Dungeon Crawl Stone Soup version 0.30-a0-702-gdf48620a09 (webtiles) character file. Game seed: 1117594682239048192 43 experimilk the Conjurer (level 3, -3/26 HPs) Began as a Draconian Conjurer on Jan 21, 2023. Slain by a gnoll ... wielding a +0 spear (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:39 (1278 turns). experimilk the Conjurer (Draconian Conjurer) Turns: 1278, Time: 00:01:39 Health: -3/26 AC: 5 Str: 9 XL: 3 Next: 37% Magic: 1/6 EV: 12 Int: 26 God: Gold: 98 SH: 0 Dex: 9 Spells: 4/7 levels left rFire . . . SeeInvis . i - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.24/turn c - +6 ring of intelligence MPRegen 0.10/turn (no ring) @: hasted, very quick A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 98 gold pieces. Inventory: Hand Weapons i - a +0 short sword (weapon) Jewellery c - a +6 ring of intelligence (left hand) Scrolls b - a scroll of teleportation d - a scroll of butterflies {unknown} f - a scroll of amnesia {unknown} Potions e - a potion of brilliance {unknown} g - a potion of flight {unknown} h - a potion of might {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting * Level 4.8 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 z - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 32% N/A 11% 3 Fulminant Prism Conj/Hex 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You kill the gnoll! You finish channelling your searing ray. The gnoll hits you from afar with a +0 spear. You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 9, Int 18, Dex 9. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your scales feel tougher. The gnoll attacks as you move away! The gnoll hits you with a +0 club. The gnoll attacks as you move away! The gnoll misses you. The gnoll attacks as you move away! The gnoll hits you with a +0 club. The gnoll attacks as you move away! The gnoll barely misses you. The gnoll attacks as you move away! The gnoll hits you with a +0 club. The gnoll attacks as you move away! The gnoll barely misses you. The gnoll attacks as you move away! The gnoll closely misses you. The gnoll attacks as you move away! The gnoll misses you. The gnoll attacks as you move away! The gnoll closely misses you. The gnoll attacks as you move away! The gnoll closely misses you. The gnoll attacks as you move away! The gnoll closely misses you. The gnoll attacks as you move away! The gnoll hits you with a +0 club. The gnoll attacks as you move away! The gnoll misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (82% to hit) The searing ray hits the gnoll! The gnoll is heavily wounded. The searing ray hits the gnoll. The gnoll is severely wounded. (Press . to maintain the ray.) The gnoll barely misses you. The searing ray misses the gnoll. x2; The gnoll misses you. x2 Without enough magic to sustain it, your searing ray dissipates. The gnoll hits you with a +0 club. The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * It was a potion of haste. You feel yourself speed up. The gnoll hits you from afar with a +0 spear! You die... ### ..# # #.# #. #.# #.### #.# #...# #.# #.#.###.# #....gg@# ###.##### ##.#.# .....####...g# .....+.......# ..>..####....# .... ##.#.# ... ###.# ). #.# You could see 2 gnolls. Vanquished Creatures 2 gnolls (D:2) A dart slug (D:1) A bat (D:1) 3 endoplasms (D:1) 2 hobgoblins (D:1) 4 jackals (D:1) A kobold (D:1) 2 ball pythons (D:1) A frilled lizard (D:1) 2 goblins A rat (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | experimilk the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 427 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 430 | D:1 | Learned a level 2 spell: Searing Ray 1242 | D:2 | Reached XP level 3. HP: 15/26 MP: 0/6 1278 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_c, layout_rooms D:2: layout_loops_corners Action || total -------------------------++------- Melee: Dagger || 25 Unarmed || 5 Tailslap || 5 Cast: Magic Dart || 27 Searing Ray || 4 Use: Potion || 2 Scroll || 1 Armor: Skin || 13 Dodge: Dodged || 43 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1277 | 1207 | 70 | 303 | 711 | 2 | 638.5 | Dungeon | 1277 | 1207 | 70 | 303 | 711 | 2 | 638.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1171 daAuts D:2: 105 daAuts