Dungeon Crawl Stone Soup version 0.33-a0-35-g516f9d4634 (webtiles) character file. Game seed: 16438276043857116932 30 emrufus the Apothecary (level 3, -1/25 HPs) Began as a Djinni Ice Elementalist on Aug 29, 2024. Slain by an orc priest ... wielding a +0 trident (5 damage) ... on level 4 of the Dungeon. The game lasted 00:29:16 (944 turns). emrufus the Apothecary (Djinni Ice Elementalist) Turns: 944, Time: 00:29:16 Health: -1/25 AC: 3 Str: 9 XL: 3 Next: 35% Gold: 28 EV: 10 Int: 16 God: SH: 5 Dex: 13 rFire + + . f - +0 club rCold x . . l - +2 buckler rNeg . . . g - +0 leather armour rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... c - amulet of magic regeneration Stlth ++ (no ring) HPRegen 0.24/turn (no ring) %: infuse magic (-2 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Convert to Beogh You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 28 gold pieces. Inventory: Hand Weapons f - a +0 club (weapon) i - a +0 dagger k - a +0 short sword n - a +0 hand axe Missiles j - 29 stones (quivered) Armour a - a +0 robe g - a +0 leather armour (worn) l - a +2 buckler (worn) Jewellery c - an amulet of magic regeneration (around neck) Scrolls b - a scroll of brand weapon d - a scroll of teleportation h - 3 scrolls of torment {unknown} m - a scroll of fog {unknown} o - 2 scrolls of immolation {unknown} Potions e - 2 potions of berserk rage p - 2 potions of curing {unknown} Skills: + Level 0.2 Fighting + Level 0.1 Maces & Flails + Level 0.3 Throwing + Level 1.0 Armour + Level 2.9 Dodging + Level 2.0 Stealth + Level 3.5 Spellcasting + Level 3.5 Conjurations + Level 3.5 Hexes + Level 3.5 Summonings + Level 3.5 Necromancy + Level 3.5 Translocations + Level 3.5 Fire Magic + Level 3.5 Ice Magic + Level 3.5 Air Magic + Level 3.5 Earth Magic + Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 56% 1d7 9% 1 b - Frozen Ramparts Ice 28% 1d5 26% 3 c - Ozocubu's Armour Ice 14% N/A 26% 3 d - Summon Ice Beast Ice/Summ 14% N/A 26% 3 e - Summon Small Mammal Summ 56% N/A 9% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The orc priest begins to cast a cantrip, but forgets the words! You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin closely misses you. You block the orc priest's attack. You hit the hobgoblin. You kill the hobgoblin! The orc throws a boomerang. The boomerang hits you but does no damage. The orc priest hits you from afar with a +0 trident! The orc priest threatens, "Beogh's wrath is as vast as their mercy. Make your choice!" (press Y on the ability menu to convert to Beogh) The orc priest attacks as it pursues you! The orc priest hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * You reach down and open the door. The orc priest hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * The orc throws a boomerang. The boomerang closely misses you. There is an open door here. You reach down and close the door. You start resting. The orc priest barely misses you. It's broken and can't be closed. Throw: 31 stones Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 trident and wearing a +0 leather armour (52% to hit) You throw a stone. The stone closely misses the orc priest. You block the orc priest's attack. The orc barely misses you. The orc priest completely misses you. Throw: 30 stones Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 trident and wearing a +0 leather armour (52% to hit) You throw a stone. The stone hits the orc. The orc is lightly wounded. The orc closely misses you. You block the orc priest's attack. You closely miss the orc. The orc is lightly wounded. The orc hits you but does no damage. The orc priest hits you from afar with a +0 trident. You die... ######## #...#..# .# #...#..# .# #...#..# .# #.:.#..# .# . #...#..# .# .. #..# #@# .###### ...####..###o#####....... ............o....'....... .................#....... ...##.....##.....#....... .. #.....########....... #.....# ....... +.....+ ....... ####### ....... You could see an orc priest and an orc. Vanquished Creatures 3 endoplasms (D:1) 2 giant cockroaches 4 goblins 2 hobgoblins 5 kobolds (D:1) 3 quokkas (D:1) A ball python (D:1) 3 bats (D:1) 2 frilled lizards (D:1) 3 rats (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | emrufus the Djinni Ice Elementalist began the quest for the | Orb. 0 | D:1 | emrufus set off with the following spells memorised: | Freeze, Frozen Ramparts, Ozocubu's Armour, Summon Ice | Beast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 225 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 627 | D:1 | Reached XP level 3. HP: 17/25 MP: 0/0 627 | D:1 | Learned a level 1 spell: Summon Small Mammal 897 | D:2 | Reached skill level 1 in Armour 901 | D:2 | You are sucked into a shaft and drop 2 floors! 944 | D:4 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_rooms D:2: minmay_inner_zag, layout_rooms, hellmonk_ecumenical_altar_run_dry D:4: layout_gridville, fountainhead, hangedman_decor_push Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.0 Armour | 1 | 1.0 Fighting | | 0.2 Maces & Flails | | 0.1 Throwing | | 0.3 Dodging | | 2.9 Spellcasting | | 3.5 Conjurations | | 3.5 Hexes | | 3.5 Summonings | | 3.5 Necromancy | | 3.5 Translocations | | 3.5 Fire Magic | | 3.5 Ice Magic | | 3.5 Air Magic | | 3.5 Earth Magic | | 3.5 Alchemy | | 3.5 Action || total ---------------------------++------- Melee: Club || 43 Throw: Stone || 16 Cast: Freeze || 25 Use: Scroll || 3 Stab: Sleeping || 1 Armour: Leather armour || 67 Robe || 9 Dodge: Dodged || 81 Block: Buckler || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 957 | 957 | 0 | 147 | 88 | 3 | 319.0 | Dungeon | 957 | 957 | 0 | 147 | 88 | 3 | 319.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 902 daAuts D:4: 44 daAuts D:2: 11 daAuts