Dungeon Crawl Stone Soup version 0.30-a0-359-gd0147acb1a (webtiles) character file. Game seed: 3212539261473144804 54 experimilk the Conjurer (level 3, -5/26 HPs) Began as a Draconian Conjurer on Nov 12, 2022. Killed by divine providence ... invoked by an orc priest (14 damage) ... on level 2 of the Dungeon. The game lasted 00:01:56 (1275 turns). experimilk the Conjurer (Draconian Conjurer) Turns: 1275, Time: 00:01:57 Health: -5/26 AC: 5 Str: 9 XL: 3 Next: 66% Magic: 1/6 EV: 12 Int: 20 God: Gold: 106 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . SeeInvis . e - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) @: very slow A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 106 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Scrolls b - a scroll of amnesia Potions c - a potion of flight {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting * Level 5.4 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 z - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 dagger (grey smoke, heavily wounded, 78% to hit) The searing ray hits the orc priest. The orc priest is severely wounded. The searing ray misses the orc. (Press . to maintain the ray.) The orc priest hits you with a +0 dagger. Unknown command. The searing ray hits the orc priest. You kill the orc priest! You hear a shout! The orc closely misses you. Your Conjurations skill increases to level 5! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your scales feel tougher. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 hand axe and wearing a +0 scale mail (grey smoke, 81% to hit) The searing ray misses the orc. (Press . to maintain the ray.) The orc barely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The orc attacks as you move away! The orc closely misses you. The orc attacks as you move away! The orc barely misses you. The orc attacks as you move away! The orc hits you with a +0 hand axe. You enter the shallow water. Moving in this stuff is going to be slow. The orc attacks as you move away! The orc hits you but does no damage. You enter the shallow water. Moving in this stuff is going to be slow. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! You die... #.# # #.# .♣ #.#####.##### P~~ ###.§§§§......♣♣♣~♣♣ o.)§§§§§o.##♣#.♣♣~~♣ #########.#♣♣♣♣♣♣.P♣♣♣♣ #.#P♣♣.~.~~♣PP♣♣. #...o.o.~~.~.~~.. ###♣♣P♣P@~~.~♣♣ ♣♣♣♣P~P♣♣♣ ♣♣~P♣ ♣~~~♣ ♣♣~P♣ ♣♣.~♣# ##..#.# #######...#.# #...........# You could see an orc priest and an orc. Vanquished Creatures An orc priest (D:2) 2 dart slugs (D:1) An orc (D:2) 2 endoplasms 2 goblins (D:1) 2 hobgoblins A kobold (D:2) 3 quokkas (D:1) 2 ball pythons (D:1) 2 frilled lizards (D:1) 2 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | experimilk the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 341 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 384 | D:1 | Learned a level 2 spell: Searing Ray 1075 | D:2 | Noticed Terence 1264 | D:2 | Reached skill level 5 in Conjurations 1264 | D:2 | Reached XP level 3. HP: 9/26 MP: 2/6 1275 | D:2 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxorama, layout_basic D:2: layout_loops_ring, serial_bayou_crossing, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.4 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 6 Tailslap || 1 Cast: Magic Dart || 30 Searing Ray || 7 Use: Scroll || 5 Potion || 1 Armor: Skin || 3 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1279 | 1199 | 80 | 66 | 994 | 2 | 639.5 | Dungeon | 1279 | 1199 | 80 | 66 | 994 | 2 | 639.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1134 daAuts D:2: 145 daAuts