Dungeon Crawl Stone Soup version 0.32.0-9-ga5a68c12b4 (webtiles) character file. Game seed: 5201311586252586641 53 ettubrute the Magician (level 4, -1/33 HPs) Began as a Djinni Conjurer on Sept 6, 2024. Killed from afar by an orc wizard (2 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:03:12 (1467 turns). ettubrute the Magician (Djinni Conjurer) Turns: 1467, Time: 00:03:12 Health: -1/33 AC: 2 Str: 6 XL: 4 Next: 11% Gold: 110 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . b - +0 dagger rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 110 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) i - a +0 scale mail Scrolls d - a scroll of fog {unknown} e - a scroll of amnesia {unknown} k - a scroll of enchant weapon {unknown} m - a scroll of identify {unknown} Potions c - 3 potions of curing {unknown} f - 2 potions of ambrosia {unknown} g - a potion of invisibility {unknown} h - a potion of enlightenment {unknown} j - a potion of heal wounds {unknown} l - a potion of cancellation {unknown} Skills: * Level 2.0 Fighting + Level 2.9 Dodging - Level 1.7 Stealth + Level 3.8 Spellcasting + Level 3.8 Conjurations + Level 3.8 Hexes + Level 3.8 Summonings + Level 3.8 Necromancy + Level 3.8 Translocations + Level 3.8 Fire Magic + Level 3.8 Ice Magic + Level 3.8 Air Magic + Level 3.8 Earth Magic + Level 3.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 c - Fulminant Prism Conj/Alch 10% 3d9 26% 4 d - Iskenderun's Mystic Conj/Tloc 20% 2d6 (+2d3 26% 4 e - Slow Hex 80% N/A 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You barely miss something. Something hits you. You barely miss something. Something hits you. You miss something. Something hits you but does no damage. You closely miss something. Something hits you. You closely miss something. Something hits you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits something. (Press . to maintain the ray.) Something hits you. Unknown command. * * * LOW HITPOINT WARNING * * * Something hits you. * * * LOW HITPOINT WARNING * * * The searing ray hits something. * * * LOW HITPOINT WARNING * * * Something hits you. * * * LOW HITPOINT WARNING * * * Without enough magic to sustain it, your searing ray dissipates. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you. You resist. You die... #... #..............# #.# ###.# #..............####.### ....%####.....................### .......##..............####...... ....##)##.#.##.........# #...... ..g #.##.#.############ #...... oo #..{.#.# #...... . ###..#.########## #...... ##.#....{@....######...... #.##########............. ###..# #.........#####..... ##....###.............#..... #.......#........<..#.#..... #.......#................... #.......#.............###### ##:###..#...........### #.# ##.#.........### There were no monsters in sight! Vanquished Creatures An adder (D:2) A ribbon worm (D:2) 3 dart slugs 3 orcs (D:2) 3 ball pythons (D:2) 2 endoplasms A giant cockroach (D:1) 2 goblins (D:1) A hobgoblin (D:2) 3 kobolds (D:1) A quokka (D:1) 5 bats A frilled lizard (D:1) 4 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ettubrute the Djinni Conjurer began the quest for the Orb. 0 | D:1 | ettubrute set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 153 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 340 | D:1 | Reached skill level 1 in Fighting 931 | D:2 | Reached XP level 3. HP: 24/27 MP: 0/0 931 | D:2 | Learned a level 1 spell: Slow 1413 | D:2 | Reached XP level 4. HP: 28/33 MP: 0/0 1466 | D:2 | HP: 1/33 [something (3)] 1467 | D:2 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_xxxplode, layout_basic, st_stairs_6, minmay_misc_feat_ornament, dk_noncrumbling_4, minmay_misc_feat_iff, minmay_misc_feat_encased, dreamdust_wishing_well, hangedman_abyss_or_decor_lesser_grid D:2: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.0 Dodging | | 2.9 Stealth | | 1.7 Spellcasting | | 3.8 Conjurations | | 3.8 Hexes | | 3.8 Summonings | | 3.8 Necromancy | | 3.8 Translocations | | 3.8 Fire Magic | | 3.8 Ice Magic | | 3.8 Air Magic | | 3.8 Earth Magic | | 3.8 Alchemy | | 3.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | | 5 || 5 Cast: Magic Dart | 55 | 2 || 57 Searing Ray | 2 | 3 || 5 Slow | 2 | || 2 Armour: Robe | 6 | 13 || 19 Dodge: Dodged | 6 | || 6