hobgoblins 3 kobolds 3 quokkas 5 ball pythons 2 frilled lizards (D:1) 3 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | elongatedgoose the Merfolk Gladiator began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 290 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 769 | D:2 | Reached XP level 3. HP: 25/28 MP: 3/3 949 | D:2 | Reached skill level 1 in Stealth 976 | D:2 | Found a burning altar of Makhleb. 1276 | D:2 | Noticed Sigmund 1302 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_seaside, layout_basic, minmay_misc_feat_columns D:2: layout_loops_ring, basic_altar, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 1 | 1.0 Fighting | | 2.6 Polearms | | 4.3 Throwing | | 2.3 Armour | | 0.6 Dodging | | 4.4 Action || total ---------------------------++------- Melee: Trident || 95 Punch || 2 Use: Potion || 3 Stab: Sleeping || 3 Armour: Leather armour || 13 Dodge: Dodged || 46 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1300 | 1246 | 54 | 0 | 1035 | 2 | 650.0 | Dungeon | 1300 | 1246 | 54 | 0 | 1035 | 2 | 650.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 753 daAuts D:2: 547 daAuts