Dungeon Crawl Stone Soup version 0.29-a0-90-gc37658a0fe (webtiles) character file. Game seed: 155549658425581420 85 enile the Conjurer (level 4, 0/30 HPs) Began as an Octopode Conjurer on Feb 7, 2022. Was a Follower of Vehumet. Succumbed to an adder's poison ... on level 3 of the Dungeon. The game lasted 00:01:49 (1905 turns). enile the Conjurer (Octopode Conjurer) Turns: 1905, Time: 00:01:50 Health: 0/30 AC: 1 Str: 6 XL: 4 Next: 48% Magic: 4/8 EV: 13 Int: 22 God: Vehumet [*.....] Gold: 84 SH: 0 Dex: 10 Spells: 5/9 levels left rFire x . . SeeInvis . i - +1 mace (vorpal) rCold + . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . d - ring of willpower rCorr . Rampage . f - ring of ice Will +.... (no ring) Stlth +++....... (no ring) HPRegen 0.10/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: lethally poisoned (0 -> -1) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were on level 3 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 84 gold pieces. Inventory: Hand Weapons i - a +1 vorpal mace (weapon) Jewellery d - a ring of willpower (left tentacle) f - a ring of ice (right tentacle) Scrolls b - a scroll of vulnerability {unknown} e - a scroll of noise {unknown} h - a scroll of teleportation {unknown} Potions a - a potion of curing c - a potion of might {unknown} g - a potion of invisibility {unknown} Skills: + Level 2.6 Fighting - Level 2.0 Dodging - Level 3.0 Stealth - Level 3.0 Spellcasting - Level 4.0 Conjurations - Level 1.0 Fire Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 c - Foxfire Conj/Fire 56% 2x1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 12% N/A 12% 1 Dazzling Flash Conj/Hex 24% N/A 16% 3 Ensorcelled Hibernation Hex/Ice 8% N/A 19% 2 Passwall Tmut/Erth 2% N/A 19% 2 Call Canine Familiar Summ 3% N/A 36% 3 Summon Guardian Golem Hex/Summ 3% N/A 36% 3 Swiftness Air 3% N/A 36% 3 Fulminant Prism Conj/Hex 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Vehumet Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History i - a +1 vorpal mace The adder closely misses you. i - a +1 vorpal mace (weapon) The adder misses you. You hit the adder. Your grab misses the adder. The adder is lightly wounded. The adder closely misses you. You barely miss the adder. Your grab misses the adder. The adder is lightly wounded. The adder bites you. You are poisoned. The adder poisons you! The adder barely misses you. You closely miss the adder. Your grab misses the adder. Your tentacle-slap misses the adder. You squeeze the adder. The adder is severely wounded. You feel sick. The adder closely misses you. The adder bites you. You are more poisoned. The adder poisons you! You hit the adder. Your grab misses the adder. The adder is almost dead. You feel sick. The adder closely misses you. The adder misses you. You hit the adder. You kill the adder! Vehumet accepts your kill. You feel your power returning. You feel sick. You hit the water moccasin skeleton. Your grab misses the water moccasin skeleton. The water moccasin skeleton is lightly damaged. You feel sick. The water moccasin skeleton bites you. The water moccasin skeleton misses you. You hit the water moccasin skeleton. You grab the water moccasin skeleton. The water moccasin skeleton is moderately damaged. You constrict the water moccasin skeleton. You feel sick. The water moccasin skeleton bites you! * * * LOW HITPOINT WARNING * * * The water moccasin skeleton closely misses you. You hit the water moccasin skeleton. The water moccasin skeleton is moderately damaged. You constrict the water moccasin skeleton. You die... #.# ... #.# #.# #.# #.# #.# #Z# #@#### #)##.## #.)...#### ##.......+ #.......## #.#.....# #.ยง.....# ####...## ##.## You could see a water moccasin skeleton. Vanquished Creatures 4 adders 2 worms (D:2) A dart slug (D:2) 5 orcs (D:3) 6 ball pythons A bat (D:2) An endoplasm (D:2) 2 goblins 2 hobgoblins A jackal (D:2) 4 kobolds 4 quokkas 3 frilled lizards A rat (D:1) 37 creatures vanquished. Vanquished Creatures (others) 48 foxfires 48 creatures vanquished. Grand Total: 85 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | enile the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 213 | D:1 | Reached skill level 1 in Fighting 263 | D:1 | Reached XP level 2. HP: 18/18 MP: 1/5 342 | D:1 | Learned a level 2 spell: Searing Ray 803 | D:2 | Reached XP level 3. HP: 22/24 MP: 1/6 962 | D:2 | Found a faded altar of an unknown god. 982 | D:2 | Prayed at the altar of an unknown god. 982 | D:2 | Became a worshipper of Vehumet 982 | D:2 | Reached * piety under Vehumet 982 | D:2 | Offered knowledge of Foxfire by Vehumet. 1206 | D:2 | Learned a level 1 spell: Foxfire 1771 | D:3 | Reached skill level 1 in Fire Magic 1771 | D:3 | Reached XP level 4. HP: 25/29 MP: 4/8 1904 | D:3 | HP: 1/30 [water moccasin skeleton (7)] 1905 | D:3 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_rooms D:2: layout_rooms, ebering_ecumenical_altar_mist, st_stairs_11 D:3: layout_loops_corners Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.6 Stealth | 3 | 3.0 Spellcasting | 3 | 3.0 Fire Magic | 1 | 1.0 Dodging | | 2.0 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 10 | 5 || 15 Constrict | 4 | 1 || 5 Tentacles | 2 | 2 || 4 Mace | | 8 || 8 Cast: Magic Dart | 44 | 5 || 49 Foxfire | 28 | 5 || 33 Armor: Skin | 1 | 1 || 2 Dodge: Dodged | 6 | 13 || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1905 | 1869 | 36 | 0 | 1633 | 3 | 635.0 | Dungeon | 1905 | 1869 | 36 | 0 | 1633 | 3 | 635.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 971 daAuts D:1: 708 daAuts D:3: 226 daAuts