Dungeon Crawl Stone Soup version 0.33-a0-287-g2e8f5e9b4e (webtiles) character file. Game seed: 1595543191985874309 99 ezpacito the Trooper (level 4, -2/31 HPs) Began as a Coglin Chaos Knight on Oct 28, 2024. Was a Plaything of Xom. Slain by a crocodile (23 damage) ... in a sewer. The game lasted 00:03:36 (2934 turns). ezpacito the Trooper (Coglin Chaos Knight) Turns: 2934, Time: 00:03:36 Health: -2/31 AC: 3 Str: 14 XL: 4 Next: 72% Magic: 4/4 EV: 10 Int: 9 God: Xom [.*....] Gold: 28 SH: 4 Dex: 14 Spells: 4/4 levels left rFire . . . a - +0 hand axe (chaos) {Lwandle} rCold . . . h - +0 dagger {Daisaku} rNeg . . . b - +2 leather armour rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.25/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery, horns 1, large bone plates 1, deformed body, dopey 1, frail 1, inability to read after injury 1 a: Invent Gizmo, Renounce Religion You were in a sewer. You worshipped Xom. You were a plaything of Xom. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 198 gold pieces. You spent 170 gold pieces at shops. Inventory: Hand Weapons a - a +0 hand axe of chaos (weapon) {Lwandle} h - a +0 dagger (offhand) {Daisaku} k - a +0 sling Armour b - a +2 leather armour (worn) j - a +0 plate armour Magical Staves f - a staff of earth Scrolls c - 2 scrolls of butterflies g - a scroll of poison n - 2 scrolls of vulnerability o - a scroll of enchant weapon {unknown} Potions d - 2 potions of might e - a potion of ambrosia i - a potion of lignification l - a potion of heal wounds m - a potion of degeneration p - a potion of brilliance {unknown} q - 2 potions of curing r - a potion of enlightenment {unknown} s - a potion of invisibility {unknown} t - a potion of resistance {unknown} Skills: * Level 3.5 Fighting * Level 3.4(3.5) Axes + Level 0.8(2.1) Polearms + Level 0.6 Ranged Weapons * Level 2.4 Armour * Level 1.7 Dodging + Level 0.3 Stealth + Level 0.5 Spellcasting You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 0% 2x1d4 43% 1 Magic Dart Conj 0% 1d3 43% 1 Shock Conj/Air 0% 1d3 43% 1 Searing Ray Conj 0% 2d4 58% 2 Swiftness Air 0% N/A 82% 3 Airstrike Air 0% 2d(0-16) 99% 4 Fulminant Prism Conj/Alch 0% 3d5 99% 4 Plasma Beam Fire/Air 0% 2x1d10 100% 6 Starburst Conj/Fire 0% 6d3 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (1/1) Temple: D:4-7 Altars: Qazlal Shops: D:4 ! Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. You have a pair of small horns on your head. You are partially covered in large bone plates. (SH +4) Armour fits poorly on your strangely shaped body. You are dopey. (Int -2) You are frail. (-10% HP) You occasionally lose the ability to read scrolls when taking damage. Message History A crocodile comes into view. A crocodile is nearby! You hit the crocodile but do no damage. You barely miss the crocodile with your +0 hand axe of chaos. The crocodile barely misses you. You hit the crocodile with your +0 hand axe of chaos. Your headbutt misses the crocodile. The crocodile is lightly wounded. You hit the crocodile but do no damage. The crocodile bites you. You take 2 damage, and have 29/31 hp. You hit the crocodile with your +0 hand axe of chaos. You burn the crocodile. The crocodile is moderately wounded. You hit the crocodile with your +0 dagger. The crocodile misses you. You completely miss the crocodile with your +0 hand axe of chaos. The crocodile is moderately wounded. You hit the crocodile but do no damage. The crocodile bites you! You take 9 damage, and have 21/31 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the crocodile but do no damage. The crocodile seems to grow stronger. Xom is highly amused! The crocodile is moderately wounded. You hit the crocodile with your +0 dagger. Xom's attention almost turns to you for a moment. Your pink potion falls out of your pack, then immediately jumps back in! The crocodile bites you!! Ouch! That really hurt! You die... Xom titters! ## ## #??#. $.#~# #~.~ ##...## #~...l# #....@## #..~#...# #. ##~.## #.~.# ##~.# #. #..# #.~ #~.# #..# ##..# #.~. #...