ASSERT((duration[DUR_MESMERISED] > 0) == !beholders.empty()) in 'behold.cc' at line 66 failed. Version: Dungeon Crawl Stone Soup 0.30-a0-476-g330ca2eb8e Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 9441210464957619347, deterministic pregen: 1 Command line: /usr/games/crawl-git-330ca2eb8e -name experimilk -rc /dgldir/rcfiles/crawl-git/experimilk.rc -macro /dgldir/rcfiles/crawl-git/experimilk.macro -morgue /dgldir/morgue/experimilk/ -webtiles-socket /crawl-master/webserver/sockets/experimilk:2022-12-22.02:28:32.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 29 stack frames. /usr/games/crawl-git-330ca2eb8e(_Z17write_stack_traceP8_IO_FILE+0x3f) [0x5632ec0a47af]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-330ca2eb8e(_Z13do_crash_dumpv+0x417) [0x5632ec0ac387]: do_crash_dump() /usr/games/crawl-git-330ca2eb8e(_Z20crash_signal_handleri+0x1fa) [0x5632ec0a4c3a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x46210) [0x7f72ee9c3210]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0xcb) [0x7f72eeb8424b]: /usr/games/crawl-git-330ca2eb8e(+0x43eacd) [0x5632ec0abacd]: /usr/games/crawl-git-330ca2eb8e(+0x43ec85) [0x5632ec0abc85]: /usr/games/crawl-git-330ca2eb8e(+0x3feb42) [0x5632ec06bb42]: /usr/games/crawl-git-330ca2eb8e(+0x3feb7b) [0x5632ec06bb7b]: /usr/games/crawl-git-330ca2eb8e(_Z16fill_status_infoiR11status_info+0x13db) [0x5632ec5eda2b]: fill_status_info(int, status_info&) /usr/games/crawl-git-330ca2eb8e(_ZN14TilesFramework12_send_playerEb+0x1f29) [0x5632ec6f5519]: TilesFramework::_send_player(bool) /usr/games/crawl-git-330ca2eb8e(_ZN14TilesFramework6redrawEv+0xa6) [0x5632ec6f9e06]: TilesFramework::redraw() /usr/games/crawl-git-330ca2eb8e(_ZN14TilesFramework17update_input_modeE10mouse_modeb+0x1a8) [0x5632ec6fa108]: TilesFramework::update_input_mode(mouse_mode, bool) /usr/games/crawl-git-330ca2eb8e(_ZN13mouse_controlC1E10mouse_mode+0x1d) [0x5632ec303c7d]: mouse_control::mouse_control(mouse_mode) /usr/games/crawl-git-330ca2eb8e(+0x732d23) [0x5632ec39fd23]: /usr/games/crawl-git-330ca2eb8e(_ZN14message_window4moreEbb+0x20b) [0x5632ec3a1dab]: message_window::more(bool, bool) /usr/games/crawl-git-330ca2eb8e(_ZN14message_window8add_itemENSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEE11prefix_typeb+0x3d0) [0x5632ec3a2300]: message_window::add_item(std::__cxx11::basic_string, std::allocator >, prefix_type, bool) /usr/games/crawl-git-330ca2eb8e(_ZN13message_store10flush_prevEv+0x34a) [0x5632ec3a28ba]: message_store::flush_prev() /usr/games/crawl-git-330ca2eb8e(+0x72fb24) [0x5632ec39cb24]: /usr/games/crawl-git-330ca2eb8e(_Z16do_message_print16msg_channel_typeibbPKcP13__va_list_tag+0xe9) [0x5632ec39d2f9]: do_message_print(msg_channel_type, int, bool, bool, char const*, __va_list_tag*) /usr/games/crawl-git-330ca2eb8e(_Z4mprf16msg_channel_typePKcz+0xb4) [0x5632ec39d814]: mprf(msg_channel_type, char const*, ...) /usr/games/crawl-git-330ca2eb8e(+0x8634f3) [0x5632ec4d04f3]: /usr/games/crawl-git-330ca2eb8e(_Z13player_reactsv+0x64f) [0x5632ec4d276f]: player_reacts() /usr/games/crawl-git-330ca2eb8e(_Z12world_reactsv+0x6d5) [0x5632ec7040a5]: world_reacts() /usr/games/crawl-git-330ca2eb8e(+0xa9814e) [0x5632ec70514e]: /usr/games/crawl-git-330ca2eb8e(+0xa98fdd) [0x5632ec705fdd]: /usr/games/crawl-git-330ca2eb8e(main+0x1a5) [0x5632ebffae45]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf3) [0x7f72ee9a40b3]: /usr/games/crawl-git-330ca2eb8e(_start+0x2e) [0x5632ebffb96e]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 9.4.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-330ca2eb8e/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-330ca2eb8e/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-330ca2eb8e/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 8 Level id: D:8 Level build method = random_map_in_depth, level layout type = rooms, absdepth0 = 7 Level vaults: nicolae_cairo_tiling_large layout_rooms mainiacjoe_overflow_concentric_impassable small_statue_intersection minmay_ruined_shrine uniq_maggie Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< The centaur zombie is severely damaged. The centaur zombie hits you. The centaur zombie kicks you but does no damage. The searing ray hits the centaur zombie. The centaur zombie is almost destroyed. You finish channelling your searing ray. The centaur zombie hits you but does no damage. The centaur zombie kicks you but does no damage. The centaur zombie misses you. The centaur zombie barely misses you. x2 The centaur zombie misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur zombie