Dungeon Sprint DCSS version 0.29-a0-92-gee772dd00f (webtiles) character file. Game seed: 12015978803579606184 0 enile the Firebug (level 1, -3/16 HPs) Began as an Ogre Fire Elementalist on Feb 10, 2022. Slain by a black mamba (10 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:11 (29 turns). enile the Firebug (Ogre Fire Elementalist) Turns: 29, Time: 00:00:12 Health: -3/16 AC: 3 Str: 11 XL: 1 Next: 0% Magic: 2/3 EV: 9 Int: 16 God: Gold: 0 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will ..... NoTele + (boots unavailable) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - 2 potions of magic f - a potion of berserk rage Skills: + Level 1.7 Dodging + Level 1.4 Stealth + Level 2.4 Spellcasting + Level 0.8 Conjurations + Level 2.6 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 28% 2x1d5 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 20% 2d6 10% 2 Conjure Flame Conj/Fire 7% 6-21 28% 3 Inner Flame Hex/Fire 6% N/A 34% 3 Flame Wave Conj/Fire 7% 2d5 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History Welcome, enile the Ogre Fire Elementalist. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. As you open the door, it creaks loudly! There is an open door to the Entrance Hall (Safe) here. You open the huge gate. There is a huge open gate to the Metal Vault (Medium) here. There is a huge open gate to the Metal Vault (Medium) here. You open the gate. A gnoll sergeant, 3 gnolls, 2 jackals and a black mamba come into view. The gnoll sergeant shouts! The gnoll shouts! x2 Casting: Foxfire (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. Casting: Foxfire (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The jackal barks! x2 The foxfire hits the gnoll. The gnoll is lightly wounded. The foxfire hits the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. The jackal bites you. The black mamba bites you! The black mamba bites you! Ouch! That really hurt! You die... ##########++###### #................# #......#..#......# #................+ +................+ #......#..#......# #................# ####'#####''###### #.......##@'# #.......##Sg# #.......##..# #...<...##gg# # #.......##h.# .### #.......##.h#....## #.......##..g.....# ##########..'.....+ #..'.....# You could see a black mamba, a gnoll sergeant, 3 gnolls and 2 jackals. Vanquished Creatures (others) 2 foxfires (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | enile the Ogre Fire Elementalist began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 3/3 21 | D | Noticed a gnoll sergeant 21 | D | Noticed a black mamba 29 | D | Slain by a black mamba Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_1, armoury_3, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_2, the_vestibule_1, steel_vault_4, golden_pit, hallway_of_sentries, crystal_vault_5, iron_vault_4, final_vault] Action || total -------------------------++------- Cast: Foxfire || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 29 | 29 | 0 | 0 | 20 | 1 | 29.0 | Dungeon | 29 | 29 | 0 | 0 | 20 | 1 | 29.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 29 daAuts