Dungeon Crawl Stone Soup version 0.30-a0-778-g2ef04afb54 (webtiles) character file. Game seed: 10678255923146772166 58 epsilonplus the Conjurer (level 3, -1/14 (28) HPs) Began as a Demonspawn Reaver on Feb 16, 2023. Slain by Terence ... wielding a +0 mace (9 damage) ... on level 3 of the Dungeon. The game lasted 00:03:14 (1524 turns). epsilonplus the Conjurer (Demonspawn Reaver) Turns: 1524, Time: 00:03:15 HP: -1/14 (28) AC: 3 Str: 12 XL: 3 Next: 75% MP: 6/6 EV: 12 Int: 14 God: Gold: 99 SH: 0 Dex: 15 Spells: 0/6 levels left rFire . . . SeeInvis . l - +8 demon blade "Leech" {evervamp, Harm Drain rN+} rCold . . . Faith . (no shield) rNeg + . . Spirit . b - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm + (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn (no ring) @: extremely drained A: thin skeletal structure 1, foul stench 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 99 gold pieces. Inventory: Hand Weapons a - a +0 hand axe d - a +0 short sword e - a +0 dagger l - the +8 demon blade "Leech" (weapon) {evervamp, Harm Drain rN+} (You found it on level 2 of the Dungeon) rN: It protects you from negative energy. Drain: It drains your maximum health when unequipped. Harm: It increases damage dealt and taken. Armour b - a +0 leather armour (worn) Scrolls c - a scroll of amnesia Potions f - a potion of berserk rage {unknown} j - 2 potions of curing {unknown} k - a potion of ambrosia {unknown} Skills: + Level 2.5 Fighting - Level 0.9(1.0) Short Blades + Level 0.1(0.5) Long Blades - Level 2.8 Axes + Level 0.0 Armour - Level 2.2 Dodging - Level 2.0 Spellcasting - Level 3.4 Conjurations + Level 1.4 Necromancy You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kiss of Death Conj/Necr 32% 2d7 12% 1 b - Momentum Strike Conj/Tloc 12% 3d8 22% 2 c - Vampiric Draining Necr 5% 2d6 45% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 4% N/A 30% 1 Hailstorm Conj/Ice 6% 3d4 41% 3 Confusing Touch Hex 1% N/A 65% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 2 transporters, Terence; lambentLogic's ghost, novice KoEn Innate Abilities, Weirdness & Mutations You have a somewhat thin skeletal structure. (Dex +2, Stealth+) You may rarely emit foul miasma when damaged in melee. Message History (D) Dungeon Where to? (Enter - D:3, ? - help) There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Found a transporter. LambentLogic's ghost turns its malevolent gaze towards you. LambentLogic's ghost whispers, "There is no future for you." f - a viscous amethyst potion You now have 86 gold pieces (gained 7). Found a transporter. The ogre shouts! A rat comes into view. A rat is nearby! Found 13 gold pieces. The helpless rat fails to defend itself. You hit the rat. You kill the rat! You now have 99 gold pieces (gained 13). Found a stone staircase leading down. An endoplasm comes into view. An endoplasm is nearby! Terence the Incautious comes into view. He is wielding a +0 mace. The endoplasm closely misses you. You slash the endoplasm! You kill the endoplasm! Found a stone staircase leading down. Found a mace. The helpless Terence fails to defend himself. You slash Terence! Terence is severely wounded. Terence misses you. You barely miss Terence. Terence is severely wounded. Terence hits you with a +0 mace. Terence barely misses you. You barely miss Terence. Terence is severely wounded. Terence hits you with a +0 mace! Ouch! That really hurt! You die... ### ## .. )...####.###### #....@....... ##########@####### ...>.........>.... ...!...##.####### ................. ####..........## #..##.###### #..##.# #.....## ### ######...##........ You could see Terence. Vanquished Creatures 2 adders A worm (D:1) 3 dart slugs 5 endoplasms A giant cockroach (D:1) 2 goblins 3 hobgoblins 2 jackals (D:1) A quokka (D:2) 2 ball pythons 2 bats 3 kobolds 3 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | epsilonplus the Demonspawn Reaver began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 71 | D:1 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [demonic ancestry] 71 | D:1 | Reached XP level 2. HP: 12/22 MP: 5/5 287 | D:1 | You fall into a shaft and drop 1 floor! 389 | D:2 | Reached skill level 1 in Necromancy 598 | D:1 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 598 | D:1 | Reached XP level 3. HP: 25/25 MP: 6/6 1066 | D:1 | Learned a level 2 spell: Momentum Strike 1070 | D:1 | Learned a level 3 spell: Vampiric Draining 1179 | D:2 | Found the +8 demon blade "Leech" {evervamp, Harm Drain rN+} 1482 | D:3 | Noticed an ogre 1483 | D:3 | Found a transporter. 1483 | D:3 | Noticed lambentLogic's ghost (novice KoEn) 1483 | D:3 | Identified the +6 giant spiked club of the Endless Expanse | {vamp, rElec Str+3 SInv} 1483 | D:3 | Noticed an ogre 1488 | D:3 | Found a transporter. 1517 | D:3 | Noticed Terence 1524 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_bigger_balls, layout_basic, nicolae_concentric_dashed_squares_wild, grunt_decor_one_mirror D:2: layout_rooms D:3: layout_basic, gammafunk_ghost_smash, item_on_display_a, uniq_sigmund, uniq_crazy_yiuf_cottage, uniq_natasha, uniq_grinder, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.2 Necromancy | 1 | 1.4 Fighting | | 2.5 Short Blades | | 0.9 Long Blades | | 0.1 Axes | | 2.8 Spellcasting | | 2.0 Conjurations | | 3.4 Action || total ---------------------------++------- Melee: Hand axe || 13 Dagger || 113 Punch || 1 Demon blade || 9 Cast: Kiss of Death || 4 Use: Scroll || 4 Stab: Sleeping || 5 Armour: Leather armour || 53 Dodge: Dodged || 95 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1526 | 1515 | 11 | 85 | 1081 | 3 | 508.7 | Dungeon | 1526 | 1515 | 11 | 85 | 1081 | 3 | 508.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 984 daAuts D:2: 489 daAuts D:3: 52 daAuts