Aim: a centaur zombie (almost destroyed, 100% to hit) The searing ray hits the centaur zombie. You destroy the centaur zombie! Sif Muna accepts your kill. (Press . to maintain the ray.) HP restored. Magic restored. A killer bee zombie comes into view. A killer bee zombie is nearby! The magic dart hits the killer bee zombie. The killer bee zombie is moderately damaged. A bullfrog zombie comes into view. The magic dart hits the killer bee zombie. The killer bee zombie is moderately damaged. The magic dart hits the killer bee zombie. The killer bee zombie is heavily damaged. The magic dart hits the killer bee zombie. The killer bee zombie is heavily damaged. The killer bee zombie hits you but does no damage. Aiming: Breathe Dispelling Energy (4% risk of failure) Press: ? - help, Shift-Dir - straight line, p - killer bee zombie You breathe a bolt of dispelling energy. The bolt of dispelling energy hits the killer bee zombie! You destroy the killer bee zombie! Sif Muna accepts your kill. The bolt of dispelling energy hits the bullfrog zombie. The bullfrog zombie is lightly damaged. Your Invocations skill increases to level 3! Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the bullfrog zombie! The bullfrog zombie is moderately damaged. (Press . to maintain the ray.) The searing ray misses the bullfrog zombie. The bullfrog zombie hits you. The bullfrog zombie barely misses you. The searing ray hits the bullfrog zombie! The bullfrog zombie is severely damaged. The bullfrog zombie hits you. The searing ray hits the bullfrog zombie! The bullfrog zombie is almost destroyed. You finish channelling your searing ray. The bullfrog zombie hits you. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the bullfrog zombie! You destroy the bullfrog zombie! Sif Muna accepts your kill. (Press . to maintain the ray.) Unknown command. You have got your breath back. p - 2 potions of resistance (gained 1) Found 4 stones. You see here 4 stones. You now have 333 gold pieces (gained 12). You see here 4 stones. v - 4 scrolls of teleportation (gained 1) Found 6 stones. An ufetubus comes into view. The ufetubus moves out of view. The ufetubus shouts! Found a stone staircase leading up. An ufetubus is nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ufetubus Aim: an ufetubus (72% to hit) The searing ray hits the ufetubus! You kill the ufetubus! Sif Muna accepts your kill. (Press . to maintain the ray.) There is a stone staircase leading up here. Found a stone staircase leading down. There is a stone staircase leading down here. An orc comes into view. It is wielding a +0 trident. The orc shouts! You hear a shout! An orc wizard comes into view. It is wielding a +0 dagger. You hear a shout! x2 The magic dart hits the orc. The orc is lightly wounded. The magic dart hits the orc! You kill the orc! Sif Muna accepts your kill. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. The magic dart hits the orc wizard. The orc wizard is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly wounded, 79% to hit) The searing ray misses the orc wizard. (Press . to maintain the ray.) An orc wizard comes into view. It is wielding a +0 dagger. The searing ray misses the orc wizard. The orc wizard points at you and mumbles some strange words. The puff of flame hits you. The searing ray hits the orc wizard! The orc wizard is severely wounded. The searing ray hits the orc wizard! You kill the orc wizard! Sif Muna accepts your kill. You finish channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (79% to hit) The searing ray misses the orc wizard. (Press . to maintain the ray.) The searing ray hits the orc wizard. The orc wizard is moderately wounded. A wight comes into view. It is wielding a +0 falchion. The searing ray hits the orc wizard. The orc wizard is severely wounded. The searing ray hits the orc wizard! You kill the orc wizard! Sif Muna accepts your kill. You finish channelling your searing ray. Unknown command. There is a stone staircase leading down here. There is a stone staircase leading up here. Aiming: Breathe Dispelling Energy (4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wight Aim: a wight, wielding a +0 falchion and wearing a +0 robe (53% to hit) You breathe a bolt of dispelling energy. The bolt of dispelling energy hits the wight. The wight is heavily damaged. Unknown command. