Dungeon Sprint DCSS version 0.30-a0-134-gb40fab5c76 (webtiles) character file. Game seed: 4057183627295951275 0 erer12 the Shield-Bearer (level 1, 0/19 HPs) Began as a Minotaur Fighter on Sept 19, 2022. Was an Initiate of Nemelex Xobeh. Slain by a deep elf zephyrmancer ... wielding a +0 dagger (2 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:11 (86 turns). erer12 the Shield-Bearer (Minotaur Fighter) Turns: 86, Time: 00:01:13 Health: 0/19 AC: 26 Str: 20 XL: 1 Next: 0% Magic: 0/0 EV: 6 Int: 5 God: Nemelex Xobeh [......] Gold: 0 SH: 0 Dex: 9 Spells: 0/0 levels left rFire . . . SeeInvis . D - +7 mace of Variability {chain chaos} rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . G - +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rPois . Reflect . (helmet restricted) rElec + Harm . (no cloak) rCorr + Rampage . (no gloves) Will +.... NoTele + (no boots) Stlth .......... NoCast + (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: horns 2, retaliatory headbutt a: Renounce Religion, Draw Escape, Draw Destruction, Draw Summoning You were in the Dungeon. You worshipped Nemelex Xobeh. Nemelex Xobeh was noncommittal. You visited 1 branch Inventory: Hand Weapons a - a +0 long sword D - the +7 mace of Variability (weapon) {chain chaos} (You found it in the Dungeon) Each time it hits an enemy it has a different, random effect. It occasionally unleashes arcs of chaos on nearby creatures upon striking a foe. E - the +11 plutonium sword {Contam Stlth-} (You found it in the Dungeon) It occasionally inflicts wild transmutation effects on those it strikes, inflicting malmutation or extra damage, or polymorphing them into a new form. Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. F - the +5 sword of Power {vorpal} (You found it in the Dungeon) It inflicts extra damage upon your enemies. It occasionally discharges a powerful but inaccurate bolt of energy upon striking a foe, with increased chance the greater the wielder's current health. Armour b - a +0 scale mail c - a +0 buckler G - the +15 Maxwell's patent armour (worn) {-Cast -Tele rElec Will+ rCorr} (You found it in the Dungeon) rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. H - the +18 shield of the Gong {rElec rN+ Will+ EV-5} (You found it in the Dungeon) It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rElec: It insulates you from electricity. rN: It protects you from negative energy. Will: It increases your willpower. Jewellery v - a ring of flight w - a +6 ring of dexterity x - a +6 ring of dexterity y - a +6 ring of intelligence z - a +6 ring of intelligence A - a +6 ring of strength B - a +6 ring of strength Wands s - a wand of mindburst (7) t - a wand of iceblast (7) u - a wand of light (7) Scrolls j - 4 scrolls of blinking o - 4 scrolls of amnesia p - 7 scrolls of fog q - 5 scrolls of identify r - 2 scrolls of fear Potions d - 6 potions of might e - 10 potions of curing f - 10 potions of heal wounds g - 6 potions of haste h - 7 potions of magic i - 3 potions of berserk rage k - 2 potions of brilliance l - 2 potions of invisibility m - 4 potions of resistance n - a potion of experience Miscellaneous C - a lightning rod (3/4) Skills: + Level 3.6 Fighting + Level 2.4 Long Blades + Level 3.6 Armour + Level 3.6 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Message History You finish putting on the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr}. You can't wield that with only one hand. You start removing your armour. You continue taking off your +0 buckler. x4 You finish taking off your +0 buckler. You start putting on your armour. You continue putting on the +18 shield of the Gong {rElec rN+ Will+ EV-5}. x5 You finish putting on the +18 shield of the Gong {rElec rN+ Will+ EV-5}. You start removing your armour. You continue taking off the +18 shield of the Gong {rElec rN+ Will+ EV-5}. x4 You finish taking off the +18 shield of the Gong {rElec rN+ Will+ EV-5}. The +7 mace of Variability {chain chaos} is briefly surrounded by a scintillating aura of random colours. D - the +7 mace of Variability (weapon) {chain chaos} Items here: )))). There is a transporter here. Welcome to arena 1. You enter the transporter and appear at another place. A deep elf zephyrmancer and a +4 war axe of flaming come into view. The deep elf zephyrmancer shouts! Found two items. Found a transporter. Aiming: Thunderbolt Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - deep elf zephyrmancer Aim: a deep elf zephyrmancer, wielding a +0 dagger The thunderbolt hits the deep elf zephyrmancer! The deep elf zephyrmancer is moderately wounded. The +4 war axe of flaming hits you. The +4 war axe of flaming burns you. You thump the deep elf zephyrmancer! You freeze the deep elf zephyrmancer. The deep elf zephyrmancer is heavily wounded. The +4 war axe of flaming completely misses you. You furiously retaliate! You headbutt the +4 war axe of flaming! The deep elf zephyrmancer barely misses you. You furiously retaliate! You headbutt the deep elf zephyrmancer. The +4 war axe of flaming hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The +4 war axe of flaming burns you. * * * LOW HITPOINT WARNING * * * The deep elf zephyrmancer hits you with a +0 dagger. You die... Your body disappears without a glow. ▓▓▓▓▓▓▓ ▓.8©8.▓ ▓.....▓ ▓.[.:.▓ ▓.....▓ ▓.e(..▓ ▓..@..▓ ▓▓▓▓▓▓▓ You could see a deep elf zephyrmancer and a +4 war axe of flaming. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | erer12 the Minotaur Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 0/0 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 0 | D | Found the +6 Majin-Bo {vamp, MP+6 Int+6} 0 | D | Found the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} 0 | D | Found the +10 dark maul {vorpal} 0 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {rElec rN+ Will+ EV-5} 0 | D | Found the +14 obsidian axe {vorpal, Mesm Drain Fly SInv} 0 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the +9 sword of Zonguldrok {reap} 0 | D | Found the +13 scythe of Curses {drain, Drain} 0 | D | Found the +5 sword of Power {vorpal} 0 | D | Found the +7 mace of Variability {chain chaos} 0 | D | Found the +7 Singing Sword {vorpal, sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 2 | D | Found a transporter. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 49 | D | Became a worshipper of Nemelex Xobeh the Trickster 84 | D | Entered arena 2. 84 | D | Noticed a deep elf zephyrmancer 84 | D | Noticed a +4 war axe of flaming 84 | D | Found a transporter. 86 | D | Slain by a deep elf zephyrmancer Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Action || total -------------------------++------- Melee: Great mace || 1 Evoke: Lightning rod || 1 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 85 | 39 | 46 | 0 | 0 | 1 | 85.0 | Dungeon | 85 | 39 | 46 | 0 | 0 | 1 | 85.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 85 daAuts