Dungeon Crawl Stone Soup version 0.29.1-2-gbd0b4ee654 (webtiles) character file. Game seed: 17564124782386786173 0 fantasyman the Ruffian (level 1, 16/16 HPs) Began as an Ogre Wanderer on Nov 16, 2022. Got out of the dungeon alive. The game lasted 00:00:09 (1 turns). fantasyman the Ruffian (Ogre Wanderer) Turns: 1, Time: 00:00:10 Health: 16/16 AC: 3 Str: 15 XL: 1 Next: 0% Magic: 3/3 EV: 9 Int: 10 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . e - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour e - a +0 robe (worn) Wands c - a wand of polymorph (4) Scrolls d - a scroll of teleportation Potions b - a potion of heal wounds f - a potion of berserk rage Skills: + Level 2.0 Throwing + Level 1.0 Dodging + Level 2.6 Unarmed Combat + Level 2.4 Spellcasting + Level 1.0 Conjurations + Level 1.0 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 12% 1d3 21% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Conjure Flame Conj/Fire 2% 6-21 58% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History Welcome, fantasyman the Ogre Wanderer. A smirking vizier told you that the Orb of Zot is just within this dungeon. Press ? for a list of commands and other information. Found a scroll of teleportation, 3 stones and 8 gold pieces. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a potion of heal wounds, a wand of polymorph (4), a scroll of teleportation, a +0 robe, a potion of berserk rage; and the following spell memorised: Magic Dart; and the following spells available to memorise: Conjure Flame. You can't go down here! Are you sure you want to leave the Dungeon? This will make you lose the game! Alright, then stay! Are you sure you want to leave the Dungeon? This will make you lose the game! Uppercase [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #### # . .... #... . . .... #.### #+# ###.. .$#PP #.# PP#.. #P⌠P#.#P⌠P# PP#.#PP #?#####.#####.. +....@....+ (.#####.#####.. PP#.#PP #P⌠P#.#P⌠P# #.#PP #.# PP#.# #.### #+# ###.# #... . . ...# ##.# # . .### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | fantasyman the Ogre Wanderer began the quest for the Orb. 0 | D:1 | fantasyman set off with the following items: a +0 club, a | potion of heal wounds, a wand of polymorph (4), a scroll of | teleportation, a +0 robe, a potion of berserk rage; and the | following spell memorised: Magic Dart; and the following | spells available to memorise: Conjure Flame. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_greenhouse, layout_loops_ring, shapermc_ecumenical_altar_pompeii, minmay_misc_feat_doors, minivault_5