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +0 falchion and wearing a +0 robe (heavily damaged, 83% to hit) The searing ray hits the wight but does no damage. The wight is heavily damaged. (Press . to maintain the ray.) The searing ray hits the wight! The wight is almost destroyed. The searing ray hits the wight! You destroy the wight! Sif Muna accepts your kill. Your Invocations skill increases to level 4! Unknown command. You have got your breath back. A hound comes into view. The magic dart hits the hound. The hound is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Okay, then. The magic dart hits the hound. The hound is severely wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hound Aim: a hound (severely wounded, 76% to hit) The searing ray hits the hound! You kill the hound! Sif Muna accepts your kill. (Press . to maintain the ray.) Found a stone staircase leading up. A wyvern comes into view. The wyvern hisses angrily. The magic dart hits the wyvern but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wyvern Aim: a wyvern (83% to hit) The searing ray hits the wyvern. The wyvern is lightly wounded. (Press . to maintain the ray.) The searing ray hits the wyvern! The wyvern is heavily wounded. The searing ray hits the wyvern! The wyvern is severely wounded. The wyvern barely misses you. The wyvern misses you. The searing ray hits the wyvern but does no damage. The wyvern is severely wounded. You finish channelling your searing ray. The wyvern closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wyvern Aim: a wyvern (severely wounded, 83% to hit) The searing ray hits the wyvern! You kill the wyvern! Sif Muna accepts your kill. (Press . to maintain the ray.) Unknown command. A scorpion comes into view. The magic dart hits the scorpion. The scorpion is lightly wounded. The magic dart hits the scorpion. The scorpion is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (lightly wounded, 83% to hit) The searing ray hits the scorpion. The scorpion is heavily wounded. (Press . to maintain the ray.) The searing ray misses the scorpion. The searing ray hits the scorpion! You kill the scorpion! Sif Muna accepts your kill. Your Invocations skill increases to level 5! d - 3 scrolls of fog (gained 1) A bullfrog comes into view. The magic dart hits the bullfrog. The bullfrog is moderately wounded. The bullfrog croaks. The magic dart hits the bullfrog. The bullfrog is heavily wounded. The magic dart hits the bullfrog! The bullfrog is almost dead. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bullfrog Aim: a bullfrog (almost dead, 79% to hit) The searing ray hits the bullfrog. You kill the bullfrog! Sif Muna accepts your kill. (Press . to maintain the ray.) Unknown command. Found a shimmering altar of Xom. Found a stone staircase leading down. There is a stone staircase leading down here. An orc comes into view. It is wielding a +0 club. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 club and wearing a +0 robe (wandering, hasn't noticed you, 83% to hit) The searing ray hits the orc! You kill the orc! Sif Muna accepts your kill. (Press . to maintain the ray.) An orc comes into view. It is wielding a +0 club. The orc shouts! You hear a shout! An orc wizard comes into view. It is wielding a +0 dagger. The magic dart hits the orc! The orc is almost dead. The magic dart hits the orc. You kill the orc! Sif Muna accepts your kill. The magic dart hits the orc wizard. The orc wizard is moderately wounded. An orc comes into view. It is wielding a +0 hand axe. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderately wounded, 79% to hit) The searing ray hits the orc wizard! The orc wizard is almost dead. (Press . to maintain the ray.) The orc shouts! The searing ray misses the orc wizard. The searing ray hits the orc wizard. You kill the orc wizard! Sif Muna accepts your kill. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 hand axe and wearing a +0 chain mail (87% to hit) The searing ray hits the orc. The orc is heavily wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits the orc! You kill the orc! Sif Muna accepts your kill. An orc comes into view. It is wielding a +0 flail. The magic dart hits the orc. The orc is heavily wounded. The orc shouts! The magic dart hits the orc! You kill the orc! Sif Muna accepts your kill. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Things that are here: a +0 club; a +0 robe; an orc corpse Found a mace. You see here a +0 mace. You see here a +0 flail. Found a barding. e - 3 potions of brilliance (gained 1) A howler monkey zombie comes into view. A howler monkey zombie is nearby! The magic dart hits the howler monkey zombie. The howler monkey zombie is lightly damaged. The magic dart hits the howler monkey zombie. The howler monkey zombie is lightly damaged. The magic dart hits the howler monkey zombie. The howler monkey zombie is moderately damaged. