Seeded DCSS version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 20230418 (custom seed) 40 errorslol the Chiller (level 3, 0/24 HPs) Began as a Merfolk Ice Elementalist on Apr 18, 2023. Slain by a gnoll ... wielding a +0 halberd (7 damage) ... on level 2 of the Dungeon. The game lasted 00:07:23 (1485 turns). errorslol the Chiller (Merfolk Ice Elementalist) Turns: 1485, Time: 00:07:24 Health: 0/24 AC: 5 Str: 8 XL: 3 Next: 50% Magic: 0/6 EV: 10 Int: 16 God: Gold: 48 SH: 0 Dex: 14 Spells: 6/7 levels left rFire . . . SeeInvis . j - +2 flail (protect) rCold . . . Faith . (no shield) rNeg . . . Spirit . h - +0 ring mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 48 gold pieces. Inventory: Hand Weapons e - a +0 dagger j - a +2 flail of protection (weapon) Armour g - a +0 leather armour h - a +0 ring mail (worn) Scrolls a - a scroll of noise {unknown} f - 3 scrolls of teleportation Potions b - a potion of magic c - a potion of lignification {unknown} d - 3 potions of curing {unknown} i - a potion of resistance {unknown} k - a potion of flight {unknown} Skills: + Level 2.7 Dodging + Level 2.2 Stealth + Level 2.5 Spellcasting + Level 5.3 Ice Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 76% 1d9 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 38% 1d6 21% 3 Ozocubu's Armour Ice 19% N/A 21% 3 Portal Projectile Hex/Tloc 4% N/A 88% 3 Tukima's Dance Hex 2% N/A 88% 3 Hailstorm Conj/Ice 10% 3d5 90% 4 Blade Hands Tmut 1% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History j - a +2 flail of protection (weapon) The bat misses you. You hit the bat. Your weapon exudes an aura of protection. You kill the bat! You see here a viscous red potion. k - a viscous red potion A gnoll comes into view. It is wielding a +0 halberd. The gnoll shouts! A gnoll comes into view. It is wielding a +0 spear. Casting: Freeze (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Freeze (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Okay, then. The gnoll shouts! The gnoll misses you. You barely miss the gnoll. The gnoll misses you. The gnoll barely misses you. A hobgoblin comes into view. Casting: Freeze (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 halberd You freeze the gnoll. The gnoll is moderately wounded. The hobgoblin shouts! The gnoll hits you with a +0 halberd! * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 halberd (moderately wounded) You freeze the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 halberd! You die... ..... #.# ###.### #.# #.....# #.# ##.###.####.# #.## #..# #......# #... # #..###.###### #### ###..####......# # ..........###.## # ###..####@# #.# # ... #g# #.# # . #g# #.# # #.# #.# # #g# #.# ######## #.# #.#####....... ..# #.......###### ..# ######### You could see 2 gnolls and a hobgoblin. Vanquished Creatures A gnoll (D:2) 2 dart slugs 3 bats 3 endoplasms 2 goblins (D:1) 2 hobgoblins (D:1) 2 kobolds A quokka (D:2) 4 ball pythons (D:1) A frilled lizard (D:1) 4 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | errorslol the Merfolk Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 443 | D:1 | Reached XP level 2. HP: 15/19 MP: 1/5 1067 | D:1 | Reached skill level 5 in Ice Magic 1253 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/6 1485 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_diagonal_passages, layout_basic, bh_walls_and_bars D:2: layout_loops_ring, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Ice Magic | 5 | 5.3 Dodging | | 2.7 Stealth | | 2.2 Spellcasting | | 2.5 Action || total -------------------------++------- Melee: Unarmed || 2 Dagger || 12 Flail || 2 Cast: Freeze || 40 Use: Scroll || 2 Armor: Robe || 2 Ring mail || 15 Leather armour || 2 Dodge: Dodged || 45