Seeded DCSS version 0.30-a0-862-g1aabd4f9c5 (webtiles) character file. Game seed: 20230308 (custom seed) 4 elongatedgoose the Ducker (level 1, -1/16 HPs) Began as a Merfolk Gladiator on Mar 8, 2023. Slain by a goblin ... wielding a +2 dagger of distortion (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:23 (142 turns). elongatedgoose the Ducker (Merfolk Gladiator) Turns: 142, Time: 00:00:23 Health: -1/16 AC: 4 Str: 14 XL: 1 Next: 60% Magic: 1/1 EV: 13 Int: 7 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . c - +0 helmet rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (no boots) Stlth + (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Skills: + Level 2.2 Fighting + Level 3.7 Long Blades + Level 2.0 Throwing + Level 0.1 Armour + Level 4.0 Dodging + Level 0.3 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History A hobgoblin is nearby! The hobgoblin shouts! You slash the hobgoblin! You kill the hobgoblin! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! A goblin comes into view. It is wielding a +2 dagger of distortion. The goblin shouts! The goblin hits you with a +2 dagger of distortion. Space warps horribly around you! Ouch! That really hurt! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. The goblin attacks as you move away! The goblin hits you with a +2 dagger of distortion. * * * LOW HITPOINT WARNING * * * Space warps around you. You die... ### #.# #.# ############.### # #...g@.......#.#####.# #.##########.#.......# #######.#.####### #.......#.## # #...†......###### #..............†. #...........##### #...........# # ######..#.### # You could see a goblin. Vanquished Creatures A hobgoblin (D:1) A ball python (D:1) A bat (D:1) 2 rats (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | elongatedgoose the Merfolk Gladiator began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 142 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_2, layout_basic, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks] Action || total ---------------------------++------- Melee: Long sword || 10 Armour: Leather armour || 3 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 144 | 144 | 0 | 0 | 109 | 1 | 144.0 | Dungeon | 144 | 144 | 0 | 0 | 109 | 1 | 144.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 144 daAuts