Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 3291919081565159205 38 eooof the Conjurer (level 3, -4/26 HPs) Began as a Demigod Conjurer on June 29, 2022. Slain by a worm (5 damage) ... on level 2 of the Dungeon. The game lasted 00:07:33 (1181 turns). eooof the Conjurer (Demigod Conjurer) Turns: 1181, Time: 00:07:34 Health: -4/26 AC: 6 Str: 8 XL: 3 Next: 10% Magic: 0/9 EV: 9 Int: 24 God: Gold: 71 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 scale mail rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: high MP 1, forlorn, divine attributes, antennae 1, sturdy frame 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 71 gold pieces. Inventory: Armour a - a +0 robe b - a +0 scale mail (worn) Scrolls c - a scroll of teleportation {unknown} Potions d - a potion of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting * Level 4.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 9% 1 b - Searing Ray Conj 46% 2d6 13% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 54% 3 Fulminant Prism Conj/Hex 6% 3d7 91% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 91% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. You have a pair of small antennae on your head. Your movements are slightly less encumbered by armour. (ER -2) Message History The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin is moderately wounded. The hobgoblin hits you but does no damage. Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You closely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin barely misses you. You hit the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You closely miss the hobgoblin. The hobgoblin is moderately wounded. The worm misses you. The hobgoblin closely misses you. You closely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin closely misses you. The worm completely misses you. You closely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you but does no damage. Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin. The hobgoblin is almost dead. The worm barely misses you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You barely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you but does no damage. You hit the hobgoblin but do no damage. The hobgoblin is severely wounded. The worm bites you. You die... ............# # #..####......# . ..............# . ...##..†....### . . #......## . #..#...# . #..#..#.# . #..##.##w# . ... #>#@.# .. #.#g## #.#.# . #.# #.# ..# ### You could see a worm and a hobgoblin. Vanquished Creatures A gnoll (D:2) A dart slug (D:1) 3 bats An endoplasm (D:1) A giant cockroach (D:1) A goblin (D:2) 2 hobgoblins (D:1) 4 jackals (D:1) A kobold (D:2) 2 ball pythons (D:1) 3 frilled lizards 7 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | eooof the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 103 | D:1 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [potion of mutation] 103 | D:1 | Gained mutation: You have a pair of small antennae on your | head. [potion of mutation] 596 | D:1 | Reached skill level 4 in Conjurations 596 | D:1 | Reached XP level 2. HP: 14/20 MP: 1/7 654 | D:1 | HP: 1/20 [jackal (3)] 965 | D:1 | Learned a level 2 spell: Searing Ray 1104 | D:2 | Reached XP level 3. HP: 13/26 MP: 2/9 1109 | D:2 | HP: 1/26 [worm (6)] 1179 | D:2 | HP: 1/26 [hobgoblin (1)] 1181 | D:2 | Slain by a worm Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_rhombus, layout_basic, ebering_ecumenical_altar_webs D:2: layout_rooms Skill XL: | 1 | ---------------+----+----- Spellcasting | 2 | 2.2 Conjurations | 4 | 4.3 Dodging | | 1.7 Stealth | | 1.7 Action || total -------------------------++------- Melee: Unarmed || 86 Punch || 1 Cast: Magic Dart || 44 Searing Ray || 2 Use: Scroll || 1 Potion || 1 Armor: Scale mail || 72 Dodge: Dodged || 71