Dungeon Crawl Stone Soup version 0.30-a0-339-g89bb51ec76 (webtiles) character file. Game seed: 4454678721868972578 29 experimilk the Conjurer (level 3, -3/26 HPs) Began as a Draconian Conjurer on Oct 31, 2022. Succumbed to Terence's poison ... on level 2 of the Dungeon on Nov 1, 2022. The game lasted 00:02:42 (1192 turns). experimilk the Conjurer (Draconian Conjurer) Turns: 1192, Time: 00:02:43 Health: -3/26 AC: 5 Str: 7 (9) XL: 3 Next: 1% Magic: 0/6 EV: 11 Int: 19 (20) God: Gold: 68 SH: 0 Dex: 8 (9) Spells: 0/6 levels left rFire . . . SeeInvis . e - +0 dagger (vamp) rCold . . . Faith . (no shield) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) @: lethally poisoned (-3 -> -26) A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 68 gold pieces. Inventory: Hand Weapons e - a +0 vampiric dagger (weapon) Scrolls b - a scroll of amnesia {unknown} d - a scroll of butterflies {unknown} f - a scroll of enchant armour {unknown} Potions a - 2 potions of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 5.0 Conjurations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 x - Dazzling Flash Conj/Hex 22% N/A 19% 3 z - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Hex 5% 3d6 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Terence shouts! Terence zaps a wand. The bolt of light hits you! You are confused. You're too confused to cast spells. You're too confused to cast spells. Unknown command. You're too confused to cast spells. You're too confused to cast spells. You're too confused to cast spells. You feel less confused. Terence zaps a wand. The bolt of light misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 trident of venom, wearing a +3 scale mail of willpower and carrying a wand of light (4) (lightly wounded, 81% to hit) The searing ray hits Terence. Terence is moderately wounded. (Press . to maintain the ray.) The searing ray hits Terence. Terence is heavily wounded. Terence hits you from afar with a +0 trident of venom. You are poisoned. The searing ray hits Terence but does no damage. Terence is heavily wounded. You feel sick. Terence hits you from afar with a +0 trident of venom! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The searing ray hits Terence! Terence is almost dead. You finish channelling your searing ray. * * * LOW HITPOINT WARNING * * * You feel very sick. Terence hits you but does no damage. You are more poisoned. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. You die... ###....$# ........' .......# #.....###### #..........# #..@.....# #.......# #@.....# #......# #......# #......# #......# #......# #......# #......####### ##..+####..... You could see Terence. Vanquished Creatures 2 dart slugs (D:1) 3 ball pythons (D:1) 3 giant cockroaches 4 goblins (D:1) 2 hobgoblins (D:1) 3 kobolds (D:1) A quokka (D:1) 2 bats (D:1) A rat (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | experimilk the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 189 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 192 | D:1 | Learned a level 2 spell: Searing Ray 1019 | D:1 | Reached skill level 5 in Conjurations 1093 | D:2 | Noticed Terence 1133 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/6 1137 | D:2 | Learned a level 3 spell: Dazzling Flash 1192 | D:2 | Succumbed to Terence's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_solitude, layout_loops_ring D:2: layout_basic, serial_rivers, chequers_serial_rivers_micro_d, chequers_serial_rivers_micro_d, chequers_serial_rivers_micro_c, chequers_serial_rivers_small_b, hellmonk_ecumenical_altar_leap_of_faith, minmay_tree_intersection, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.0 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Action || total -------------------------++------- Melee: Whip || 1 Cast: Magic Dart || 32 Searing Ray || 4 Use: Potion || 1 Armor: Skin || 5 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1191 | 1143 | 48 | 109 | 896 | 2 | 595.5 | Dungeon | 1191 | 1143 | 48 | 109 | 896 | 2 | 595.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1102 daAuts D:2: 88 daAuts