Dungeon Crawl Stone Soup version 0.32-a0-1786-g0c0b0355b8 (webtiles) character file. Game seed: 9067528608184698952 14 esran the Vexing (level 2, -2/28 HPs) Began as a Demonspawn Enchanter on July 24, 2024. Frozen to death by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:59 (452 turns). esran the Vexing(Demonspawn Enchanter) Turns: 452, Time: 00:00:59 Health: -2/28 AC: 21 Str: 8 XL: 2 Next: 27% Magic: 5/5 EV: 2 Int: 15 God: Gold: 102 SH: 0 Dex: 15 Spells: 3/5 levels left rFire . . . a - +1 dagger rCold . . . (no shield) rNeg . . . b - melded +0 robe rPois + (helmet currently unavailable) rElec . d - melded +0 cloak rCorr . (gloves currently unavailable) SInv . (boots currently unavailable) Will +.... (no amulet) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: tree-form A: resilient, branches, torment immunity, boosted hp, poison resistance, stationary, -Tele, thin skeletal structure 1, (deformed body), strong-willed 1, (sturdy frame 1), persistent drain a: no special abilities You were on level 1 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 102 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (melded) d - a +0 cloak (melded) Scrolls e - a scroll of revelation {unknown} g - a scroll of noise {unknown} i - a scroll of identify {unknown} Potions c - 2 potions of invisibility Skills: - Level 0.8 Short Blades - Level 1.7 Dodging - Level 2.6 Stealth + Level 2.3 Spellcasting * Level 3.5 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 14% N/A 16% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 12% N/A 16% 3 Tukima's Dance Hex 12% N/A 16% 3 Dazzling Flash Conj/Hex 14% N/A 30% 3 Mercury Vapours Alch/Air 2% N/A 32% 2 Freezing Cloud Conj/Ice/Air 0% 6-21 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. You are resistant to poisons. (rPois) Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your equipment is partially melded. You have a somewhat thin skeletal structure. (Dex +2, Stealth+) ((Armour fits poorly on your strangely shaped body.)) You are strong-willed. (Will+) ((Your movements are slightly less encumbered by armour. (ER -2))) Your health recovers twice as slowly from being drained. Message History You add the spells Mercury Vapours and Freezing Cloud to your library. An endoplasm comes into view. Found 4 gold pieces. The endoplasm quivers. A hobgoblin comes into view. The endoplasm hits you. You barely miss the endoplasm. The hobgoblin shouts! The endoplasm closely misses you. You hit the endoplasm but do no damage. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You completely miss the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You are too injured to fight recklessly! The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The endoplasm attacks as it pursues you! The endoplasm barely misses you. You aren't carrying any items that you can evoke. It was a potion of mutation. You feel extremely strange. You begin to recover more slowly from draining effects. Your body twists and deforms. You feel less encumbered by your armour. You feel strong-willed. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * It was a potion of lignification. You turn into a tree. Your +0 cloak melds into your body. Your +0 robe melds into your body. Your roots penetrate the ground. The endoplasm freezes you. You are frozen. You die... #...............#.######....#.#.. #............####.# #....#.... #....................# #......### #########....####.##.# #....#.#.. ###..# .##.# #....#.#.. #..# .##.# #....#.#.. #... ..... #....#.#.. #..####.##.# #......... #####...gJ♣.##.#...#..#.#.. .........#####.#........... ...$.....# #.#.#.......## .........## #.#.#...#...## ..........####.#.#...#...## ..........##.....#.......## .............#.#.#.......## ........>.###............# #######...###............# You could see an endoplasm and a hobgoblin. Vanquished Creatures A dart slug (D:1) 2 bats (D:1) An endoplasm (D:1) A giant cockroach (D:1) A goblin (D:1) A quokka (D:1) A ball python (D:1) A frilled lizard (D:1) 2 rats (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | esran the Demonspawn Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 1 | D:1 | Noticed an electric eel 193 | D:1 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [demonic ancestry] 193 | D:1 | Reached XP level 2. HP: 13/19 MP: 5/5 196 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 451 | D:1 | Gained mutation: Your health recovers twice as slowly from | being drained. [potion of mutation] 451 | D:1 | Gained mutation: Armour fits poorly on your strangely | shaped body. [potion of mutation] 451 | D:1 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [potion of mutation] 451 | D:1 | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 452 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: arrival_aquarium_a, layout_basic Action || total ---------------------------++------- Melee: Dagger || 31 Use: Potion || 2 Stab: Sleeping || 5 Armour: Robe || 10 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 450 | 450 | 0 | 0 | 344 | 1 | 450.0 | Dungeon | 450 | 450 | 0 | 0 | 344 | 1 | 450.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 450 daAuts