# You could see a crocodile (strong). Vanquished Creatures An iguana (D:4) An adder (D:3) A ribbon worm (D:2) A dart slug (D:1) An orc (D:4) 10 ball pythons 3 bats 5 endoplasms 2 giant cockroaches (D:1) 6 goblins 5 hobgoblins 3 jackals (Sewer) 8 kobolds A quokka (D:2) 3 frilled lizards 4 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ezpacito the Coglin Chaos Knight began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 47 | D:1 | Reached skill level 1 in Dodging 87 | D:1 | Reached XP level 2. HP: 9/24 MP: 2/2 228 | D:1 | XOM: noise 700 | D:1 | Found a faded altar of an unknown god. 744 | D:1 | XOM: give mutations 744 | D:1 | Gained mutation: A shield forms around you when casting | spells or using Invocations. (SH +7) [Xom's mischief] 744 | D:1 | Gained mutation: You occasionally lose the ability to read | scrolls when taking damage. [Xom's mischief] 744 | D:1 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [Xom's mischief] 744 | D:1 | Gained mutation: Your natural rate of healing is unusually | fast. [Xom's mischief] 984 | D:2 | Found a stormy altar of Qazlal. 1196 | D:2 | Reached XP level 3. HP: 29/29 MP: 3/3 1285 | D:2 | XOM: summons 2 hostile shadow creatures 1873 | D:2 | XOM: silly message 2050 | D:2 | XOM: give mutations 2050 | D:2 | Lost mutation: You are partially covered in iridescent | scales. (AC +2) [Xom's mischief] 2050 | D:2 | Gained mutation: You are dopey. (Int -2) [Xom's mischief] 2235 | D:3 | XOM: silly message 2377 | D:3 | XOM: silly message 2398 | D:3 | XOM: silly message 2516 | D:3 | Reached XP level 4. HP: 35/35 MP: 4/4 2523 | D:3 | XOM: give mutations 2523 | D:3 | Gained mutation: Armour fits poorly on your strangely | shaped body. [Xom's mischief] 2523 | D:3 | Gained mutation: You are vulnerable to cold. (rC-) [Xom's | mischief] 2523 | D:3 | Gained mutation: You have a pair of small antennae on your | head. [Xom's mischief] 2523 | D:3 | Gained mutation: You passively map a small area around you. | [Xom's mischief] 2660 | D:3 | XOM: give mutations 2660 | D:3 | Gained mutation: You are frail. (-10% HP) [Xom's mischief] 2660 | D:3 | Lost mutation: You are vulnerable to cold. (rC-) [Xom's | mischief] 2660 | D:3 | Gained mutation: You are resistant to electric shocks. | (rElec) [Xom's mischief] 2660 | D:3 | Lost mutation: You are resistant to electric shocks. | (rElec) [Xom's mischief] 2756 | D:4 | Found Paet's Distillery. 2759 | D:4 | Bought a potion of mutation for 80 gold pieces 2759 | D:4 | Bought a potion of lignification for 30 gold pieces 2759 | D:4 | Bought a potion of curing for 30 gold pieces 2759 | D:4 | Bought a potion of curing for 30 gold pieces 2770 | D:4 | Lost mutation: Your natural rate of healing is unusually | fast. [potion of mutation] 2770 | D:4 | Lost mutation: You have a pair of small antennae on your | head. [potion of mutation] 2770 | D:4 | Gained mutation: You are partially covered in large bone | plates. (SH +4) [potion of mutation] 2770 | D:4 | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 2770 | D:4 | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 2771 | D:4 | Lost mutation: A shield forms around you when casting | spells or using Invocations. (SH +7) [potion of mutation] 2771 | D:4 | Lost mutation: You passively map a small area around you. | [potion of mutation] 2801 | D:4 | Found a glowing drain. 2827 | Sewer | Entered a sewer 2843 | Sewer | XOM: give mutations 2843 | Sewer | Lost mutation: Your body sometimes deteriorates upon taking | damage. [Xom's mischief] 2843 | Sewer | Gained mutation: You have a pair of small horns on your | head. [Xom's mischief] 2843 | Sewer | Lost mutation: You are agile. (Dex +4, Str/Int -1) [Xom's | mischief] 2927 | Sewer | Noticed a crocodile 2934 | Sewer | XOM: silly message 2934 | Sewer | Slain by a crocodile Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_jagged, layout_loops_ring, ebering_ecumenical_altar_webs D:2: layout_basic, basic_altar, serial_corexii_hall, corexii_hall_statues_l, corexii_hall_statues_deadend D:3: layout_loops_ring, minmay_misc_feat_roman D:4: layout_cave_pools, led_xom_imps, mainiacjoe_overflow_concentric_impassable, minmay_temple_entry_statues, serial_shops, kennysheep_mini, cheibrodos_sewer_entry_sluice, minmay_mini_ossuary Sewer: sewer_the_crocodile Skill XL: | 1 2 | ---------------+-------+----- Dodging | 1 | 1.7 Armour | 2 | 2.4 Fighting | | 3.5 Axes | | 3.4 Polearms | | 0.8 Ranged Weapons | | 0.6 Stealth | | 0.3 Spellcasting | | 0.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Hand axe | 110 | 18 || 128 Dagger | 99 | 21 || 120 Headbutt | | 1 || 1 Use: Scroll | 4 | 2 || 6 Potion | | 2 || 2 Stab: Paralysed | 1 | || 1 Invisible | | 3 || 3 Armour: Leather armour | 79 | 24 || 103 Dodge: Dodged | 54 | 18 || 72 Block: Other | | 3 || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2948 | 2708 | 240 | 0 | 2365 | 5 | 589.6 | Dungeon | 2835 | 2595 | 240 | 0 | 2274 | 4 | 708.8 | Sewer | 112 | 112 | 0 | 0 | 91 | 1 | 112.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1139 daAuts D:1: 986 daAuts D:3: 633 daAuts Sewer: 112 daAuts D:4: 76 daAuts