Dungeon Crawl Stone Soup version 0.30-a0-576-g89cddaab80 (webtiles) character file. Game seed: 16503057223119957410 81 experimilk the Conjurer (level 4, -1/36 HPs) Began as a Draconian Conjurer on Dec 30, 2022. Killed by nerve-wracking pain ... invoked by Grinder (14 damage) ... on level 3 of the Dungeon. The game lasted 00:04:06 (2109 turns). experimilk the Conjurer (Draconian Conjurer) Turns: 2109, Time: 00:04:07 Health: -1/36 AC: 9 Str: 9 XL: 4 Next: 19% Magic: 9/16 EV: 12 Int: 20 God: Gold: 12 SH: 0 Dex: 10 Spells: 5/8 levels left rFire . . . SeeInvis . g - +2 whip (elec) rCold . . . Faith . (no shield) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++ p - amulet of magic regeneration HPRegen 0.26/turn b - +4 ring of protection MPRegen 0.55/turn a - ring of magical power @: invisible A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 108 gold pieces. You spent 96 gold pieces at shops. Inventory: Hand Weapons g - a +2 whip of electrocution (weapon) Jewellery a - a ring of magical power (right hand) b - a +4 ring of protection (left hand) p - an amulet of magic regeneration (around neck) q - a ring of fire Scrolls d - a scroll of magic mapping {unknown} e - a scroll of fog {unknown} h - a scroll of summoning {unknown} i - a scroll of enchant armour {unknown} r - a scroll of teleportation {unknown} Potions f - 3 potions of heal wounds j - a potion of brilliance {unknown} k - 4 potions of resistance {unknown} l - a potion of magic m - a potion of berserk rage {unknown} n - a potion of mutation {unknown} o - a potion of curing Skills: + Level 1.9 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting * Level 5.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 z - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 16% 3 Cigotuvi's Dreadful Rot Necr/Pois/Air 4% N/A 22% 2 Poisonous Vapours Pois/Air 4% N/A 22% 2 Mephitic Cloud Conj/Pois/Air 9% N/A 22% 3 Ozocubu's Armour Ice 2% N/A 41% 3 Fulminant Prism Conj/Hex 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 47% 4 Ozocubu's Refrigeration Ice 1% 4d7 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 ! Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Grinder Aim: Grinder (lightly wounded, 75% to hit) The searing ray misses Grinder. (Press . to maintain the ray.) Grinder gestures at you. Pain shoots through your body! The searing ray hits Grinder! Grinder is moderately wounded. The searing ray hits Grinder. Grinder is moderately wounded. Grinder drinks a potion. Grinder flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The searing ray hits something. You finish channelling your searing ray. Pain shoots through your body! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You fade into invisibility! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line (Press . to maintain the ray.) Something hits you. Something tries to affect you, but you resist. The searing ray hits something! You finish channelling your searing ray. Something hits you but does no damage. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits something. (Press . to maintain the ray.) Something hits you but does no damage. The searing ray hits something! Pain shoots through your body! You die... #. #.. #+ ..# ..# .. . ..#...#...#. .. ..#...#...#.. ... #...#...#...#.... # ..#...#...#...... ..#...#...#...#... #...#...#..@#..# ..#...#...#...# #...#...#..##.# #...#.......# #...####### .....##.###### ##### ##.. #.##...# #...# #. #.##...#######...# # #................### . There were no monsters in sight! Vanquished Creatures 3 adders (D:2) A dart slug (D:2) 3 bats 5 endoplasms 4 giant cockroaches 5 goblins 5 hobgoblins 6 quokkas 4 ball pythons (D:1) 3 frilled lizards (D:2) 3 kobolds 8 rats 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | experimilk the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 197 | D:1 | Reached XP level 2. HP: 22/22 MP: 3/5 200 | D:1 | Learned a level 2 spell: Searing Ray 542 | D:1 | Reached skill level 1 in Fighting 879 | D:1 | Found Turekk's Distillery. 917 | D:1 | Bought a potion of heal wounds for 60 gold pieces 1055 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/6 1345 | D:2 | Reached XP level 4. HP: 36/36 MP: 1/7 1913 | D:1 | Bought a potion of curing for 36 gold pieces 2090 | D:3 | Reached skill level 5 in Conjurations 2096 | D:3 | Noticed Grinder 2109 | D:3 | Killed from afar by Grinder Illustrated notes Levels and vault maps discovered: D:1: lightli_iron_boxes, layout_loops_ring, serial_shops, nicolae_shop_hallway_plus D:2: layout_rooms, grunt_decor_fettered D:3: layout_basic, lemuel_coloured_pillars_altar, biasface_ghost_orc_armoury, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], hex_large, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 | 1.9 Conjurations | 5 | 5.0 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 10 | || 10 Tailslap | 2 | || 2 Punch | 1 | || 1 Hand axe | 4 | || 4 Short sword | 1 | || 1 Cast: Magic Dart | 63 | 20 || 83 Searing Ray | 3 | 3 || 6 Use: Potion | 1 | 1 || 2 Armor: Skin | 9 | 2 || 11 Dodge: Dodged | 19 | || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2108 | 2036 | 72 | 0 | 1783 | 3 | 702.7 | Dungeon | 2108 | 2036 | 72 | 0 | 1783 | 3 | 702.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1032 daAuts D:2: 913 daAuts D:3: 162 daAuts