Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 549690133386978836 70 experimilk the Conjurer (level 4, -1/33 HPs) Began as a Draconian Conjurer on Mar 17, 2022. Slain by an orc ... wielding a +0 mace (7 damage) ... on level 3 of the Dungeon. The game lasted 00:07:45 (3545 turns). experimilk the Conjurer (Draconian Conjurer) Turns: 3545, Time: 00:07:46 Health: -1/33 AC: 5 Str: 10 XL: 4 Next: 3% Magic: 0/7 EV: 12 Int: 20 God: Gold: 127 SH: 0 Dex: 9 Spells: 1/7 levels left rFire . . . SeeInvis . c - +0 dagger (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.11/turn b - ring of flight MPRegen 0.10/turn (no ring) @: flying A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 127 gold pieces. Inventory: Hand Weapons c - a +0 dagger of venom (weapon) Missiles a - 4 javelins Jewellery b - a ring of flight (left hand) Scrolls e - a scroll of teleportation f - a scroll of blinking {unknown} Potions h - 3 potions of degeneration {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.3 Spellcasting * Level 5.4 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Dazzling Flash Conj/Hex 26% N/A 16% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Hex 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The river rat is almost dead. Your attack snaps the river rat out of its fear. You kill the river rat! You have reached level 4! You feel stronger. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - river rat Aim: a river rat (heavily wounded, fleeing, 100% to hit) The magic dart hits the river rat. The river rat is severely wounded. Your attack snaps the river rat out of its fear. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You start resting. You hear the rapid rusting of a distant drain. You start resting. An orc comes into view. It is wielding a +0 mace. The orc shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 mace, wearing a +0 ring mail and wearing a +4 ring of protection (100% to hit) The magic dart hits the orc but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 mace, wearing a +0 ring mail and wearing a +4 ring of protection (82% to hit) The searing ray hits the orc. The orc is heavily wounded. (Press . to maintain the ray.) The searing ray hits the orc but does no damage. The orc is heavily wounded. Without enough magic to sustain it, your searing ray dissipates. The orc hits you with a +0 mace! You die... #######..........#.#### .....................># ..)..###.....##..#.##.# .....# #.....##..#.# .....###.....##..# # ......##.....##..# #.....##.....##..#.# ......##.....##..#.# ......##.....##.@#.# ......# #.o#.# #.....# #..#.# #.....# #..#.###### #.##### #..#....... #.#### #.......... #....# #.......... #....# #.#........ #....# #.......≈.. You could see an orc. Vanquished Creatures 2 adders A river rat (D:3) A worm (D:2) 2 bats 5 endoplasms A giant cockroach (D:1) 4 goblins 2 hobgoblins (D:1) 3 kobolds 5 quokkas 4 ball pythons 4 frilled lizards 5 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | experimilk the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 532 | D:1 | Found a faded altar of an unknown god. 760 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 803 | D:1 | Learned a level 2 spell: Searing Ray 2037 | D:2 | Reached skill level 5 in Conjurations 2266 | D:2 | Reached XP level 3. HP: 26/26 MP: 1/6 2417 | D:2 | Learned a level 3 spell: Dazzling Flash 3505 | D:3 | HP: 1/26 [river rat (1)] 3508 | D:3 | Reached XP level 4. HP: 2/33 MP: 1/7 3545 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_another_circle, layout_loops_ring, shapermc_ecumenical_altar_acropolis D:2: layout_basic D:3: layout_basic, lightli_sewer_entry_pipes Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.4 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.3 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 14 | || 14 Tailslap | 3 | || 3 Cast: Magic Dart | 55 | 2 || 57 Searing Ray | 8 | 1 || 9 Use: Scroll | 6 | || 6 Armor: Skin | 6 | || 6 Dodge: Dodged | 18 | || 18