Dungeon Crawl Stone Soup version 0.33-a0-1065-g356a6cb85b (webtiles) character file. Game seed: 13019734883001097241 6 emman the Vexing (level 1, -1/12 HPs) Began as a Poltergeist Hexslinger on Mar 8, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:03:12 (104 turns). emman the Vexing (Poltergeist Hexslinger) Turns: 104, Time: 00:03:12 Health: -1/12 AC: 1 Str: 4 XL: 1 Next: 75% Magic: 2/2 EV: 11 Int: 15 God: Gold: 23 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . a - +1 sling rCold + . . (no offhand) rNeg + + + c - +0 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth + (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: weak-willed, flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) e - a +0 dagger Armour c - a +0 cloak (haunted) Scrolls b - a scroll of poison Skills: + Level 0.8 Fighting + Level 1.5 Ranged Weapons + Level 2.1 Dodging + Level 1.0 Spellcasting + Level 5.1 Hexes + Level 0.8 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 32% N/A 4% 2 Sigil of Binding Hex 16% N/A 9% 3 Inner Flame Hex/Fire 9% N/A 22% 3 Cause Fear Hex 8% N/A 30% 4 Dimensional Bullseye Hex/Tloc 4% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History Press: ? - help, Q - select action Shift-Dir - straight line Aim: a dart slug (lightly wounded, 94% to hit) You shoot a sling bullet. The sling bullet hits the dart slug. The dart slug is moderately wounded. You hear a bark! The dart slug launches a dart at you. The slug dart misses you. You hear a bark! Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (50% to hit) You shoot a sling bullet. The sling bullet misses the jackal. The sling bullet hits the dart slug. The dart slug is almost dead. You hear a bark! The jackal bites you. The jackal attacks as it pursues you! The jackal barely misses you. You shoot a sling bullet. The sling bullet hits the jackal. The jackal is heavily wounded. The jackal bites you. The jackal closely misses you. You shoot a sling bullet. The sling bullet barely misses the jackal. The jackal barely misses you. The jackal closely misses you. A jackal comes into view. You shoot a sling bullet. The sling bullet hits the jackal. You kill the jackal! You shoot a sling bullet. The jackal barks! The sling bullet hits the dart slug. You kill the dart slug! Your Hexes skill increases to level 5! You shoot a sling bullet. The sling bullet barely misses the jackal. The jackal bites you. x2 You shoot a sling bullet. The sling bullet closely misses the jackal. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... *,,,,,..# #####.#...#.###* #####.#........# #.$.......#.##h#*** #.###.#####....h,,* #.###.#####.##.#*,* *#.###.......##.#*,* *..#########h##..*,* *.####.....@h###.#,* *.####.............* *r####.......###.##* ******.####.......###.* *,,,,,..###.......###.* *,****..###.......###.* *,****..###.......###.* *,**,,..######.######.* *,**,**.####......###.* You could see 2 jackals. Vanquished Creatures A dart slug (D:1) A goblin (D:1) A jackal (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | emman the Poltergeist Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 103 | D:1 | Reached skill level 5 in Hexes 104 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_c, layout_loops_cross, chequers_serial_rivers_micro_a Skill XL: | 1 | ---------------+----+----- Hexes | 5 | 5.1 Fighting | | 0.8 Ranged Weapons | | 1.5 Dodging | | 2.1 Spellcasting | | 1.0 Fire Magic | | 0.8 Action || total ---------------------------++------- Fire: Sling || 14 Use: Scroll || 2 Armour: Skin || 8 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 108 | 42 | 66 | 0 | 0 | 1 | 108.0 | Dungeon | 108 | 42 | 66 | 0 | 0 | 1 | 108.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 108 daAuts