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - howler monkey zombie Aim: a howler monkey zombie (moderately damaged, 92% to hit) The searing ray hits the howler monkey zombie! The howler monkey zombie is severely damaged. (Press . to maintain the ray.) Unknown command. The searing ray hits the howler monkey zombie! You destroy the howler monkey zombie! Sif Muna accepts your kill. A wight comes into view. It is wielding a +3 dire flail. Found 7 gold pieces. The magic dart hits the wight. The wight is moderately damaged. The magic dart hits the wight! The wight is severely damaged. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +3 dire flail and wearing a +0 robe (severely damaged, 83% to hit) The searing ray hits the wight! You destroy the wight! Sif Muna accepts your kill. (Press . to maintain the ray.) Okay, then. Things that are here: a +3 dire flail; a +0 robe Found a dagger. You now have 340 gold pieces (gained 7). A white imp comes into view. A white imp is nearby! The magic dart hits the white imp. The white imp is moderately wounded. The magic dart hits the white imp! You kill the white imp! Sif Muna accepts your kill. You can't see any susceptible monsters within range! (Use Z to cast anyway.) An orc comes into view. It is wielding a +0 club. The magic dart hits the orc. The orc is lightly wounded. The magic dart hits the orc. The orc is heavily wounded. The magic dart hits the orc! You kill the orc! Sif Muna accepts your kill. Things that are here: a +0 club; an orc corpse Found a stone staircase leading down. Done exploring. Done exploring. Okay, then. Okay, then. There is a stone staircase leading down here. You climb downwards. The centaur shouts! You hear a shout! Found four items. Found an escape hatch in the floor. Found a stone staircase leading down. There is a stone staircase leading up here. The magic dart hits the centaur but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The magic dart hits the centaur. The centaur is moderately wounded. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow closely misses you. An orc wizard comes into view. It is wielding a +0 dagger of holy wrath. The orc wizard shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. The centaur shoots an arrow. The arrow hits you but does no damage. You hear a shout! You start resting. An orc comes into view. It is wielding a +0 hand axe. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 shortbow (moderately wounded, 90% to hit) The searing ray hits the centaur! The centaur is severely wounded. (Press . to maintain the ray.) The centaur shoots an arrow. The arrow hits you! Unknown command. The searing ray hits the centaur! You kill the centaur! Sif Muna accepts your kill. Training target 6.0 for Invocations reached! Your Invocations skill increases to level 6! You need to enable at least one skill for training. Your Fighting skill increases to level 1! Okay, then. Okay, then. An orc is nearby! The magic dart hits the orc. The orc is almost dead. The magic dart hits the orc. You kill the orc! Sif Muna accepts your kill. The magic dart hits the orc wizard. The orc wizard is moderately wounded. The orc wizard points at you and mumbles some strange words. The magic dart hits you. The magic dart hits the orc wizard. The orc wizard is severely wounded. The orc wizard casts a spell at you. The magic dart hits you but does no damage. The magic dart hits the orc wizard. You kill the orc wizard! Sif Muna accepts your kill. Your Hexes skill increases to level 3! A centaur comes into view. The magic dart hits the centaur. The centaur is lightly wounded. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you. You see here 16 gold pieces. A centaur is nearby! You start resting. The centaur shoots an arrow. The arrow hits you. Things that are here: a +0 hand axe; an orc corpse The centaur shoots an arrow. The arrow closely misses you. Aiming: Breathe Dispelling Energy (4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 shortbow (lightly wounded, 71% to hit) You breathe a bolt of dispelling energy. The bolt of dispelling energy hits the centaur! The centaur is severely wounded. