Dungeon Crawl Stone Soup version 0.33-b1-14-gc25c0cc3d1 (webtiles) character file. Game seed: 1378577462467230968 133 failure the Conjurer (level 4, -5/24 HPs) Began as a Deep Elf Conjurer on Apr 30, 2025. Slain by an ogre ... wielding a +0 giant club (29 damage) ... on level 3 of the Dungeon. The game lasted 00:03:27 (2425 turns). failure the Conjurer (Deep Elf Conjurer) Turns: 2425, Time: 00:03:28 Health: -5/24 AC: 3 Str: 4 XL: 4 Next: 94% Magic: 10/12 EV: 12 Int: 23 God: Gold: 164 SH: 0 Dex: 15 Spells: 11/12 levels left rFire . . . g - +2 short sword (elec) rCold . . . n - orb of Anarchy {*channel, Regen+ Slay+2 Alch} rNeg . . . a - +0 robe rPois . (no helmet) rElec . q - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ l - ring of wizardry HPRegen 1.04/turn (no ring) MPRegen 0.26/turn %: wizardry (x1), channel magic (20%) @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 164 gold pieces. Inventory: Hand Weapons g - a +2 short sword of electrocution (weapon) Missiles i - 5 boomerangs Armour a - a +0 robe (worn) n - the orb of Anarchy (worn) {*channel, Regen+ Slay+2 Alch} (You found it on level 2 of the Dungeon) Regen+: It increases your rate of health regeneration. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Alch: It increases the power of your Alchemy spells. q - a +0 cloak (worn) Jewellery l - a ring of wizardry (worn) Wands o - a wand of paralysis (11) (quivered) Scrolls c - 3 scrolls of silence {unknown} f - 2 scrolls of enchant armour {unknown} h - a scroll of teleportation {unknown} j - 2 scrolls of identify {unknown} p - a scroll of brand weapon {unknown} t - a scroll of poison {unknown} Potions b - a potion of magic d - a potion of curing e - a potion of heal wounds {unknown} s - a potion of lignification {unknown} Skills: + Level 3.9 Dodging - Level 2.4 Stealth + Level 4.5 Spellcasting + Level 5.2 Conjurations + Level 1.3 Translocations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 58% 2d6 3% 2 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 21% 4 Fulminant Prism Conj/Alch 13% 3d9 26% 4 Dispersal Tloc 5% N/A 99% 6 Manifold Assault Tloc 5% N/A 100% 7 Disjunction Tloc 5% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 15570 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The orc is severely wounded. The magic dart hits the orc. The orc is almost dead. The magic dart hits the orc. You kill the orc! Magical energy flows into your mind! The magic dart hits the orc. You kill the orc! No target in view! No target in view! You now have 164 gold pieces (gained 11). Items here: ))) [[. g - a +2 short sword of electrocution You unwield your +1 dagger of flaming. Your +1 dagger of flaming stops flaming. You hear the crackle of electricity. g - a +2 short sword of electrocution (weapon) You drop a +1 dagger of flaming. Found a mace and a ring mail. Items here: ))) [[. Found a stone staircase leading down. An ogre comes into view. It is wielding a +0 giant club. An ogre is nearby! The magic dart hits the ogre. The ogre is lightly wounded. The ogre shouts! Magical energy flows into your mind! The magic dart hits the ogre. The ogre is lightly wounded. The magic dart hits the ogre. The ogre is moderately wounded. The magic dart hits the ogre but does no damage. The ogre is moderately wounded. Aiming: Paralyse Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (moderately wounded, chance to affect: 49%) The ogre resists with some effort. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ###******* ####@#,,,,,,* #...#O.#***,* ******* #..###....,,* *,,,,,, #.## *#..##,* *,****, ##..##*,#.#*,***,****, #....#.,,...,,,,,,,**, #.###..##.##.***,*,,,, #.# #......,,* *,****, #.# #.###.#*** *,,,,,, You could see an ogre. Vanquished Creatures 2 orc wizards (D:3) 3 adders A dart slug (D:2) 6 orcs (D:3) 4 endoplasms 2 giant cockroaches 3 hobgoblins (D:1) 10 jackals A quokka (D:1) 5 ball pythons 6 bats A frilled lizard (D:1) 6 goblins 2 kobolds (D:2) 4 rats 56 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | failure the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 297 | D:1 | Found a faded altar of an unknown god. 306 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 1099 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 1293 | D:2 | Identified the orb of Anarchy {*channel, Regen+ Slay+2 | Alch} 2045 | D:3 | Reached skill level 5 in Conjurations 2144 | D:3 | Reached XP level 4. HP: 24/24 MP: 8/12 2271 | D:3 | Reached skill level 1 in Translocations 2420 | D:3 | Noticed an ogre 2425 | D:3 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_solitude, layout_loops_ring, angelslayer_ecumenical_altar_simple_liquid, chequers_big_river D:2: minmay_general_purpose_star, layout_basic, hangedman_decor_clover_reticule D:3: layout_loops_cross, minmay_strange_pillars, uniq_ijyb, uniq_natasha Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 3 | 3.9 Spellcasting | 4 | 4.5 Conjurations | 5 | 5.2 Translocations | 1 | 1.3 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 15 | || 15 Dagger | 4 | 3 || 7 Cast: Magic Dart | 78 | 44 || 122 Evoke: Wand | | 1 || 1 Use: Scroll | | 3 || 3 Potion | | 1 || 1 Armour: Robe | 19 | 15 || 34 Dodge: Dodged | 37 | 14 || 51