Dungeon Crawl Stone Soup version 0.32.0-12-g91f736bfdd (webtiles) character file. Game seed: 15667117272364044353 77 emrufus the Magician (level 4, -2/33 HPs) Began as an Armataur Hedge Wizard on Sept 11, 2024. Slain by a gnoll ... wielding a +0 flail (4 damage) ... on level 2 of the Dungeon. The game lasted 00:19:42 (1595 turns). emrufus the Magician (Armataur Hedge Wizard) Turns: 1595, Time: 00:19:43 Health: -2/33 AC: 4 Str: 15 XL: 4 Next: 13% Magic: 12/17 EV: 8 Int: 15 God: Gold: 106 SH: 0 Dex: 11 Spells: 7/8 levels left rFire . . . b - +0 sling (freeze) rCold . . . (no shield) rNeg . . . l - +0 leather armour rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ g - ring of magical power HPRegen 0.25/turn (no ring) MPRegen 0.15/turn %: clarity, roll @: no status effects A: large, deformed body, tough skin 3, armoured tail, rollpage 1, clarity, subdued magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 106 gold pieces. Inventory: Hand Weapons a - a +0 whip b - a +0 sling of freezing (weapon) Missiles f - 29 stones Armour c - a +0 hat (worn) l - a +0 leather armour (worn) n - a +0 robe Jewellery g - a ring of magical power (left hand) Scrolls e - a scroll of enchant armour j - a scroll of identify Potions d - a potion of magic Skills: + Level 1.9 Dodging + Level 2.9 Stealth + Level 2.9 Spellcasting + Level 2.2 Conjurations + Level 1.3 Summonings + Level 1.3 Necromancy + Level 1.5 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 24% 1d4 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 10% N/A 17% 2 Call Imp Summ 8% N/A 19% 2 Grave Claw Necr 8% 2d7 19% 2 Mephitic Cloud Conj/Alch/Air 3% N/A 45% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a long armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) You possess an exceptional clarity of mind. Your spells are a little easier to cast, but a little less powerful. Message History The gnoll is severely wounded. You shoot a sling bullet. The sling bullet barely misses the gnoll. x2 The gnoll hits you with a +0 club. x2 * * * LOW HITPOINT WARNING * * * What are your orders? t - Shout! Orders for allies: a - Attack new target. p - Attack previous target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Okay, then. Unknown command. As you read the scroll labelled SUPHIB DANIMIA, it crumbles to dust. It is a scroll of identify. e - a scroll of enchant armour The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (severely wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is severely wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Fire: b) +0 sling (freeze) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (severely wounded, 54% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. The sling bullet freezes the gnoll. You kill the gnoll! The gnoll barely misses you. You have reached level 4! You feel clever. It was a potion of mutation. You feel extremely strange. Your thoughts seem clearer. Your connection to magic feels subdued. The gnoll hits you with a +0 flail. You die... #..#...........# #.........#.... #...<.g......# ##........#.#### #......g......#... ####.(..........# ##.####.##.### ############.# #####....†.@g..).# ######........######### ..................... .#####.#####.######## .# #.# #.# .## #.#####.# ..# ..####....##.# ..# ...........#.# ####..# ..####.^.....# #.. .. You could see a gnoll. Vanquished Creatures 2 gnolls (D:2) 2 adders (D:2) A dart slug (D:1) A ribbon worm (D:2) 3 bats 6 endoplasms A giant cockroach (D:2) A goblin (D:2) A hobgoblin (D:2) 3 jackals (D:1) 4 kobolds A quokka (D:2) 3 ball pythons 3 frilled lizards A rat (D:2) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | emrufus the Armataur Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 4/4 386 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/5 403 | D:1 | Reached skill level 1 in Necromancy 474 | D:1 | Reached skill level 1 in Summonings 730 | D:2 | Found a faded altar of an unknown god. 1240 | D:2 | Reached XP level 3. HP: 16/26 MP: 7/7 1584 | D:2 | HP: 1/26 [gnoll/+0 club (6)] 1593 | D:2 | HP: 1/26 [gnoll/+0 club (1)] 1595 | D:2 | Reached XP level 4. HP: 2/33 MP: 8/8 1595 | D:2 | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 1595 | D:2 | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 1595 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_basic D:2: layout_loops_ring, shapermc_ecumenical_altar_gd D:3: layout_basic, roderic_batcave, minmay_misc_feat_rows Skill XL: | 1 2 | ---------------+-------+----- Necromancy | 1 | 1.3 Summonings | 1 | 1.3 Conjurations | 2 | 2.2 Dodging | | 1.9 Stealth | | 2.9 Spellcasting | | 2.9 Translocations | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 46 | || 46 Tailslap | 11 | || 11 Whip | 76 | || 76 Fire: Sling | 16 | || 16 Throw: Stone | 2 | || 2 Cast: Magic Dart | 26 | || 26 Use: Scroll | 2 | || 2 Potion | 3 | 1 || 4 Stab: Sleeping | 4 | || 4 Armour: Robe | 58 | || 58 Leather armour | 72 | 1 || 73 Dodge: Dodged | 70 | || 70