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 shortbow (severely wounded, 90% to hit) The searing ray hits the centaur. The centaur is almost dead. (Press . to maintain the ray.) The centaur shoots an arrow. The arrow hits you! Unknown command. The searing ray hits the centaur! You kill the centaur! Sif Muna accepts your kill. An orc comes into view. It is wielding a +0 dagger of venom. An orc is nearby! An orc is nearby! A centaur comes into view. Things that are here: a +0 shortbow; a +0 hand axe; an orc corpse You now have 356 gold pieces (gained 16). A centaur is nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur (wandering, hasn't noticed you, 90% to hit) The searing ray hits the centaur. The centaur is lightly wounded. The centaur shouts! (Press . to maintain the ray.) You hear a shout! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you. Things that are here: a +0 shortbow; a +0 hand axe; an orc corpse The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow closely misses you. The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * You see here a +0 shortbow. You have got your breath back. There is a stone staircase leading up here. Things that are here: a +0 dagger of holy wrath; a +0 robe You climb upwards. There is a stone staircase leading down here. You start resting. Magic restored. You start resting. HP restored. You start waiting. Done waiting. You start waiting. Done waiting. There is a stone staircase leading down here. You climb downwards. Found 12 gold pieces. Found a stone staircase leading down. There is a stone staircase leading up here. The magic dart hits the ice beast. The ice beast is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 4% risk of failure) Press: ? - help, Dir - move target, p - ice beast You conjure a prism of explosive energy! A fulminant prism comes into view. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the ice beast! The ice beast is severely wounded. You hear an angry hiss. You hear a shout! x2 Unknown command. Casting: Fulminant Prism (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ice beast Aim: an ice beast (severely wounded, 83% to hit) The searing ray hits the ice beast. The ice beast is almost dead. (Press . to maintain the ray.) Unknown command. The searing ray hits the ice beast! You kill the ice beast! Sif Muna accepts your kill. Your Hexes skill increases to level 4! Unknown command. A centaur is nearby! The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow completely misses you. You climb upwards. There is a stone staircase leading down here. You start resting. HP restored. You start resting. Magic restored. You start waiting. Done waiting. You start waiting. Done waiting. You climb downwards. A wyvern comes into view. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow barely misses you. The wyvern hisses angrily. There is a stone staircase leading up here. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 4% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you. Aiming: Breathe Dispelling Energy (4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wyvern Aim: a wyvern (53% to hit) You breathe a bolt of dispelling energy. The bolt of dispelling energy hits the wyvern. The wyvern is lightly wounded. The bolt of dispelling energy misses the centaur. Your fulminant prism crackles loudly. Unknown command. Unknown command. Unknown command. Unknown command. Your fulminant prism explodes! The blast of energy engulfs the centaur!! You kill the centaur! Sif Muna accepts your kill. You hear a shout! You hear an angry hiss. x2 Unknown command. Casting: Fulminant Prism (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Dazzling Flash (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The wyvern is dazzled. The wyvern bites you. Unknown command. You barely miss the wyvern. The wyvern is lightly wounded. The wyvern bites you but does no damage. The wyvern completely misses you. You barely miss the wyvern. The wyvern is lightly wounded. The wyvern bites you! The wyvern misses you. You hit the wyvern but do no damage. The wyvern is lightly wounded. The wyvern misses you. The wyvern closely misses you. You hit the wyvern. The wyvern is moderately wounded. The wyvern is no longer blind. The wyvern bites you but does no damage. The wyvern bites you! You barely miss the wyvern. The wyvern is moderately wounded. The wyvern bites you! Casting: Dazzling Flash (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wyvern Aim: a wyvern (moderately wounded, 83% to hit) The searing ray hits the wyvern! The wyvern is severely wounded. (Press . to maintain the ray.) The wyvern bites you but does no damage. The wyvern barely misses you. Unknown command. The searing ray hits the wyvern! You kill the wyvern! Sif Muna accepts your kill. Your Hexes skill increases to level 5! Unknown command. You climb upwards. There is a stone staircase leading down here. You start resting. You have got your breath back. You start resting. Magic restored. You start resting. HP restored. You start waiting. Done waiting. You climb downwards. There is a stone staircase leading up, spattered with blood here. Found an escape hatch in the ceiling. Found a hazy altar of Hepliaklqana. You now have 368 gold pieces (gained 12). A steam dragon comes into view. The steam dragon moves out of view. The magic dart hits the orc. The orc is lightly wounded. The steam dragon hisses angrily. