Dungeon Crawl Stone Soup version 0.33-a0-781-g979fcb14f9 (webtiles) character file. Game seed: 15621574139196570939 79 emrufus the Conjurer (level 4, -2/32 HPs) Began as a Human Conjurer on Jan 21, 2025. Succumbed to Terence's poison ... on level 2 of the Dungeon. The game lasted 00:19:15 (1368 turns). emrufus the Conjurer (Human Conjurer) Turns: 1368, Time: 00:19:16 Health: -2/32 AC: 6 Str: 10 XL: 4 Next: 38% Magic: 2/7 EV: 9 Int: 24 God: Gold: 54 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . g - +2 dagger (venom) rCold . . . (no offhand) rNeg . . . f - +0 ring mail rPois . (no helmet) rElec . p - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... x - amulet of regeneration Stlth + n - +6 ring of intelligence HPRegen 1.05/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-2 -> -34) A: explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 54 gold pieces. Inventory: Hand Weapons c - a +0 spear d - a +0 whip of flaming g - a +2 dagger of venom (weapon) i - a +1 whip of draining s - a +0 mace Missiles e - 32 stones t - 6 boomerangs (quivered) Armour f - a +0 ring mail (worn) p - a +0 cloak (worn) w - a +0 scale mail Jewellery n - a +6 ring of intelligence (worn) u - a ring of resist corrosion x - an amulet of regeneration (worn) Scrolls a - a scroll of revelation b - 2 scrolls of teleportation q - a scroll of fog {unknown} r - a scroll of identify {unknown} Potions h - a potion of berserk rage {unknown} j - a potion of curing {unknown} l - a potion of mutation {unknown} m - 2 potions of resistance {unknown} o - 2 potions of heal wounds {unknown} v - a potion of brilliance {unknown} Skills: + Level 1.1 Fighting + Level 0.8 Short Blades + Level 0.5 Maces & Flails + Level 1.4 Armour + Level 2.5 Dodging + Level 2.0 Stealth + Level 2.1 Spellcasting + Level 4.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 4% 1 b - Searing Ray Conj 48% 2d6 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d6 75% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The boomerang completely misses Terence. Terence shouts! Throw: 6 boomerangs Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +3 short sword of venom and wearing a +0 scale mail (54% to hit) You throw a boomerang. The boomerang hits Terence. Terence is lightly wounded. Throw: 6 boomerangs Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +3 short sword of venom and wearing a +0 scale mail (lightly wounded, 54% to hit) You throw a boomerang. The boomerang closely misses Terence. You hit Terence but do no damage. Terence is poisoned. Terence is lightly wounded. Terence hits you with a +3 short sword of venom. You are poisoned. You feel very sick. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits Terence. Terence is moderately wounded. (Press . to maintain the ray.) You feel sick. Terence hits you with a +3 short sword of venom. You are more poisoned. The searing ray hits Terence. Terence is heavily wounded. You feel very sick. Terence hits you but does no damage. You are more poisoned. The searing ray hits Terence. Terence is almost dead. You feel very sick. Terence hits you with a +3 short sword of venom! * * * LOW HITPOINT WARNING * * * You are more poisoned. The searing ray misses Terence. You finish channelling your searing ray. You die... ############.########.. #...................... #..<................... #.........####.######.. #.........# #.# ## ##. #........>####.# #.# #. #............... #.##. #.........####.. #... #.....@...# #.. #.. #....<@...# #. #####.. #.###.###.### ........ #.# #...........####... #.# #.###.###... ##.... #S###.# #...S.#. #..... #.##..# #.#... ...#...# #.#.#.###.#S#####.##... #..@...##.....#........ You could see Terence (very poisoned). Vanquished Creatures 3 adders (D:2) A dart slug (D:2) 6 ball pythons 4 bats 3 endoplasms A giant cockroach (D:2) 2 goblins (D:2) 5 hobgoblins 6 jackals (D:2) 10 kobolds 2 quokkas (D:1) 3 frilled lizards 2 rats (D:1) 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | emrufus the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 193 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 624 | D:2 | Reached XP level 3. HP: 24/24 MP: 6/6 819 | D:2 | Noticed Terence 980 | D:2 | Reached skill level 1 in Fighting 980 | D:2 | Reached XP level 4. HP: 32/32 MP: 7/7 1078 | D:2 | Reached skill level 1 in Armour 1174 | D:1 | Learned a level 2 spell: Searing Ray 1368 | D:2 | Succumbed to Terence's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombi, layout_basic D:2: layout_loops_ring, serial_park_tiny_2, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 | 1.1 Armour | 1 | 1.4 Short Blades | | 0.8 Maces & Flails | | 0.5 Dodging | | 2.5 Stealth | | 2.0 Spellcasting | | 2.1 Conjurations | | 4.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Whip | 13 | || 13 Unarmed | 2 | || 2 Dagger | 85 | 23 || 108 Throw: Boomerang | | 3 || 3 Cast: Magic Dart | 13 | 1 || 14 Searing Ray | | 1 || 1 Use: Potion | 1 | || 1 Scroll | 1 | 1 || 2 Armour: Ring mail | 84 | 20 || 104 Skin | 4 | || 4 Dodge: Dodged | 62 | 9 || 71 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1366 | 1366 | 0 | 83 | 0 | 2 | 683.0 | Dungeon | 1366 | 1366 | 0 | 83 | 0 | 2 | 683.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 899 daAuts D:2: 467 daAuts