Dungeon Crawl Stone Soup version 0.29-a0-284-gf9362112df (webtiles) character file. Game seed: 2813939626194681007 4 enile the Sneak (level 1, -1/16 HPs) Began as a Demigod Wanderer on Mar 22, 2022. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:56 (176 turns). enile the Sneak (Demigod Wanderer) Turns: 176, Time: 00:00:56 Health: -1/16 AC: 3 Str: 11 XL: 1 Next: 40% Magic: 2/4 EV: 11 Int: 11 God: Gold: 7 SH: 0 Dex: 18 Spells: 1/2 levels left rFire . . . SeeInvis . c - +1 dagger (drain) rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... b - +0 pair of boots Stlth +++....... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons a - a +0 hunting sling c - a +1 dagger of draining (weapon) Armour b - a +0 pair of boots (worn) d - a +0 robe (worn) Scrolls g - a scroll of vulnerability Skills: + Level 1.5 Fighting - Level 1.0 Slings - Level 1.0 Armour - Level 3.6 Stealth - Level 1.0 Spellcasting - Level 1.7 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 8% 1d3 22% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Conjure Flame Conj/Fire 2% 6-21 56% 3 Iskenderun's Mystic Bla Conj/Tloc 2% 2d3 92% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You see here a +1 dagger of draining. c - a +1 dagger of draining As you read the scroll labelled HEUVUO UXODGH, it crumbles to dust. It is a scroll of amnesia. Okay, then. An endoplasm comes into view. As you read the scroll labelled PIATHR KAAPS, it crumbles to dust. It is a scroll of identify. g - a scroll of vulnerability The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Shock (safe; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 22% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, 55% to hit) The zap misses the jackal. The jackal bites you but does no damage. Casting: Shock (safe; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 22% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, 55% to hit) The zap misses the jackal. The jackal misses you. The jackal barely misses you. Casting: Shock (safe; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 22% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, 55% to hit) The zap hits the jackal but does no damage. The jackal is severely wounded. The jackal closely misses you. You sense an unholy aura. c - a +1 dagger of draining (weapon) The endoplasm closely misses you. The jackal closely misses you. You hit the jackal. You drain the jackal. You kill the jackal! The endoplasm freezes you. You are frozen. You die... .... ...†.....# ##..#####.#.....##### ...............(..... ..................... #.####.####.....##. .....).# #.##...+ ..#.##.####.....## . ...........#...###########.. #...####.###.#.J@........... ### #.# #.#..†........# #.# ###.).........# #.# #...........# #.# #...........# #.##########'###..... #......... ..# .h... ♣♣♣...♣♣♣# .... .h.. ♣♣.......♣♣#..8. ### You could see an endoplasm. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) A jackal (D:1) A goblin (D:1) A kobold (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | enile the Demigod Wanderer began the quest for the Orb. 0 | D:1 | enile set off with the following items: a +0 hunting sling, | a +0 pair of boots, a scroll of fear, a +0 robe; and the | following spell memorised: Shock; and the following spells | available to memorise: Conjure Flame, Iskenderun's Mystic | Blast 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 4/4 176 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_underground_garden, layout_basic, hellmonk_ecumenical_altar_dog_temple, minmay_3d_cube Action || total -------------------------++------- Melee: Dagger || 1 Fire: Hunting sling || 11 Cast: Shock || 13 Use: Scroll || 3 Potion || 1 Armor: Robe || 10 Dodge: Dodged || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 180 | 180 | 0 | 0 | 125 | 1 | 180.0 | Dungeon | 180 | 180 | 0 | 0 | 125 | 1 | 180.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 180 daAuts