Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 9969424825399861597 13 fasolt the Caller (level 2, 13/13 HPs) Began as a Felid Summoner on Apr 10, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:01:24 (353 turns). fasolt the Caller (Felid Summoner) Turns: 353, Time: 00:01:25 Health: 13/13 AC: 1 Str: 4 XL: 2 Next: 24% Magic: 6/6 EV: 17 Int: 18 God: Gold: 36 SH: 0 Dex: 16 Spells: 2/5 levels left Lives: 0 Deaths: 1 rFire . . . (weapon unavailable) rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 36 gold pieces. Inventory: Scrolls e - a scroll of identify {unknown} f - a scroll of immolation {unknown} Potions a - a potion of magic b - 2 potions of brilliance {unknown} c - 2 potions of attraction {unknown} d - 2 potions of mutation {unknown} g - a potion of enlightenment {unknown} Skills: - Level 2.6 Dodging - Level 2.6 Stealth + Level 2.4 Spellcasting + Level 4.3 Summonings You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 68% N/A 3% 1 b - Call Imp Summ 34% N/A 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 8% 1d3 17% 1 Blink Tloc 4% N/A 26% 2 Call Canine Familiar Summ 17% N/A 9% 3 Summon Blazeheart Golem Fire/Summ 9% N/A 56% 4 Summon Lightning Spire Summ/Air 9% N/A 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History The bat closely misses you. You scratch the bat. You kill the bat! No target in view! No target in view! Your cerulean imp disappears in a puff of smoke! Found a leather armour. Found an escape hatch in the floor. You see here a +0 leather armour. There is an escape hatch in the floor here. There is an escape hatch in the floor here. Found a stone staircase leading down. An endoplasm comes into view. The endoplasm quivers. Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. A gnoll comes into view. It is wielding a +0 club. You scratch the endoplasm. The endoplasm is heavily wounded. The gnoll shouts! Your cerulean imp hits the endoplasm from afar with a -3 spear. The endoplasm hits you. You scratch the endoplasm. You kill the endoplasm! Found 3 stones. There is a stone staircase leading down here. Your cerulean imp hits the gnoll but does no damage. You scratch the gnoll but do no damage. Your cerulean imp hits the gnoll with a -3 spear. The gnoll hits you with a +0 club. You scratch the gnoll but do no damage. The gnoll is moderately wounded. Your cerulean imp hits the gnoll with a -3 spear. The gnoll hits you with a +0 club! Ouch! That really hurt! You die... You rejoin the land of the living... Found 10 gold pieces. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #### ...# ##.# ##.## ############# ....###...........# ##...##...........# #......#.........# ##.....#.........# ##..#..#.......@.# #......####..##### ....##...###..# ##..####.†##..# ##..# ##.)...# ....# ####..###### . #.# #..........# ###.####..........# ..................# There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A giant cockroach (D:1) A jackal (D:1) A bat (D:1) 4 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:1) A giant cockroach (D:1) A goblin (D:1) 3 jackals (D:1) 6 creatures vanquished. Grand Total: 10 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | fasolt the Felid Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 154 | D:1 | Reached XP level 2. HP: 12/13 MP: 1/6 158 | D:1 | Learned a level 2 spell: Call Imp 352 | D:1 | Slain by a gnoll 352 | D:1 | Lost a life (0 lives remaining) 353 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_henge, layout_rooms Action || total ---------------------------++------- Melee: Unarmed || 26 Bite || 2 Punch || 1 Cast: Summon Small Mamm || 5 Call Imp || 2 Armour: Skin || 11 Dodge: Dodged || 24