Dungeon Sprint DCSS version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 14228248721743030930 0 emrufus the Ducker (level 1, -13/24 HPs) Began as a Minotaur Hexslinger on Feb 17, 2025. Mangled by a two-headed ogre ... wielding a +0 giant spiked club (25 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:01:34 (42 turns). emrufus the Ducker (Minotaur Hexslinger) Turns: 42, Time: 00:01:34 Health: -13/24 AC: 2 Str: 12 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 10 God: Gold: 0 SH: 0 Dex: 12 Spells: 2/2 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.07/turn %: no teleportation @: berserking, glowing, very quick A: horns 2, retaliatory headbutt a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +1 sling Armour c - a +0 robe (worn) Scrolls b - a scroll of poison i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Skills: + Level 1.2 Fighting + Level 2.1 Ranged Weapons + Level 2.1 Dodging + Level 1.0 Spellcasting + Level 2.0 Hexes + Level 0.6 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 8% N/A 22% 2 Sigil of Binding Hex 4% N/A 41% 3 Inner Flame Hex/Fire 3% N/A 52% 3 Cause Fear Hex 2% N/A 83% 4 Dimensional Bullseye Hex/Tloc 1% N/A 92% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Message History A killer bee comes into view. There is a huge open gate here. A killer bee comes into view. There is a huge open gate leading to the Armoury (Hard) here. As you close the huge gate, it creaks loudly! You open the huge gate. There is a huge open gate to the Grid Vault (Hard) here. There is a huge open gate to the Grid Vault (Hard) here. You close the huge gate. You open the door. A vampire, a dream sheep, a catoblepas, a centaur warrior, a kobold brigand, a two-headed ogre and a minotaur come into view. The kobold brigand is wielding a +0 dagger and quivering curare-tipped darts. The dream sheep bleats! The catoblepas bellows! The centaur warrior shouts! The kobold brigand shouts! The two-headed ogre shouts in stereo! The minotaur bellows! You hear a shout! You hear a bleat! x2 You hear a bellow! You hear a bark! A yak comes into view. x3 The vampire moves out of view. You hear a shout! You hear a trumpeting! The yak bellows! You hear a shout! You hear a bleat! You hear a shout! You hear a bleat! You hear a bark! You hear a shout! You hear a bleat! Found four items. A five-headed hydra comes into view. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The five-headed hydra roars! The yak bellows! You hear an angry hiss. The two-headed ogre barely misses you. The two-headed ogre hits you with a +0 giant spiked club! Ouch! That really hurt! An angel comes into view. It is wielding a +1 whip of holy wrath. You are now empty-handed. You feel a strong urge to attack something. You punch the two-headed ogre! The two-headed ogre is moderately wounded. You barely miss the two-headed ogre. You punch the two-headed ogre. The two-headed ogre is moderately wounded. The two-headed ogre closely misses you. The two-headed ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... ## ## #Y Y# #D )# #c Y# #Y A#H ..#####O########## .......@.......... .................. #########++####### ##########++###### ### #................# ..# #......#..#......##..# #................++..# +................++..# #......#..#......##....y. You could see an angel, a minotaur, a catoblepas, a five-headed hydra, a centaur warrior, a two-headed ogre, 2 yaks and a dream sheep. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | emrufus the Minotaur Hexslinger began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 19 | D | Noticed a killer bee 20 | D | Noticed a killer bee 20 | D | Noticed a killer bee 38 | D | Noticed a vampire 38 | D | Noticed a dream sheep 38 | D | Noticed a catoblepas 38 | D | Noticed a centaur warrior 38 | D | Noticed a kobold brigand 38 | D | Noticed a two-headed ogre 38 | D | Noticed a minotaur 38 | D | Noticed a yak 38 | D | Noticed a yak 38 | D | Noticed a yak 39 | D | Noticed a five-headed hydra 40 | D | Noticed an angel 42 | D | Mangled by a two-headed ogre Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_8, armoury_2, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_1, the_vestibule_1, steel_vault_4, golden_pit, hallway_of_sentries, crystal_vault_5, iron_vault_2, final_vault] Action || total ---------------------------++------- Melee: Unarmed || 2 Punch || 1 Use: Potion || 1 Armour: Robe || 2 Dodge: Dodged || 2