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 dagger of venom and wearing a +0 ring mail (lightly wounded, 85% to hit) The searing ray hits the orc. The orc is severely wounded. (Press . to maintain the ray.) Unknown command. The searing ray misses the orc. The searing ray hits the steam dragon. The steam dragon is lightly wounded. The orc hits you but does no damage. The searing ray hits the orc! You kill the orc! Sif Muna accepts your kill. The searing ray misses the steam dragon. The searing ray hits the steam dragon! The steam dragon is heavily wounded. You finish channelling your searing ray. The steam dragon breathes steam at you. The ball of steam hits you! You hear a shout! You hear a loud, deep croak! Unknown command. The steam dragon breathes steam at you. The ball of steam misses you. Aiming: Breathe Dispelling Energy (4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - steam dragon Aim: a steam dragon (heavily wounded, catching its breath, 53% to hit) You breathe a bolt of dispelling energy. The bolt of dispelling energy hits the steam dragon. The steam dragon is heavily wounded. You are engulfed in a cloud of scalding steam. The steam dragon misses you. The steam dragon closely misses you. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - steam dragon Aim: a steam dragon (heavily wounded, 83% to hit) The searing ray hits the steam dragon! The steam dragon is almost dead. (Press . to maintain the ray.) The steam dragon bites you. The steam dragon barely misses you. Unknown command. The searing ray hits the steam dragon! You kill the steam dragon! Sif Muna accepts your kill. The steam dragon scales are intact enough to wear. Unknown command. You have got your breath back. An orc comes into view. It is wielding a +0 whip. The magic dart hits the orc. The orc is lightly wounded. The orc shouts! The magic dart hits the orc. The orc is heavily wounded. The magic dart hits the orc! You kill the orc! Sif Muna accepts your kill. An acid dragon comes into view. The magic dart hits the acid dragon. The acid dragon is lightly wounded. The acid dragon roars! The acid dragon spits acid at you. The splash of acid hits you. The acid corrodes you! You hear an angry hiss. A bullfrog comes into view. There is an escape hatch in the ceiling here. A mysterious force pulls you upwards. The hatch slams shut behind you. You start resting. You are no longer corroded. You start resting. HP restored. You start resting. Magic restored. There is a stone staircase leading up here. Things that are here: a +0 robe; a +0 falchion There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. A centaur comes into view. Found a stone staircase leading down. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur (asleep, 100% to hit) The searing ray hits the centaur! The centaur is moderately wounded. The centaur shouts! (Press . to maintain the ray.) The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow barely misses you. The searing ray hits the centaur. The centaur is heavily wounded. The centaur shoots an arrow. The arrow barely misses you. The searing ray hits the centaur! The centaur is almost dead. The centaur shoots an arrow. The arrow completely misses you. The searing ray hits the centaur! You kill the centaur! Sif Muna accepts your kill. You finish channelling your searing ray. Your Hexes skill increases to level 6! Magic restored. As you open the door, it creaks loudly! There is an open door here. You open the door. A sky beast comes into view. Found 10 gold pieces. The magic dart hits the sky beast. The sky beast is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sky beast Aim: a sky beast (lightly wounded, 76% to hit) The searing ray hits the sky beast. The sky beast is moderately wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits the sky beast. The sky beast is heavily wounded. The