Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 11046482408991627081 19 eooof the Conjurer (level 2, 0/15 HPs) Began as a Deep Elf Conjurer on June 29, 2022. Slain by a goblin ... wielding a +0 club (1 damage) ... on level 2 of the Dungeon. The game lasted 00:07:02 (979 turns). eooof the Conjurer (Deep Elf Conjurer) Turns: 979, Time: 00:07:04 Health: 0/15 AC: 7 Str: 4 XL: 2 Next: 55% Magic: 0/8 EV: 5 Int: 22 God: Gold: 23 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . SeeInvis . (no weapon) rCold + . . Faith . (no shield) rNeg . . . Spirit . b - +1 scale mail {rC+} rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.11/turn (no ring) @: very slightly contaminated A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 23 gold pieces. Inventory: Armour a - a +0 robe b - a +1 scale mail of cold resistance (worn) Skills: - Level 2.7 Dodging - Level 2.8 Stealth * Level 3.5 Spellcasting + Level 4.6 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 56% 1 b - Searing Ray Conj 48% 2d6 71% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 28% N/A 99% 3 Fulminant Prism Conj/Hex 7% 3d7 100% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History The ball python grabs you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. Casting: Magic Dart (safe; 56% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is potentially lethal to miscast (71% risk of failure)! Continue anyway? Okay, then. You escape the ball python's grasp. Press: ? - help, v - describe, . - travel The floor. Casting: Searing Ray (potentially lethal; 71% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is potentially lethal to miscast (71% risk of failure)! Continue anyway? Aiming: Searing Ray (potentially lethal; 71% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (moderately wounded, 74% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * You escape the ball python's grasp. Casting: Searing Ray (potentially lethal; 71% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 56% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (moderately wounded, 100% to hit) The magic dart hits the ball python. You kill the ball python! Your magical contamination has completely faded away. Casting: Magic Dart (safe; 56% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 56% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (moderately wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The goblin hits you with a +0 club. You die... ##.############ #....@g.......# #..##########.# # #.# #.# # #.###### #.# #......# ...> #..###.# #....###..# ..........# You could see a goblin. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) 2 giant cockroaches A goblin (D:1) A quokka (D:1) 4 ball pythons 2 bats (D:1) 2 frilled lizards (D:1) 2 kobolds (D:1) 2 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | eooof the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 444 | D:1 | Reached XP level 2. HP: 7/15 MP: 5/8 452 | D:1 | Learned a level 2 spell: Searing Ray 979 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_loops_corners, minivault_4 D:2: layout_basic, serial_shops, shop, uniq_jessica Action || total -------------------------++------- Melee: Unarmed || 12 Cast: Magic Dart || 26 Searing Ray || 2 Use: Scroll || 1 Stab: Sleeping || 1 Armor: Scale mail || 11 Dodge: Dodged || 16