Dungeon Crawl Stone Soup version 0.29-a0-322-g68df515428 (webtiles) character file. Game seed: 3692562619152867064 45 fabreeze the Gusty (level 3, 31/31 HPs) Began as an Ogre Air Elementalist on Apr 9, 2022. Got out of the dungeon alive. The game lasted 00:03:37 (943 turns). fabreeze the Gusty (Ogre Air Elementalist) Turns: 943, Time: 00:03:38 Health: 31/31 AC: 3 Str: 12 XL: 3 Next: 64% Magic: 4/7 EV: 10 Int: 18 God: Gold: 24 SH: 0 Dex: 9 Spells: 7/8 levels left rFire . . . SeeInvis . d - +0 whip (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons d - a +0 whip of venom (weapon) Missiles g - 4 poisoned darts Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} e - a scroll of enchant armour {unknown} f - a scroll of noise {unknown} h - 3 scrolls of magic mapping {unknown} Potions b - a potion of magic i - a potion of lignification {unknown} Skills: + Level 0.2 Fighting + Level 0.6 Maces & Flails - Level 2.0 Dodging + Level 1.4 Stealth - Level 3.0 Spellcasting - Level 1.0 Conjurations + Level 3.5 Air Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 40% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 10% N/A 10% 2 Swiftness Air 15% N/A 12% 3 Airstrike Air 7% N/A 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History You don't have enough magic to cast this spell. Unknown command. Unknown command. You hit the worm but do no damage. The worm is poisoned. The worm is severely wounded. The worm bites you. You hit the worm. The worm looks even sicker. The worm is almost dead. You hit the worm. The worm looks as sick as possible! The worm is almost dead. You kill the worm! HP restored. A quokka comes into view. There is a stone staircase leading up here. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - quokka Aim: a quokka (56% to hit) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - quokka Aim: a quokka (56% to hit) The zap hits the quokka. The quokka is almost dead. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - quokka Aim: a quokka (almost dead, 56% to hit) The zap hits the quokka. You kill the quokka! (D) Dungeon Where to? (Enter - D:2, ? - help) What level of the Dungeon? (default 1, ? - help) Your magical contamination has completely faded away. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ..............# #.....†.# ..............# #....#### ##............#####....######.#. ..................'....'.†...... ##.....##.#########....######### ##.....##.# ####.#.....#### ##.....##.# #..).[.....# ...###....#############.......#.# #### ######.....@.....######....# #####.....................###### ##............#...#............## ......#...#...#...#...#...#.).... ......#...#...#.>.#...#...#...... ..#...#...#...#...#...#...#...#.. ..#...#...##.#######.##...#...#.. ..#...#...##'#.....####...#...#.. §.#...#...##..P......##...#...#.. There were no monsters in sight! Vanquished Creatures An adder (D:2) A worm (D:2) 2 dart slugs (D:1) 2 ball pythons 2 bats 4 giant cockroaches 3 goblins 4 hobgoblins (D:1) A jackal (D:2) 2 quokkas 2 frilled lizards A kobold (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | fabreeze the Ogre Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 357 | D:1 | Reached XP level 2. HP: 22/24 MP: 1/5 450 | D:1 | Reached skill level 1 in Conjurations 720 | D:2 | Reached XP level 3. HP: 26/31 MP: 3/7 943 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_fire, layout_basic, hangedman_decor_diamond_cutter, minmay_misc_feat_four_crosses, minmay_misc_feat_square D:2: layout_rooms Skill XL: | 1 2 | ---------------+-------+----- Air Magic | 3 | 3.5 Conjurations | 1 | 1.0 Dodging | 2 | 2.0 Spellcasting | 3 | 3.0 Fighting | | 0.2 Maces & Flails | | 0.6 Stealth | | 1.4 Action || total -------------------------++------- Melee: Whip || 45 Cast: Shock || 33 Armor: Robe || 17 Dodge: Dodged || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 947 | 895 | 52 | 2 | 730 | 2 | 473.5 | Dungeon | 947 | 895 | 52 | 2 | 730 | 2 | 473.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 719 daAuts D:2: 227 daAuts