searing ray hits the sky beast! The sky beast is almost dead. The searing ray hits the sky beast! You kill the sky beast! Sif Muna accepts your kill. You finish channelling your searing ray. There is an open door here. You now have 378 gold pieces (gained 10). As you open the door, it creaks loudly! There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. As you open the door, it creaks loudly! There is an open door here. You open the door. Found 5 large rocks. There is an open door here. There is an open door here. You open the door. There is an open door here. As you open the door, it creaks loudly! There is an open door here. There is an open door here. Found a robe. There is an open door here. There is an open door here. There is an open door here. You open the door. There is an open door here. As you open the door, it creaks loudly! Found 6 stones. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. Found 5 stones. Found a falchion. a - an amulet of guardian spirit You pick up the Quarto of the Kraken and begin reading... You add the spell Anguish to your library. Okay, then. You drop an amulet of guardian spirit. Okay, then. An orc wizard comes into view. It is wielding a +0 dagger. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The magic dart hits the orc wizard! The orc wizard is heavily wounded. The orc wizard shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavily wounded, 79% to hit) The searing ray hits the orc wizard. The orc wizard is severely wounded. (Press . to maintain the ray.) The searing ray hits the orc wizard. The orc wizard is almost dead. The orc wizard points at you and mumbles some strange words. The magic dart hits you. The searing ray hits the orc wizard! You kill the orc wizard! Sif Muna accepts your kill. An orc wizard comes into view. It is wielding a +0 dagger. The magic dart hits the orc wizard. The orc wizard is moderately wounded. The orc wizard shouts! You hear a shout! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 leather armour (moderately wounded, 79% to hit) The searing ray hits the orc wizard. The orc wizard is heavily wounded. (Press . to maintain the ray.) The searing ray hits the orc wizard! You kill the orc wizard! Sif Muna accepts your kill. An orc comes into view. It is wielding a +2 dagger of electrocution. The magic dart hits the orc. The orc is heavily wounded. The orc shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +2 dagger of electrocution and quivering stones (heavily wounded, 83% to hit) The searing ray hits the orc! You kill the orc! Sif Muna accepts your kill. (Press . to maintain the ray.) HP restored. A bullfrog is nearby! The magic dart hits the bullfrog. The bullfrog is lightly wounded. The magic dart hits the bullfrog. The bullfrog is moderately wounded. The magic dart hits the bullfrog. The bullfrog is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bullfrog Aim: a bullfrog (moderately wounded, 79% to hit) The searing ray hits the bullfrog! The bullfrog is severely wounded. (Press . to maintain the ray.) The searing ray hits the bullfrog! You kill the bullfrog! Sif Muna accepts your kill. Found a robe. Found 10 gold pieces. Things that are here: a +2 dagger of electrocution; a stone; an orc corpse A centaur comes into view. The magic dart hits the centaur! The centaur is moderately wounded. The centaur shouts! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow barely misses you. The magic dart hits the centaur. The centaur is heavily wounded. The centaur shoots an arrow. The arrow completely misses you. The centaur shoots an arrow. The arrow completely misses you. The magic dart hits the centaur but does no damage. The centaur is heavily wounded. The centaur shoots an arrow. The arrow hits you! The magic dart hits the centaur. The centaur is almost dead. The centaur shoots an arrow. The arrow misses you. The magic dart hits the centaur. The centaur is almost dead. The magic dart hits the centaur. You kill the centaur! Sif Muna accepts your kill. