Dungeon Crawl Stone Soup version 0.33-b1-4-g6f77aabf6c (webtiles) character file. Game seed: 9003906553128384978 374 emrufus the Shooter (level 6, -2/46 HPs) Began as a Human Hexslinger on Apr 29, 2025. Succumbed to a water moccasin's poison ... on level 5 of the Dungeon. The game lasted 00:28:06 (2710 turns). emrufus the Shooter (Human Hexslinger) Turns: 2710, Time: 00:28:07 Health: -2/46 AC: 4 Str: 8 XL: 6 Next: 72% Magic: 7/7 EV: 11 Int: 16 God: Gold: 159 SH: 0 Dex: 15 Spells: 4/7 levels left rFire . . . a - +0 war axe rCold + . . (no offhand) rNeg + . . i - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . q - +0 pair of gloves SInv + (no boots) Will +.... (no amulet) Stlth + e - ring "Seunouq" {rC+ rN+ Will+ Slay+4 SInv} HPRegen 0.27/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-2 -> -12) A: explore regen a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 159 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) b - a +0 shortbow c - a +2 hand axe of freezing n - a +0 scythe r - a +0 dagger of venom t - a +1 sling Missiles f - 2 throwing nets l - 2 poisoned darts Armour i - a +0 leather armour (worn) k - a +0 robe q - a +0 pair of gloves (worn) v - a +2 robe of positive energy Jewellery e - the ring "Seunouq" (worn) {rC+ rN+ Will+ Slay+4 SInv} (You acquired it on level 3 of the Dungeon) [ring of slaying] rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). SInv: It lets you see invisible. Wands p - a wand of light (10) (quivered) Scrolls h - a scroll of vulnerability {unknown} m - a scroll of amnesia {unknown} o - a scroll of immolation {unknown} s - a scroll of noise {unknown} Potions d - 2 potions of enlightenment g - 3 potions of curing j - a potion of brilliance u - a potion of lignification Baubles w - 2 flux baubles Skills: + Level 2.9 Fighting + Level 1.1 Axes + Level 4.8 Ranged Weapons + Level 0.1 Throwing + Level 2.1 Armour + Level 2.9 Dodging + Level 0.1 Stealth + Level 1.0 Spellcasting + Level 3.2 Hexes + Level 1.0 Fire Magic + Level 0.2 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Inner Flame Hex/Fire 7% N/A 38% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 22% N/A 13% 2 Sigil of Binding Hex 11% N/A 26% 3 Dazzling Flash Hex/Fire 14% N/A 38% 3 Cause Fear Hex 5% N/A 65% 4 Dimensional Bullseye Hex/Tloc 2% N/A 86% 4 Starburst Conj/Fire 1% 6d3 100% 6 Fulsome Fusillade Conj/Alch 0% (3-5)d5 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Okawaru Xom Yredelemnul Portals: Ossuary: D:5 Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The water moccasin poisons you! You slash the water moccasin! The water moccasin is moderately wounded. You feel very sick. The water moccasin bites you. The water moccasin bites you but does no damage. You miss the water moccasin. The water moccasin is moderately wounded. You feel sick. The water moccasin barely misses you. The water moccasin bites you. Aiming: Bolt of Light Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (moderately wounded, 53% to hit) The bolt of light misses the water moccasin. The bolt of light hits the scorpion! The scorpion is almost dead. The scorpion is blinded. You feel sick. The water moccasin misses you. The water moccasin barely misses you. You miss the water moccasin. The water moccasin is moderately wounded. You hear the slow hiss of an avalanche of sand. You feel sick. The water moccasin bites you. x2 You hit the water moccasin. The water moccasin is heavily wounded. You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You slash the water moccasin! The water moccasin is almost dead. You feel sick. You are no longer poisoned. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You closely miss the water moccasin. The water moccasin is almost dead. You die... #. ###### #...####.%..####### #.......).....[.... #...###.........# ..........#.###.###.# #.........r###!..... #<#...∩..#sS@....... #.....?..######..... ###.####.....# ... .............# . .....###.....# .............# .....###...).### ####.s.........# #....##.#.###.# You could see a water moccasin, a scorpion (blind, unable to see you) and a quokka. Vanquished Creatures Sigmund (D:3) A scorpion (D:4) 2 hounds Robin (D:3) 4 adders 2 dart slugs 4 endoplasms 4 giant cockroaches 5 hobgoblins 2 quokkas 4 ball pythons (D:1) 4 bats A frilled lizard (D:1) 17 goblins 4 kobolds 9 rats 65 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | emrufus the Human Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 166 | D:1 | Reached XP level 2. HP: 3/21 MP: 3/3 643 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/4 787 | D:2 | Reached skill level 3 in Ranged Weapons 888 | D:2 | Reached XP level 4. HP: 18/32 MP: 5/5 953 | D:2 | Found a faded altar of an unknown god. 1388 | D:3 | Found a shimmering altar of Xom. 1388 | D:3 | Found a basalt altar of Yredelemnul. 1515 | D:3 | Noticed Robin 1659 | D:3 | Learned a level 3 spell: Inner Flame 1672 | D:3 | Identified a scroll of acquirement 1673 | D:3 | Acquired the ring "Seunouq" {rC+ rN+ Will+ Slay+4 SInv} 1712 | D:3 | Noticed Sigmund 1724 | D:3 | Killed Sigmund 1725 | D:3 | Reached skill level 4 in Ranged Weapons 1725 | D:3 | Reached skill level 1 in Armour 1725 | D:3 | Reached XP level 5. HP: 31/39 MP: 6/6 1725 | D:3 | Reached XP level 6. HP: 37/46 MP: 7/7 1731 | D:3 | Found an iron altar of Okawaru. 1927 | D:3 | Killed Robin 2464 | D:4 | Reached skill level 1 in Axes 2660 | D:5 | Entered Level 5 of the Dungeon 2686 | D:5 | Found a sand-covered staircase. 2691 | D:5 | Noticed a water moccasin 2709 | D:5 | HP: 1/46 [water moccasin (4)] 2710 | D:5 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: tekkud_arrival_beachfront_property, layout_basic D:2: layout_rooms, shapermc_ecumenical_altar_hornbeckon, minmay_misc_feat_x D:3: layout_basic, lemuel_tele_altar, mainiacjoe_overflow_large_starburst, nicolae_titane, uniq_sigmund, uniq_robin D:4: layout_cave_pools, grunt_temple_overflow_lords_of_destruction, minmay_temple_entry_purple_smoke, uniq_menkaure, uniq_edmund D:5: layout_basic, enter_ossuary_1, uniq_ijyb, uniq_prince_ribbit1, uniq_eustachio, uniq_pikel Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Ranged Weapons | 3 4 | 4.8 Fighting | 2 | 2.9 Armour | 1 2 | 2.1 Axes | 1 | 1.1 Throwing | | 0.1 Dodging | | 2.9 Stealth | | 0.1 Spellcasting | | 1.0 Hexes | | 3.2 Fire Magic | | 1.0 Evocations | | 0.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: War axe | | 50 || 50 Fire: Sling | 122 | 16 || 138 Shortbow | | 30 || 30 Throw: Dart | | 2 || 2 Evoke: Wand | | 3 || 3 Use: Scroll | 1 | 8 || 9 Armour: Robe | 36 | || 36 Leather armour | 16 | 95 || 111 Dodge: Dodged | 49 | 71 || 120