Dungeon Crawl Stone Soup version 0.28.0 (webtiles) character file. Game seed: 7810952631700909328 16836 enile the Fighter (level 12, -2/85 (100) HPs) Began as a Formicid Earth Elementalist on Feb 15, 2022. Was an Initiate of Yredelemnul. Slain by a water moccasin (4 damage) ... on level 4 of the Lair of Beasts. The game lasted 00:49:19 (20424 turns). enile the Fighter (Formicid Earth Elementalist) Turns: 20424, Time: 00:49:19 HP: -2/85 (100) AC: 10 Str: 13 XL: 12 Next: 75% MP: 0/19 EV: 2 Int: 17 God: Yredelemnul [......] Gold: 506 SH: 0 Dex: 15 Spells: 15/21 levels left rFire + + + SeeInvis + U - +4 falchion of Ashenzari's Hatred {venom, rElec rF+++ rCorr Int-3} rCold . . . Faith . H - +0 buckler rNeg + + . Spirit + z - +1 ring mail of Wayrou {-Tele rN++ Dex+4} rPois . Reflect . (helmet unavailable) rElec + Harm . F - +2 cloak rCorr + Rampage . (no gloves) Will +.... (no boots) Stlth ++........ q - amulet of guardian spirit HPRegen 0.24/turn (no ring) MPRegen 0.16/turn (no ring) @: sleeping, heavily drained A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self, Renounce Religion, Recall Undead Harvest You were on level 4 of the Lair of Beasts. You worshipped Yredelemnul. Yredelemnul was noncommittal. You visited 2 branches of the dungeon, and saw 15 of its levels. You collected 506 gold pieces. Inventory: Hand Weapons f - a +0 dagger j - a +1 spear of venom k - a +2 dagger of protection m - a +1 scimitar r - a +3 dagger of draining x - a +0 scimitar y - the +6 hand axe of Contradiction {vorpal, rElec} (You found it on level 2 of the Dungeon) It inflicts extra damage upon your enemies. rElec: It insulates you from electricity. C - a +0 glaive of protection K - a +0 spear L - a +0 battleaxe U - the +4 falchion of Ashenzari's Hatred (weapon) {venom, rElec rF+++ rCorr Int-3} (You found it on level 1 of the Lair of Beasts) It poisons the flesh of those it strikes. Int: It affects your intelligence (-3). rF: It renders you almost immune to fire. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Missiles c - 126 stones s - 18 poisoned darts E - 4 javelins I - 6 boomerangs Armour b - a +0 robe z - the +1 ring mail of Wayrou (worn) {-Tele rN++ Dex+4} (You found it on level 5 of the Dungeon) Dex: It affects your dexterity (+4). rN: It greatly protects you from negative energy. -Tele: It prevents most forms of teleportation. F - a +2 cloak (worn) G - an orb of light H - a +0 buckler (worn) Jewellery q - an amulet of guardian spirit (around neck) Wands t - a wand of mindburst (6) (quivered) M - a wand of digging (6) N - a wand of flame (1) P - a wand of iceblast (2) Scrolls a - 2 scrolls of torment g - 2 scrolls of blinking h - 2 scrolls of holy word i - a scroll of noise n - 3 scrolls of teleportation o - 3 scrolls of amnesia u - a scroll of vulnerability A - a scroll of fog J - a scroll of magic mapping Potions d - a potion of berserk rage {unknown} e - 3 potions of haste l - 2 potions of attraction {unknown} p - a potion of invisibility {unknown} w - a potion of brilliance {unknown} B - 2 potions of cancellation {unknown} D - 3 potions of ambrosia O - 2 potions of heal wounds {unknown} Q - 2 potions of magic {unknown} R - a potion of mutation {unknown} S - a potion of flight {unknown} T - a potion of lignification {unknown} Skills: - Level 11.0 Fighting - Level 7.0 Axes - Level 7.0 Armour - Level 5.0 Dodging - Level 5.0 Stealth + Level 5.7 Shields - Level 5.0 Spellcasting - Level 5.0 Conjurations - Level 4.0 Transmutations - Level 8.0 Earth Magic - Level 5.0 Invocations - Level 6.0 Evocations You had 15 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 62% 2d14 1% 1 b - Passwall Tmut/Erth 20% N/A 4% 2 c - Stone Arrow Conj/Erth 52% 3d10 7% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Petrify Tmut/Erth 24% N/A 28% 4 Animate Skeleton Necr 8% N/A 32% 1 Pain Necr 16% 1d4 32% 1 Sublimation of Blood Necr 4% N/A 45% 2 Lesser Beckoning Tloc 4% N/A 69% 3 Vampiric Draining Necr 4% 2d6 69% 3 Irradiate Conj/Tmut 9% 3d16 82% 5 Manifold Assault Tloc 4% N/A 100% 5 Blink Tloc Unusable N/A N/A 2 Dungeon Overview and Level Annotations Branches: Dungeon (12/15) Temple (0/1) D:7 Lair (2/6) D:10 Swamp: Lair:2-4 Shoals: Lair:2-4 Snake: Lair:2-4 Spider: Lair:2-4 Orc: D:9-12 Altars: Makhleb Xom Yredelemnul Shops: D:1 : D:5 * D:8 ( Annotations: D:4 1 runed translucent door, ProzacElf's ghost, amateur DsMo D:5 2 transporters, a3don's ghost, amateur TrIE D:8 2 transporters, ZombieSheep's ghost, novice DsGl D:9 2 exclusions, Erolcha D:10 3 exclusions D:11 Urug Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Press: ? - help, v - describe, . - travel Here: a dream sheep The floor. Nothing appears to have answered your call. You barely miss the yak. The yak is severely wounded. A dream sheep comes into view. The yak gores you but does no damage. A dream sheep comes into view. The dream sheep moves out of view. A dream sheep comes into view. You block the yak's attack. The dream sheep bites you but does no damage. The yak gores you but does no damage. You are overwhelmed by glittering dream dust! You feel drowsy... You fall asleep. The water moccasin bites you but does no damage. The dream sheep bleats! The yak gores you!! You wake up. * * * LOW HITPOINT WARNING * * * You block the water moccasin's attack. The dream sheep bites you. * * * LOW HITPOINT WARNING * * * The dream sheep bleats! x3; The bullfrog croaks. Found 2 potions of curing. The six-headed hydra bites you but does no damage. The six-headed hydra barely misses you. The six-headed hydra bites you! * * * LOW HITPOINT WARNING * * * The six-headed hydra bites you. * * * LOW HITPOINT WARNING * * * The six-headed hydra misses you. You block the six-headed hydra's attack. There is a stone staircase leading up here. The water moccasin barely misses you. The bullfrog hits you but does no damage. The bullfrog barely misses you. The dream sheep are wreathed in dream dust. You feel drowsy... You fall asleep. The water moccasin bites you. You die... 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