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. HP restored. You start resting. Magic restored. You start waiting. Done waiting. You see here a +0 shortbow. Things that are here: +0 steam dragon scales; a +0 ring mail; a +0 dagger of venom A - 3 scrolls labelled ZYOLEO MOKHLAF (gained 1) You now have 396 gold pieces (gained 18). You see here a +0 whip. o - 2 scrolls labelled HIZUAC WASIMU (gained 1) You now have 410 gold pieces (gained 14). There is an open door here. Maggie the Vainglorious comes into view. She is wielding a +2 broad axe of electrocution and carrying a wand of paralysis (2). You see here 6 stones. Okay, then. Okay, then. You feel clever all of a sudden. You start waiting. Maggie is nearby! Maggie shouts! Maggie zaps a wand. You suddenly lose the ability to move! Maggie zaps a wand. You resist with almost no effort. The now-empty wand crumbles to dust. Maggie gestures wildly while chanting. Maggie attempts to bespell you! You are mesmerised by Maggie! You can move again. Unknown command. Unknown command. Aiming: Breathe Dispelling Energy (4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Maggie Aim: Maggie, wielding a +2 broad axe of electrocution and wearing +0 steam dragon scales (mesmerising, 53% to hit) You breathe a bolt of dispelling energy. The bolt of dispelling energy hits Maggie but does no damage. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Maggie Aim: Maggie, wielding a +2 broad axe of electrocution and wearing +0 steam dragon scales (mesmerising, 83% to hit) You feel a surge of power! The searing ray misses Maggie. (Press . to maintain the ray.) Unknown command. The searing ray hits Maggie! Maggie is lightly wounded. The searing ray hits Maggie! Maggie is moderately wounded. Maggie hits you with a +2 broad axe of electrocution! The searing ray hits Maggie. Maggie is heavily wounded. You finish channelling your searing ray. Maggie closely misses you. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Dazzling Flash (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! Maggie is dazzled. Maggie closely misses you. Unknown command. Casting: Dazzling Flash (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Maggie Aim: Maggie, wielding a +2 broad axe of electrocution and wearing +0 steam dragon scales (heavily wounded, mesmerising, blind, 83% to hit) You feel a surge of power! The searing ray hits Maggie! Maggie is heavily wounded. (Press . to maintain the ray.) >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.30-a0-476-g330ca2eb8e Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_CAST_SPELL repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [experimilk] Species: Purple Draconian Job: Conjurer HP: 57/64; mods: 0/0 MP: 6/13; mod: 0 Stats: 11 (11) 22 (22) 9 (9) Position: (39, 36), god: Sif Muna (9), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 1 | 69 | 27/84 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | X | 0 | 0 | 0 | 0 | 0/50 Axes | X | 0 | 0 | 0 | 0 | 0/50 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/50 Polearms | X | 0 | 0 | 0 | 0 | 0/50 Staves | X | 0 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/59 Throwing | X | 0 | 0 | 0 | 0 | 0/59 Dodging | X | 0 | 0 | 1 | 151 | 92/119 Stealth | X | 0 | 0 | 1 | 127 | 77/100 Shields | X | 0 | 0 | 0 | 0 | 0/50 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 0 | 0 | 3 | 252 | 0/168 Conjurations | X | 0 | 0 | 12 | 4050 | 0/750 Hexes | X | 1 | 100 | 6 | 1150 | 268/295 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 0 | 0 | 0/50 Translocations | X | 0 | 0 | 0 | 0 | 0/50 Transmutations | X | 0 | 0 | 0 | 0 | 0/50 Fire Magic | X | 0 | 0 | 0 | 0 | 0/50 Ice Magic | X | 0 | 0 | 0 | 0 | 0/50 Air Magic | X | 0 | 0 | 0 | 0 | 0/50 Earth Magic | X | 0 | 0 | 0 | 0 | 0/50 Poison Magic | X | 0 | 0 | 0 | 0 | 0/50 Invocations | X | 0 | 0 | 6 | 882 | 0/295 Evocations | X | 0 | 0 | 0 | 0 | 0/42 Spell bugs: Durations: #7: 470 #32: 70 Attributes: #12: 410 #23: 9342 #24: 64231704 #36: 1 #49: 448 Mutations: cold-blooded: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #10: +0 rapier eq slot #1, inv slot #27: +0 cloak eq slot #3, inv slot #24: +0 pair of gloves eq slot #4, inv slot #1: +0 pair of boots eq slot #7, inv slot #17: ring of protection from cold }}}}}}}}}}} Webtiles message buffer: {"msg":"player" Webtiles JSON stack: start: 0 end: 15 type: } Screenshot: ##.##.....#.....#...#. # ##'##.....'.....##+##. # #...#.....#.....#...#. # # #+#...#'#.#####.#+#...#' ######.# #.......#.'...'.#....... ..(..#.# ###...#####...#####...## .......# .'...'.#.......#.+...'. .....####..#####.#'#...#'#.#####. .....#..... #..@@.#...#.....#... .......# +.....##+##.....'... ......## #.....#...#.....#... .#..### ###(#'#...#+#.#####. ...####### ##.'.#.......#.'...+. .........####..#####...#####...## .##>.###.##...## #.'...'.#....... .###.###......####.#####.#'#...#+ >.....####.##....>...#.....#...# clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> ASSERT((duration[DUR_MESMERISED] > 0) == !beholders.empty()) in 'behold.cc' at line 66 failed. Recursive crash.