Dungeon Crawl Stone Soup version 0.29-a0-234-g0dae59b3db (webtiles) character file. Game seed: 14636147152599776811 36 enile the Skirmisher (level 3, -5/29 HPs) Began as a Djinni Fire Elementalist on Mar 3, 2022. Frozen to death by an endoplasm (6 damage) ... on level 2 of the Dungeon. The game lasted 00:00:46 (1902 turns). enile the Skirmisher (Djinni Fire Elementalist) Turns: 1902, Time: 00:00:46 Health: -5/29 AC: 2 Str: 7 XL: 3 Next: 57% Gold: 33 EV: 12 Int: 18 God: SH: 0 Dex: 13 rFire + + . SeeInvis . f - +2 dagger (protect) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 33 gold pieces. Inventory: Hand Weapons f - a +2 dagger of protection (weapon) Armour a - a +0 robe (worn) Scrolls b - 2 scrolls of identify {unknown} Potions c - a potion of ambrosia {unknown} d - a potion of curing {unknown} e - a potion of heal wounds {unknown} Skills: + Level 2.9 Fighting - Level 2.1 Dodging - Level 1.5 Stealth - Level 2.4 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 40% 2x1d6 6% 1 b - Scorch Fire 20% 2d6 10% 2 c - Conjure Flame Conj/Fire 10% 6-21 19% 3 d - Inner Flame Hex/Fire 10% N/A 19% 3 e - Flame Wave Conj/Fire 10% 2d5 54% 4 f - Pain Necr 40% 1d6 6% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. Flames lash the jackal. The jackal is severely wounded. The jackal's fire resistance burns away. An adder comes into view. The endoplasm hits you. The jackal is no longer more vulnerable to fire. A jackal comes into view. The jackal barely misses you. The endoplasm freezes you. You are frozen! You feel a terrible chill! * * * LOW HITPOINT WARNING * * * The jackal barely misses you. Casting: Scorch (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the jackal. The jackal is severely wounded. The jackal's fire resistance burns away. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The endoplasm completely misses you. The jackal is no longer more vulnerable to fire. The jackal bites you but does no damage. The jackal closely misses you. The endoplasm closely misses you. Casting: Scorch (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the endoplasm. The endoplasm is almost dead. The endoplasm's fire resistance burns away. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. You feel a terrible chill! You die... ##.# #..##.# ## #.###.# ... #.# #.# .... #.# #.# # #..# #.# #.# h###... #.# #.# #hS.. #.# #<# #hJ# #.###)######@h# #.............# #######.####..# ##.......# #...<...## #.†..#### #..#.# #..#.# #..#.# You could see an adder, an endoplasm (combustible) and 4 jackals. Vanquished Creatures An adder (D:2) A dart slug (D:2) 3 ball pythons 3 bats (D:1) 3 giant cockroaches (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) 4 frilled lizards (D:1) 2 goblins (D:1) 3 kobolds 2 rats 26 creatures vanquished. Vanquished Creatures (others) 96 foxfires 96 creatures vanquished. Grand Total: 122 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | enile the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 198 | D:1 | Reached skill level 1 in Fighting 429 | D:1 | Reached XP level 2. HP: 17/22 MP: 0/0 1554 | D:1 | Reached XP level 3. HP: 27/29 MP: 0/0 1554 | D:1 | Learned a level 1 spell: Pain 1902 | D:2 | HP: 1/29 [jackal (1)] 1902 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_c, layout_basic D:2: layout_loops_ring, ebering_ecumenical_altar_ruins, hangedman_decor_clover_reticule Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.9 Dodging | | 2.1 Stealth | | 1.5 Spellcasting | | 2.4 Action || total -------------------------++------- Melee: Unarmed || 1 Cast: Foxfire || 62 Scorch || 11 Armor: Robe || 5 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1901 | 1875 | 26 | 0 | 1676 | 2 | 950.5 | Dungeon | 1901 | 1875 | 26 | 0 | 1676 | 2 | 950.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1713 daAuts D:2: 187 daAuts